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General Tabletop Discussion
Character Builds & Optimization
Battling a possessed Paladin!
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<blockquote data-quote="Redthistle" data-source="post: 7110988" data-attributes="member: 6778305"><p>Taking a look at possession as described for the ghost (MM147), the ghost does not gain its target's knowledge, class features, or proficiencies. That confirms your idea that it would need to be much more powerful, and a deity fits that requirement.</p><p></p><p>So, what if the paladin became a pawn between its presumed good deity and an evil, rival deity? </p><p></p><p>While the evil deity has possession of the paladin, you might want to use a blackguard paladin build. There are two I'm aware of.</p><p></p><p>One can be found in Unearthed Arcana's Paladin play-test material for a fallen paladin from December 2016, under the heading Oath of Treachery. I can see a paladin failing his or her original vows being weakened enough to become vulnerable to the possessing NPC.</p><p></p><p>Also, @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6777482" target="_blank">RhaezDaevan</a></u></strong></em> introduced a version of a blackguard on ENWorld; you can take a look at that here:</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?367324-Blackguard#ixzz3FT9i5abc" target="_blank">http://www.enworld.org/forum/showthread.php?367324-Blackguard#ixzz3FT9i5abc</a></p><p></p><p>If you haven't already done so, you might want to look at the ghost's possession feature anyway, just for ideas.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 7110988, member: 6778305"] Taking a look at possession as described for the ghost (MM147), the ghost does not gain its target's knowledge, class features, or proficiencies. That confirms your idea that it would need to be much more powerful, and a deity fits that requirement. So, what if the paladin became a pawn between its presumed good deity and an evil, rival deity? While the evil deity has possession of the paladin, you might want to use a blackguard paladin build. There are two I'm aware of. One can be found in Unearthed Arcana's Paladin play-test material for a fallen paladin from December 2016, under the heading Oath of Treachery. I can see a paladin failing his or her original vows being weakened enough to become vulnerable to the possessing NPC. Also, @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6777482"]RhaezDaevan[/URL][/U][/B][/I] introduced a version of a blackguard on ENWorld; you can take a look at that here: [URL]http://www.enworld.org/forum/showthread.php?367324-Blackguard#ixzz3FT9i5abc[/URL] If you haven't already done so, you might want to look at the ghost's possession feature anyway, just for ideas. [/QUOTE]
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