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<blockquote data-quote="Deset Gled" data-source="post: 3330238" data-attributes="member: 7808"><p>A character I had a lot of fun with...</p><p></p><p>No-name Character</p><p>Human</p><p>Rog5/Ass8</p><p></p><p>STR 14 + 4 (item) = 18</p><p>DEX 12</p><p>CON 14</p><p>WIS 8</p><p>INT 17 + 3 (levels) +4 (item) = 24</p><p>CHA 11</p><p></p><p>Feats:</p><p>Arcane Strike (3rd level spells)</p><p>Ability Focus</p><p>EWP: Bastard Sword</p><p>Power Attack (Str 13+)</p><p>Raptor School [Tactical]</p><p>Weapon Focus: Bastard Sword (EWP)</p><p></p><p>Significant Items:</p><p>Ring of Chameleon Power</p><p>Belt of Giant Strength (+4)</p><p>Glove of Storing</p><p>Headband of Intellect (+4)</p><p>Sally (intelligent bastard sword/katana with a number of abilities)</p><p></p><p>Basic tactics: </p><p>Keep Sally in the Glove of Storing. On your turn, use a free action to pull Sally out of the glove, switch grip to two hands, attack, switch grip back to one hand, and re-store the sword. This is mainly done just to be cinematic.</p><p>Use HIPS of Invisibility to hide. Spend three rounds observing target, casting True Strike and other buffs, then attack with full 2-for-1 power attack, and a pretty impressing save against a Death Attack. Save DC 27 (10 +8[level] +7[INT] +2[AF]), average 69 damage per attack (1d10+3[weapon] + 22[PA] + 4d4[AS] + 4[STR] + 7d6[SA]). It takes a while to set up, but not many things survive.</p><p></p><p>Not terribly min-maxed, but decent powered and very fun.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 3330238, member: 7808"] A character I had a lot of fun with... No-name Character Human Rog5/Ass8 STR 14 + 4 (item) = 18 DEX 12 CON 14 WIS 8 INT 17 + 3 (levels) +4 (item) = 24 CHA 11 Feats: Arcane Strike (3rd level spells) Ability Focus EWP: Bastard Sword Power Attack (Str 13+) Raptor School [Tactical] Weapon Focus: Bastard Sword (EWP) Significant Items: Ring of Chameleon Power Belt of Giant Strength (+4) Glove of Storing Headband of Intellect (+4) Sally (intelligent bastard sword/katana with a number of abilities) Basic tactics: Keep Sally in the Glove of Storing. On your turn, use a free action to pull Sally out of the glove, switch grip to two hands, attack, switch grip back to one hand, and re-store the sword. This is mainly done just to be cinematic. Use HIPS of Invisibility to hide. Spend three rounds observing target, casting True Strike and other buffs, then attack with full 2-for-1 power attack, and a pretty impressing save against a Death Attack. Save DC 27 (10 +8[level] +7[INT] +2[AF]), average 69 damage per attack (1d10+3[weapon] + 22[PA] + 4d4[AS] + 4[STR] + 7d6[SA]). It takes a while to set up, but not many things survive. Not terribly min-maxed, but decent powered and very fun. [/QUOTE]
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