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Best Cleric Domain for a 1 Level Dip?
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<blockquote data-quote="Garresh" data-source="post: 6857966" data-attributes="member: 6836323"><p>So due to a handful of campaign issues, mostly story related, like half the party is swapping out in a session or two for new characters. I'm making a 9th level Sorcerer. But the long short of it is that he is a devoted worshipper of chaos(His mother was a chaos beast), so I'm changing him to an 8th level sorcerer and 1st level Cleric. Additionally, I'm focusing on building him for support, buff, and a dash of healing here and there.</p><p></p><p> I'm doing this for lore reasons, and also to get access to twinnable healing spells I can use 5th level spots for in a pinch, and also the fun combination of Bless + Bend luck for +2d4 when needed in encounters where I won't waste Haste or Greater Invisibility.</p><p></p><p> So it comes down to Life or Trickery.</p><p></p><p> I don't have the Str for heavy armor due to MAD of this build, so Life exclusively grants me stronger heals, and a spell slot freed up for Guiding Bolt(which is sorc-luckable so its not too bad that it doesn't have +cha for attacks). However, Trickery gives me Charm Person(No way I'm blowing a sorc slot for that) and the fairly incredible Advantage on stealth for an hour at will.</p><p></p><p> Now the caveats. ALL our sneaky characters are swapping out. We may not have a stealth character for a while, so Trickery buff will be of marginal utility for some time. Also, we have a Tempest Cleric who already heals, though she doesn't make it her primary focus or anything. She'd rather make large amounts of explosions.</p><p></p><p> So uh, what would you do?</p></blockquote><p></p>
[QUOTE="Garresh, post: 6857966, member: 6836323"] So due to a handful of campaign issues, mostly story related, like half the party is swapping out in a session or two for new characters. I'm making a 9th level Sorcerer. But the long short of it is that he is a devoted worshipper of chaos(His mother was a chaos beast), so I'm changing him to an 8th level sorcerer and 1st level Cleric. Additionally, I'm focusing on building him for support, buff, and a dash of healing here and there. I'm doing this for lore reasons, and also to get access to twinnable healing spells I can use 5th level spots for in a pinch, and also the fun combination of Bless + Bend luck for +2d4 when needed in encounters where I won't waste Haste or Greater Invisibility. So it comes down to Life or Trickery. I don't have the Str for heavy armor due to MAD of this build, so Life exclusively grants me stronger heals, and a spell slot freed up for Guiding Bolt(which is sorc-luckable so its not too bad that it doesn't have +cha for attacks). However, Trickery gives me Charm Person(No way I'm blowing a sorc slot for that) and the fairly incredible Advantage on stealth for an hour at will. Now the caveats. ALL our sneaky characters are swapping out. We may not have a stealth character for a while, so Trickery buff will be of marginal utility for some time. Also, we have a Tempest Cleric who already heals, though she doesn't make it her primary focus or anything. She'd rather make large amounts of explosions. So uh, what would you do? [/QUOTE]
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