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Battlerager Barbarian Question
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<blockquote data-quote="Burticusb" data-source="post: 6850195" data-attributes="member: 6791242"><p>Also, this begs to compare then... if the attached spikes of the armor are not considered magical for purpose of attack, then neither is the back end of any polearm used in conjunction with the polearm master feat. The feat specifically allows you to use the back end of the polearm to make an attack with your bonus action.</p><p></p><p>Very similar in the way the Battlerager ability is used, now if you were to argue that the armor was not made to function as a weapon, thus it does not receive the magical properties when used to attack, then I would argue that the back end of the polearm was not made that way either. Especially considering that it denotes it as a bludgeoning attack. However, I'd argue that the developers never meant for that to be viewed that way. </p><p></p><p>Thus the back end of the polearm is an extension of the same weapon and therefore defined as a magical weapon if in fact the main part of the weapon is magical. Just as the the spikes are an extension of the armor which are defined as a weapon would also be considered magical. </p><p></p><p>Here's another thing to consider, the Battleragers main draw is the use of this armor, if you strip away its functionality as part of the class because it can't be used as a magical weapon attack you significantly reduce the draw to this class archtype. </p><p></p><p>Mechanically speaking the archtype is already less powerful then say a Bear Totem Barb, the damage output would be severely lacking compared to that of a Berserker barb, which is should be less... but I don't think that much less.</p><p></p><p>This is very simple, the armor is magical, the spikes being part of the armor is magical... equal to the bonus it should be.</p><p></p><p>Yes this is 2for1 deal, but there is already a penalty associated with that bonus, there are zero named pieces of armor...</p><p></p><p>Heck it hurts me to just think that my party might stumble upon a suit of amazing Dwarven plate, and alas I will have to pass on it, because Battleragers don't wear heavy armor...</p><p></p><p>*Glares at R.A. Salvatore for giving him unrealistic dreams...</p><p></p><p>#Pwent4President</p></blockquote><p></p>
[QUOTE="Burticusb, post: 6850195, member: 6791242"] Also, this begs to compare then... if the attached spikes of the armor are not considered magical for purpose of attack, then neither is the back end of any polearm used in conjunction with the polearm master feat. The feat specifically allows you to use the back end of the polearm to make an attack with your bonus action. Very similar in the way the Battlerager ability is used, now if you were to argue that the armor was not made to function as a weapon, thus it does not receive the magical properties when used to attack, then I would argue that the back end of the polearm was not made that way either. Especially considering that it denotes it as a bludgeoning attack. However, I'd argue that the developers never meant for that to be viewed that way. Thus the back end of the polearm is an extension of the same weapon and therefore defined as a magical weapon if in fact the main part of the weapon is magical. Just as the the spikes are an extension of the armor which are defined as a weapon would also be considered magical. Here's another thing to consider, the Battleragers main draw is the use of this armor, if you strip away its functionality as part of the class because it can't be used as a magical weapon attack you significantly reduce the draw to this class archtype. Mechanically speaking the archtype is already less powerful then say a Bear Totem Barb, the damage output would be severely lacking compared to that of a Berserker barb, which is should be less... but I don't think that much less. This is very simple, the armor is magical, the spikes being part of the armor is magical... equal to the bonus it should be. Yes this is 2for1 deal, but there is already a penalty associated with that bonus, there are zero named pieces of armor... Heck it hurts me to just think that my party might stumble upon a suit of amazing Dwarven plate, and alas I will have to pass on it, because Battleragers don't wear heavy armor... *Glares at R.A. Salvatore for giving him unrealistic dreams... #Pwent4President [/QUOTE]
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