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Berserker Mage/Lock/Sorcerer
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<blockquote data-quote="AbdulAlhazred" data-source="post: 7295852" data-attributes="member: 82106"><p>Feylocks? Uh huh! They're honestly almost more controller than striker, though given their striker dice they're FAIR at that too. Starlocks are pretty controllery as well. The one in my first campaign LOVED to spam out that spell, I forget the name of it, that is basically the 4e equivalent of 'Evard's Black Tentacles' Hunger of Hadar IIRC. Modestly good damage, but it really made a very good wall! There are plenty of others though, zones and nice single-target effect powers. Feylocks really barely count as strikers at low levels, though its quite easy to move into the role as you level into paragon. OTOH you can quite easily stay right in the 'lock that dude down hard' zone. The wizard can do it too, but you can do it with more style and a higher single-target damage output (at least until the great Mage giveaway, its hard to compete with post-Essentials wizards, they have it all). </p><p></p><p>HotFW is a truly awesome book. IMHO it may well be the best supplement ever produced for ANY edition of D&D (and I've got a lot of D&D stuff!).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7295852, member: 82106"] Feylocks? Uh huh! They're honestly almost more controller than striker, though given their striker dice they're FAIR at that too. Starlocks are pretty controllery as well. The one in my first campaign LOVED to spam out that spell, I forget the name of it, that is basically the 4e equivalent of 'Evard's Black Tentacles' Hunger of Hadar IIRC. Modestly good damage, but it really made a very good wall! There are plenty of others though, zones and nice single-target effect powers. Feylocks really barely count as strikers at low levels, though its quite easy to move into the role as you level into paragon. OTOH you can quite easily stay right in the 'lock that dude down hard' zone. The wizard can do it too, but you can do it with more style and a higher single-target damage output (at least until the great Mage giveaway, its hard to compete with post-Essentials wizards, they have it all). HotFW is a truly awesome book. IMHO it may well be the best supplement ever produced for ANY edition of D&D (and I've got a lot of D&D stuff!). [/QUOTE]
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