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Beat Em Up flavor in a TTRPG
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<blockquote data-quote="RangerWickett" data-source="post: 9043350" data-attributes="member: 63"><p>I was listening to the soundtrack to Streets of Rage last night and started wondering if there's a way to capture the feeling of walloping baddies, and importantly the viscerality of winning a fight with reflexes and "being skilled" rather than relying on random dice and a competent "character build."</p><p></p><p>Can you do Double Dragon, TMNT, Golden Axe, and the like in a table top game, where the action is fast and you feel like you're outplaying the enemies, rather than just having higher stats or lucky dice?</p><p></p><p>Is it possible to have a tabletop RPG combat system where you play it competently and have better outcomes, and for that system to not bog down and be slow? I know that D&D fourth edition had a lot of decision points in combat that could reward clear skill, but also combat got kind of slow.</p><p></p><p>I have some ideas I'm planning to write up, but I'm curious if anyone else has this same interest.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 9043350, member: 63"] I was listening to the soundtrack to Streets of Rage last night and started wondering if there's a way to capture the feeling of walloping baddies, and importantly the viscerality of winning a fight with reflexes and "being skilled" rather than relying on random dice and a competent "character build." Can you do Double Dragon, TMNT, Golden Axe, and the like in a table top game, where the action is fast and you feel like you're outplaying the enemies, rather than just having higher stats or lucky dice? Is it possible to have a tabletop RPG combat system where you play it competently and have better outcomes, and for that system to not bog down and be slow? I know that D&D fourth edition had a lot of decision points in combat that could reward clear skill, but also combat got kind of slow. I have some ideas I'm planning to write up, but I'm curious if anyone else has this same interest. [/QUOTE]
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Beat Em Up flavor in a TTRPG
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