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Beadle & Grimm's Legendary Edition of Curse of Strahd: A Review
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<blockquote data-quote="ersatzphil" data-source="post: 8481243" data-attributes="member: 12096"><p>Speaking as someone who's players chipped in and got me the CoS Legendary edition, and has been running it for the entirety of the pandemic, the only real head scratcher for me in the box were the pre-gen characters. Who are the people who are so into this adventure that they would buy the fanciest version of it, but wouldn't want to make their own character for it?</p><p></p><p><em>edit: </em>I should add: it's a great box. I've gotten... a surprising amount of mileage out of the finger puppets. One question I had - when you guys are putting together a B&G version of an adventure, are you allowed to alter the text of the book at all? The pamphlet in the CoS box with the top-down maps of Ravenloft is a straight-up lifesaver, but it would be even more useful to integrate it into the adventure books.</p></blockquote><p></p>
[QUOTE="ersatzphil, post: 8481243, member: 12096"] Speaking as someone who's players chipped in and got me the CoS Legendary edition, and has been running it for the entirety of the pandemic, the only real head scratcher for me in the box were the pre-gen characters. Who are the people who are so into this adventure that they would buy the fanciest version of it, but wouldn't want to make their own character for it? [I]edit: [/I]I should add: it's a great box. I've gotten... a surprising amount of mileage out of the finger puppets. One question I had - when you guys are putting together a B&G version of an adventure, are you allowed to alter the text of the book at all? The pamphlet in the CoS box with the top-down maps of Ravenloft is a straight-up lifesaver, but it would be even more useful to integrate it into the adventure books. [/QUOTE]
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Community
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Beadle & Grimm's Legendary Edition of Curse of Strahd: A Review
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