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Battling on Ice skates
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<blockquote data-quote="solamon77" data-source="post: 7542245" data-attributes="member: 6861970"><p>It's in my Starfinder game. They were tracking a serial killer through the Vesk Arm of Absalom Station (referred to as Little Veskarian) known as The Veskacutioner since he has thus far only killed Vesk. Long story short, after examining the corpses of the murder victims they were able to isolate a particular type of radiation that lead them to discover a hollowed out support pillar on a bridge spanning an artificial river. </p><p></p><p>The hollowed out pillar drops down into a previously unknown section of the Station that runs underneath the river. They think this might be the Veskacutioner's lair. Since this section of the Station is unknown and unused, it doesn't have any heating and since it's running a couple hundred feet beneath the river, some of the river water has leaked down there, covered the floor, and frozen.</p><p></p><p>I was going to give the players a choice of either using Ice Skates or Crampons to navigate the frozen floors (or any other crazy idea they might come up with). The Ice Skates were going to control similar to how a space ship controls (using a maneuverability stat and a hex grid) and give them certain bonuses to their movement speed (and a couple other minor things), but at the cost of having to make a skill check to stay in control. A failed skill check could result in anything from being unable to take a corner as sharp as they wanted, or perhaps sliding further than they planned, all the way to straight falling on their butts. The Crampons would give them more reliability, but a much slower movement speed (they will be on difficult terrain basically).</p><p></p><p>Just trying to keep things fresh and interesting! :-D</p></blockquote><p></p>
[QUOTE="solamon77, post: 7542245, member: 6861970"] It's in my Starfinder game. They were tracking a serial killer through the Vesk Arm of Absalom Station (referred to as Little Veskarian) known as The Veskacutioner since he has thus far only killed Vesk. Long story short, after examining the corpses of the murder victims they were able to isolate a particular type of radiation that lead them to discover a hollowed out support pillar on a bridge spanning an artificial river. The hollowed out pillar drops down into a previously unknown section of the Station that runs underneath the river. They think this might be the Veskacutioner's lair. Since this section of the Station is unknown and unused, it doesn't have any heating and since it's running a couple hundred feet beneath the river, some of the river water has leaked down there, covered the floor, and frozen. I was going to give the players a choice of either using Ice Skates or Crampons to navigate the frozen floors (or any other crazy idea they might come up with). The Ice Skates were going to control similar to how a space ship controls (using a maneuverability stat and a hex grid) and give them certain bonuses to their movement speed (and a couple other minor things), but at the cost of having to make a skill check to stay in control. A failed skill check could result in anything from being unable to take a corner as sharp as they wanted, or perhaps sliding further than they planned, all the way to straight falling on their butts. The Crampons would give them more reliability, but a much slower movement speed (they will be on difficult terrain basically). Just trying to keep things fresh and interesting! :-D [/QUOTE]
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