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[BECMI] Paths of Legend: Origins
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<blockquote data-quote="Skarsgard" data-source="post: 6579308" data-attributes="member: 6787159"><p>Hope things pick up for you mate, I like life to be as stress-free as possible. A nice idea but not always achievable.</p><p></p><p>Name: Stoja</p><p>Class: Magic User 1</p><p>Align: Chaotic</p><p>Age: 65</p><p>Gender: female</p><p>Hair: iron grey</p><p>Eyes: brown</p><p>Height: 5'2"</p><p>HP = 2</p><p></p><p></p><p><em><strong>Spellbook</strong></em></p><p>What does this say here? (Read Magic)</p><p>Shush shush (Sleep)</p><p></p><p><span style="color: #000000">Str: 10 (+0, attacks and damage with melee weapons and damage with thrown weapons, as well as checks to open doors)</span></p><p><span style="color: #000000">Dex: 11 (+0, Armor Class, as well as attacks with ranged and thrown weapons)</span></p><p><span style="color: #000000">Con: 5 (-2, Hit Points)</span></p><p><span style="color: #000000">Int: 16 (+2, 2 extra languages beyond Common)</span></p><p><span style="color: #000000">Wis: 12 (+0, Saving Throws vs. Spells)</span></p><p><span style="color: #000000">Cha: 8 (-1, NPC reactions, 3 maximum retainers, retainers have a Morale of 6)</span><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p>Equipment</p><p></p><p>Daggers x2 = 6gp</p><p>Backpack = 5gp</p><p>Belt = 0.2 gp</p><p>Cloak short = 0.5 gp</p><p>Dress Middle Class = 5 gp</p><p>Pouch - belt = 0.5gp</p><p>Rations Iron 1 week = 15 gp</p><p>Boots plain = 1gp</p><p>waterskin = 1gp</p><p>wineskin = 1gp</p><p>Wine = 1gp</p><p></p><p>total = 36gp 2sp</p><p></p><p>Gold = 73gp 8sp</p><p></p><p>Not on the list but would like to have:</p><p></p><p>Bedroll - she is old</p><p>Blankets - see above</p><p>Warm gloves</p><p></p><p>Do I need to outlay for components?</p><p></p><p></p><p>Appearance: Stoja looks like nothing more than the old crone she is. He face is careworn and wrinkled by many hard years in the sun and weather. Despite having had several children and many grand and great grand children she has always regretted not pursuing her interest in magic. So she started dabbling in her home village with the odd spell and incantation but quickly the other villagers caught wind of it and when a child suddenly died a few houses over, Stoja was blamed. </p><p></p><p>Accused of being a witch she was hounded out of the village by everyone, even her little great grand children joined in, throwing rocks and screaming "witch!". So now Stoja finds herself alone and adventuring at a time most women her age are sitting by the fire with warm blankets. But for the first time in her life, she feels alive!</p></blockquote><p></p>
[QUOTE="Skarsgard, post: 6579308, member: 6787159"] Hope things pick up for you mate, I like life to be as stress-free as possible. A nice idea but not always achievable. Name: Stoja Class: Magic User 1 Align: Chaotic Age: 65 Gender: female Hair: iron grey Eyes: brown Height: 5'2" HP = 2 [I][B]Spellbook[/B][/I] What does this say here? (Read Magic) Shush shush (Sleep) [COLOR=#000000]Str: 10 (+0, attacks and damage with melee weapons and damage with thrown weapons, as well as checks to open doors)[/COLOR] [COLOR=#000000]Dex: 11 (+0, Armor Class, as well as attacks with ranged and thrown weapons)[/COLOR] [COLOR=#000000]Con: 5 (-2, Hit Points)[/COLOR] [COLOR=#000000]Int: 16 (+2, 2 extra languages beyond Common)[/COLOR] [COLOR=#000000]Wis: 12 (+0, Saving Throws vs. Spells)[/COLOR] [COLOR=#000000]Cha: 8 (-1, NPC reactions, 3 maximum retainers, retainers have a Morale of 6)[/COLOR][COLOR=#000000] [/COLOR] Equipment Daggers x2 = 6gp Backpack = 5gp Belt = 0.2 gp Cloak short = 0.5 gp Dress Middle Class = 5 gp Pouch - belt = 0.5gp Rations Iron 1 week = 15 gp Boots plain = 1gp waterskin = 1gp wineskin = 1gp Wine = 1gp total = 36gp 2sp Gold = 73gp 8sp Not on the list but would like to have: Bedroll - she is old Blankets - see above Warm gloves Do I need to outlay for components? Appearance: Stoja looks like nothing more than the old crone she is. He face is careworn and wrinkled by many hard years in the sun and weather. Despite having had several children and many grand and great grand children she has always regretted not pursuing her interest in magic. So she started dabbling in her home village with the odd spell and incantation but quickly the other villagers caught wind of it and when a child suddenly died a few houses over, Stoja was blamed. Accused of being a witch she was hounded out of the village by everyone, even her little great grand children joined in, throwing rocks and screaming "witch!". So now Stoja finds herself alone and adventuring at a time most women her age are sitting by the fire with warm blankets. But for the first time in her life, she feels alive! [/QUOTE]
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