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Best Archer Build
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<blockquote data-quote="GiantInThePlayground" data-source="post: 1194499" data-attributes="member: 8416"><p>Those are good PC builds, but they don't really do what MarauderX asked for; especially the first one, which has levels of OotBI with sneak attack that will never come into play at long range. The second one is missing Precise Shot, which means this villain will have trouble backing up his meleeing minions.</p><p></p><p>For a long-range mounted archer, try human ranger 6/fighter 1. The ranger 6 gives him an animal companion with the first level of upgrades; make that his mount, a heavy horse with 5 HD. This will make it harder for the PCs to shoot the mount out from under him. Give him favored enemy of human +4, and another PC race +2 (assuming that he is evil and that there are humans in the party). Ranger favored enemy damage is no longer limited to 30 feet in 3.5, so it is a nice heaping helping of extra damage at ultra-long range.</p><p></p><p>Feats should be Mounted Combat, Mounted Archery, Point Blank Shot, Far Shot, Precise Shot. (Endurance, Track, Rapid Shot, and Multishot will be freebies from ranger).</p><p></p><p>If you want to be extra nasty, give him a <em>+1 humanbane bow</em> (again, assuming you have a few humans in the party). Against humans, his arrows will inflict 1d8+2d6+5 damage plus the archer's Strength bonus.</p></blockquote><p></p>
[QUOTE="GiantInThePlayground, post: 1194499, member: 8416"] Those are good PC builds, but they don't really do what MarauderX asked for; especially the first one, which has levels of OotBI with sneak attack that will never come into play at long range. The second one is missing Precise Shot, which means this villain will have trouble backing up his meleeing minions. For a long-range mounted archer, try human ranger 6/fighter 1. The ranger 6 gives him an animal companion with the first level of upgrades; make that his mount, a heavy horse with 5 HD. This will make it harder for the PCs to shoot the mount out from under him. Give him favored enemy of human +4, and another PC race +2 (assuming that he is evil and that there are humans in the party). Ranger favored enemy damage is no longer limited to 30 feet in 3.5, so it is a nice heaping helping of extra damage at ultra-long range. Feats should be Mounted Combat, Mounted Archery, Point Blank Shot, Far Shot, Precise Shot. (Endurance, Track, Rapid Shot, and Multishot will be freebies from ranger). If you want to be extra nasty, give him a [i]+1 humanbane bow[/i] (again, assuming you have a few humans in the party). Against humans, his arrows will inflict 1d8+2d6+5 damage plus the archer's Strength bonus. [/QUOTE]
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