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Battle Mage (custom)
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<blockquote data-quote="borble" data-source="post: 3600490" data-attributes="member: 49967"><p>Not at all </p><p></p><p>I do like the duskblade, hexblade is an interesting class, I do not have unearthed arcane.</p><p>Ill try….</p><p>Anyhow, on to the Battle Mage.</p><p></p><p></p><p>Tougher than a regular mage. Ok, cool.</p><p></p><p></p><p></p><p></p><p>id say. More like a warmage in complete arcane</p><p> </p><p></p><p></p><p>I added some for normalness, skill mastery was meant to replace it.</p><p></p><p></p><p></p><p>I tried to clarify this, is it readable now?</p><p></p><p>well actually they can cast spells in any armor (note: only the requirements need to be filled to cast a spell, and armor dose not get in the way at all…..), this just says they cant get armor prof. In any other way. Hopefully i clarified it in text.</p><p></p><p>yes, that’s what I meant, where is the contradiction?</p><p></p><p>I know this, I added the other part to say they can’t gain Battle Mage proficiencies through feats and the like.</p><p></p><p></p><p> </p><p>its here to stop spell growth abuse-ment. </p><p></p><p> </p><p>im sorry?</p><p></p><p>I don’t, and isn’t there their spell slots small? If it isn’t id like to know what small is.</p><p></p><p>that’s the theme of this class. Open book, with good spells, but only in battle, is there some way you know of, to weaken this class’s spells, maybe by lowering the caster level, or something?</p><p> </p><p></p><p></p><p>in my mind, my class how it is, is balanced with the War Mage, I agree that multiple stats is a cool idea.</p><p></p><p>oops…. Will edit that in :X, thanks</p><p></p><p>I like this idea, shall we make it equal to their SR? or do you have a different idea?</p><p></p><p>sorry house rule, fixed</p><p></p><p>I got it off of the 3.0 sorcerer spell description, with a few minor changes to stop power gaming.</p><p></p><p>no, they have all lists, just not spells from odd classes like the bard unless a bard of the same level (as the Battle Mage level) can cast it.</p><p></p><p>yes they can, and I quote “note. This is only limited by the player’s imagination”, I could twist it to say it helps me, that’s the fun part of playing this class, not becoming all powerful, but to push the envelope, now of corse (sorry spell check cant help <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> ) this is no newcomers class, it brings back 2nd editions: DM is all powerful….</p><p></p><p>that mostly stops the guys from making all the scrolls in the world and giving them to the other casters, and the battle item thing fits the fluff (sorry), and is by no means a useless restriction. And as for “battle item”, just something that aids them in battle, noted at top of class.</p><p></p><p>Note: I have changed it to con, but it was like this to make it hard to cast higher lvl spells, that is, con int and wis all have to be 19 or higher to cast ninth lvl spells, see the toughness?</p><p>Seems like annoying book-keeping.</p><p>Its there to make more use of battle use, and only in battle, as well as be a negitive in the start. Bookkeeping is cool, and it just takes a page of lined paper. Also added : so a 10 round spells stopped at five rounds, now lasts 10 rounds after battle stops, if battle resumes before ½ of the new timer is run out, then it reverts to the amount when battle ended). , I hope its not confusing.</p><p></p><p>on the contrary, the skills are gone because of this ability, rather then giving 6+int….</p><p></p><p></p><p>I understand, I knew that when I made the class…..</p><p></p><p>because I put it here instead of there………</p><p></p><p>it was worth repeating</p><p></p><p>removed it reader friendly version</p><p></p><p>commented on in my version, thanks</p><p></p><p>don’t fighters have proficiency in all Martial Weapon’s?</p><p></p><p>you have vary good idea’s and iv made many corrections, but the thing that will not go is the spells level gained, if we can think if a good way to dampen it conversely then cool.</p><p></p><p>cool</p><p></p><p>Ok….</p><p></p><p>yes, but the dc’s are still that of a lvl 13</p><p></p><p>its fixable, im thinking through the caster lvl</p><p></p><p>ofcorse spells become less playable because you cant use wish to get you gold, it doesn’t help the battle. Will add that……thanks</p><p></p><p>Good point, and the Bonus spells have been changed (in my world, the src would have the same amount of bonus spells, and more)</p><p></p><p>Nope, that’s the idea</p><p></p><p>got it to con</p><p></p><p>no, I like it how it is, and will not make it more physical.</p><p></p><p>got that settled</p><p></p><p>they are smart in their tactics, and can heal others, if it helps them (again quote: A Battle Mage can only cast spells <u>in battle</u>, and the spell needs to aid him in battle (note. This is only limited by the player’s imagination and the compliance of the DM, for it is the DM’s job to make sure they can really cast the spell).).</p><p></p><p>retyped for clarity, and it’s the 2nd edition balance, but its fun (in my mind) makes the game a game of cat and mouse, making you stretch your view of thinking as well as making you think <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>fixed <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>opps, in stead of contradictions I meant clarifications <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I just house rule every thing in my game, that’s why it seems so odd……. Not that im not taking criticism <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. Trying to fix that <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p>Thanks</p><p>ben</p><p>note: i think cuting the caster lvl in 1/2 is a good idea.</p><p>ben</p></blockquote><p></p>
