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Be a Ranger! Babylon 5: Outrageous Fortune (Re-recruiting)
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<blockquote data-quote="Blackrat" data-source="post: 4240478" data-attributes="member: 27761"><p>Here's a quick list of telepathic abilities in the Core Book for you Shay. It includes the power level and the basic skill DC. Most abilities have greater functions that raise the DC. Most should be self-explanatory but if you want to know more what some do, just ask.</p><p></p><p>[sblock]Warning</p><p>Power 4, DC 10</p><p></p><p>Extend Shield</p><p>Power 5, DC 17</p><p></p><p>Sense Telepathy</p><p>Power 5, DC 14</p><p></p><p>Mind Mirror</p><p>Power 6, DC 18</p><p></p><p>Message</p><p>Power 6, DC 12</p><p></p><p>Surface Scan</p><p>Power 7, DC 16</p><p></p><p>Second Sight</p><p>Power 7, DC 18</p><p></p><p>Daze</p><p>Power 8, DC 14</p><p></p><p>Idea Seed</p><p>Power 8, DC 16</p><p></p><p>Deep Scan</p><p>Power 10, DC 16</p><p></p><p>Locate Mind</p><p>Power 10, DC 24</p><p></p><p>Pain</p><p>Power 10, DC 18</p><p></p><p>Nerve Stimulation</p><p>Power 12, DC 20</p><p></p><p>Action Block</p><p>Power 14, DC 22</p><p></p><p>Jamming</p><p>Power 15, DC 16</p><p></p><p>Psychometry</p><p>Power 15, DC 24</p><p></p><p>False Memory Implantation</p><p>Power 16, DC 25</p><p></p><p>Reality Fabrication</p><p>Power 16, DC 22[/sblock]</p><p></p><p>Aside of these there are three common abilities that don't require active trying:</p><p></p><p>Accidental Scan: You have no control over this. For example when someone you touch is under strong emotions you get a glimpse etc...</p><p></p><p>Danger Sense: Every teep of P-7 or higher can sense if something threatens her. When you are about to be surpriced the GM rolls a telepathy check for you against DC 20. If you succeed you're not surpriced.</p><p></p><p>Mind Shield: You add your P-rating to Will saves against telepathic abilities. You can lower the shield if you want as a free action.</p></blockquote><p></p>
[QUOTE="Blackrat, post: 4240478, member: 27761"] Here's a quick list of telepathic abilities in the Core Book for you Shay. It includes the power level and the basic skill DC. Most abilities have greater functions that raise the DC. Most should be self-explanatory but if you want to know more what some do, just ask. [sblock]Warning Power 4, DC 10 Extend Shield Power 5, DC 17 Sense Telepathy Power 5, DC 14 Mind Mirror Power 6, DC 18 Message Power 6, DC 12 Surface Scan Power 7, DC 16 Second Sight Power 7, DC 18 Daze Power 8, DC 14 Idea Seed Power 8, DC 16 Deep Scan Power 10, DC 16 Locate Mind Power 10, DC 24 Pain Power 10, DC 18 Nerve Stimulation Power 12, DC 20 Action Block Power 14, DC 22 Jamming Power 15, DC 16 Psychometry Power 15, DC 24 False Memory Implantation Power 16, DC 25 Reality Fabrication Power 16, DC 22[/sblock] Aside of these there are three common abilities that don't require active trying: Accidental Scan: You have no control over this. For example when someone you touch is under strong emotions you get a glimpse etc... Danger Sense: Every teep of P-7 or higher can sense if something threatens her. When you are about to be surpriced the GM rolls a telepathy check for you against DC 20. If you succeed you're not surpriced. Mind Shield: You add your P-rating to Will saves against telepathic abilities. You can lower the shield if you want as a free action. [/QUOTE]
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