Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Best designed classes in 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Valdier" data-source="post: 7118097" data-attributes="member: 4556"><p>Exaggerated emphasis yours, not mine.</p><p></p><p></p><p></p><p>No, it really isn't... you are better off just going light armor at that point and pure dex focused since it is your primary stat with that awesome dagger. Dex, Wisdom, Con is a little MAD but not terrible.</p><p></p><p> </p><p></p><p>At very low level, yes that is true.</p><p></p><p> </p><p></p><p>It seems as though your focus is on, how "less poor" they are than other 1st level characters. The game does go past 1st level though.</p><p></p><p> </p><p></p><p>Not as good as Pass without a Trace. Not so Amazing! Their one spell is massively superior to this ability and doesn't require a specialized class ability. In fact, many classes get the spell.</p><p></p><p></p><p></p><p>Some of the spells are decent, admittedly... but they don't make up from the Subpar rest of the sub-class. It's a sub-class desperately in need of booming blade, sneak attack... something for the combat pillar. Yes you could play generic cleric style ignoring the trickery aspect, but it almost screams for multi-classing with its features.</p><p></p><p>Multiclassing rogue and fighter are so blatantly obvious it almost feels silly to point them out. Fighter for Second Wind, weapon proficiency, heavy armor (because Pass without a trace and guidance make it superior), getting a real bow, finesse weapons, Action Surge, the choice of Strength vs Dex, etc.</p><p></p><p>Rogue is for all those awesome dex skills and actual damage that would make this class exceptionally useful with its ability set. </p><p></p><p>I get that you like the Trickery domain... cool. It's still notably subpar compared to pretty much any of the other cleric domains.</p></blockquote><p></p>
[QUOTE="Valdier, post: 7118097, member: 4556"] Exaggerated emphasis yours, not mine. No, it really isn't... you are better off just going light armor at that point and pure dex focused since it is your primary stat with that awesome dagger. Dex, Wisdom, Con is a little MAD but not terrible. At very low level, yes that is true. It seems as though your focus is on, how "less poor" they are than other 1st level characters. The game does go past 1st level though. Not as good as Pass without a Trace. Not so Amazing! Their one spell is massively superior to this ability and doesn't require a specialized class ability. In fact, many classes get the spell. Some of the spells are decent, admittedly... but they don't make up from the Subpar rest of the sub-class. It's a sub-class desperately in need of booming blade, sneak attack... something for the combat pillar. Yes you could play generic cleric style ignoring the trickery aspect, but it almost screams for multi-classing with its features. Multiclassing rogue and fighter are so blatantly obvious it almost feels silly to point them out. Fighter for Second Wind, weapon proficiency, heavy armor (because Pass without a trace and guidance make it superior), getting a real bow, finesse weapons, Action Surge, the choice of Strength vs Dex, etc. Rogue is for all those awesome dex skills and actual damage that would make this class exceptionally useful with its ability set. I get that you like the Trickery domain... cool. It's still notably subpar compared to pretty much any of the other cleric domains. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Best designed classes in 5e
Top