[QUOTE="borble, post: 3600490, member: 49967"] Not at all I do like the duskblade, hexblade is an interesting class, I do not have unearthed arcane. Ill try…. Anyhow, on to the Battle Mage. Tougher than a regular mage. Ok, cool. id say. More like a warmage in complete arcane I added some for normalness, skill mastery was meant to replace it. I tried to clarify this, is it readable now? well actually they can cast spells in any armor (note: only the requirements need to be filled to cast a spell, and armor dose not get in the way at all…..), this just says they cant get armor prof. In any other way. Hopefully i clarified it in text. yes, that’s what I meant, where is the contradiction? I know this, I added the other part to say they can’t gain Battle Mage proficiencies through feats and the like. its here to stop spell growth abuse-ment. im sorry? I don’t, and isn’t there their spell slots small? If it isn’t id like to know what small is. that’s the theme of this class. Open book, with good spells, but only in battle, is there some way you know of, to weaken this class’s spells, maybe by lowering the caster level, or something? in my mind, my class how it is, is balanced with the War Mage, I agree that multiple stats is a cool idea. oops…. Will edit that in :X, thanks I like this idea, shall we make it equal to their SR? or do you have a different idea? sorry house rule, fixed I got it off of the 3.0 sorcerer spell description, with a few minor changes to stop power gaming. no, they have all lists, just not spells from odd classes like the bard unless a bard of the same level (as the Battle Mage level) can cast it. yes they can, and I quote “note. This is only limited by the player’s imagination”, I could twist it to say it helps me, that’s the fun part of playing this class, not becoming all powerful, but to push the envelope, now of corse (sorry spell check cant help :( ) this is no newcomers class, it brings back 2nd editions: DM is all powerful…. that mostly stops the guys from making all the scrolls in the world and giving them to the other casters, and the battle item thing fits the fluff (sorry), and is by no means a useless restriction. And as for “battle item”, just something that aids them in battle, noted at top of class. Note: I have changed it to con, but it was like this to make it hard to cast higher lvl spells, that is, con int and wis all have to be 19 or higher to cast ninth lvl spells, see the toughness? Seems like annoying book-keeping. Its there to make more use of battle use, and only in battle, as well as be a negitive in the start. Bookkeeping is cool, and it just takes a page of lined paper. Also added : so a 10 round spells stopped at five rounds, now lasts 10 rounds after battle stops, if battle resumes before ½ of the new timer is run out, then it reverts to the amount when battle ended). , I hope its not confusing. on the contrary, the skills are gone because of this ability, rather then giving 6+int…. I understand, I knew that when I made the class….. because I put it here instead of there……… it was worth repeating removed it reader friendly version commented on in my version, thanks don’t fighters have proficiency in all Martial Weapon’s? you have vary good idea’s and iv made many corrections, but the thing that will not go is the spells level gained, if we can think if a good way to dampen it conversely then cool. cool Ok…. yes, but the dc’s are still that of a lvl 13 its fixable, im thinking through the caster lvl ofcorse spells become less playable because you cant use wish to get you gold, it doesn’t help the battle. Will add that……thanks Good point, and the Bonus spells have been changed (in my world, the src would have the same amount of bonus spells, and more) Nope, that’s the idea got it to con no, I like it how it is, and will not make it more physical. got that settled they are smart in their tactics, and can heal others, if it helps them (again quote: A Battle Mage can only cast spells [u]in battle[/u], and the spell needs to aid him in battle (note. This is only limited by the player’s imagination and the compliance of the DM, for it is the DM’s job to make sure they can really cast the spell).). retyped for clarity, and it’s the 2nd edition balance, but its fun (in my mind) makes the game a game of cat and mouse, making you stretch your view of thinking as well as making you think :). fixed :) opps, in stead of contradictions I meant clarifications :) I just house rule every thing in my game, that’s why it seems so odd……. Not that im not taking criticism :). Trying to fix that :). Thanks ben note: i think cuting the caster lvl in 1/2 is a good idea. ben [/QUOTE]
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