Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
battlelore vs Memoir '44
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 4804977" data-attributes="member: 3586"><p>Took me a while to do that too... (about <a href="http://merricb.multiply.com/journal/item/313/Random_thoughts_on_boardgames_and_DD_4e" target="_blank">three hours</a> it seems!)</p><p></p><p>I haven't played much C&C:A, though I think it's a very good game. The primary difference between it and BattleLore/Memoir '44 is the presence of leaders.</p><p></p><p>Leaders allow you to activate them and a "line" of units adjacent to them. This feature isn't there in BattleLore or M44, so it can be a lot more forgiving (if you have control over the battlefield) of drawing "bad" cards. You can still draw cards that don't allow you to activate leaders, though.</p><p></p><p>You can say that C&C:A is about leaders and keeping your units in lines.</p><p></p><p>Memoir '44 is all about the terrain. Units need to get into good places where they can take advantage of its defensive features. There are no lines - units don't need to be next to each other.</p><p></p><p>BattleLore is about keeping units in formations whilst avoiding the terrain. BL terrain tends to hurt units slightly more than it helps them. Well, not entirely, but heavy units don't like terrain much! </p><p></p><p>Meanwhile, BattleLore has resource management in the form of Lore. I'm not 100% convinced by Lore. There are some cards that may have too great an effect. I'm very, very fond of the "Medieval Lore" rules in the 100 Years War and Scottish Wars expansions, which restrict the Lore rules to more of a grace note than a key part of the game.</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 4804977, member: 3586"] Took me a while to do that too... (about [url=http://merricb.multiply.com/journal/item/313/Random_thoughts_on_boardgames_and_DD_4e]three hours[/url] it seems!) I haven't played much C&C:A, though I think it's a very good game. The primary difference between it and BattleLore/Memoir '44 is the presence of leaders. Leaders allow you to activate them and a "line" of units adjacent to them. This feature isn't there in BattleLore or M44, so it can be a lot more forgiving (if you have control over the battlefield) of drawing "bad" cards. You can still draw cards that don't allow you to activate leaders, though. You can say that C&C:A is about leaders and keeping your units in lines. Memoir '44 is all about the terrain. Units need to get into good places where they can take advantage of its defensive features. There are no lines - units don't need to be next to each other. BattleLore is about keeping units in formations whilst avoiding the terrain. BL terrain tends to hurt units slightly more than it helps them. Well, not entirely, but heavy units don't like terrain much! Meanwhile, BattleLore has resource management in the form of Lore. I'm not 100% convinced by Lore. There are some cards that may have too great an effect. I'm very, very fond of the "Medieval Lore" rules in the 100 Years War and Scottish Wars expansions, which restrict the Lore rules to more of a grace note than a key part of the game. Cheers! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
battlelore vs Memoir '44
Top