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Best multiclass for a rogue?
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<blockquote data-quote="Oryan77" data-source="post: 6140910" data-attributes="member: 18701"><p>Am I seeing this right? An 11 year old thread necromancy? You sir, are very powerful!</p><p></p><p>I had a blast playing an 11th level Rogue with 3 levels of Swashbuckler & 2 levels of Fighter in City of the Spider Queen (3.5 edition).</p><p></p><p>I wanted a utility character, and playing this PC is when I learned just how powerful (and awesome) maxing out Use Magic Device actually is. He could cast utility spells from scrolls and use divine scrolls to remove nasty conditions (was really nice since we had no cleric). I also learned that if you want to dish out the most damage from melee attacks, then you focus on static bonus damage rather than extra dice damage to roll. Having +16 damage per attack with 6 attacks on a full attack, along with having Improved Critical feat for 2 rapiers meant I was getting quite a lot of crits and dishing out close to the same damage as the power attacking tank without sneak attacking. If I got to sneak attack, I was doing up to 300 points or more of damage in a full attack.</p><p></p><p>Use Magic Device is really what made it fun though. Fighting a Beholder taught me a very nice lesson, I didn't need my magic items & spells to kill things as a Rogue. So I kept an Antimagic Field scroll on me and when I got hit with a high level save or die spell that requires new saves every round, the scroll saved my life. It also was great to run up to a buffed enemy or an arcane caster and stick him with the rapiers while in my Antimagic Field. Having a high Dex meant my AC was still better than theirs while neither of us benefited from magic. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Oryan77, post: 6140910, member: 18701"] Am I seeing this right? An 11 year old thread necromancy? You sir, are very powerful! I had a blast playing an 11th level Rogue with 3 levels of Swashbuckler & 2 levels of Fighter in City of the Spider Queen (3.5 edition). I wanted a utility character, and playing this PC is when I learned just how powerful (and awesome) maxing out Use Magic Device actually is. He could cast utility spells from scrolls and use divine scrolls to remove nasty conditions (was really nice since we had no cleric). I also learned that if you want to dish out the most damage from melee attacks, then you focus on static bonus damage rather than extra dice damage to roll. Having +16 damage per attack with 6 attacks on a full attack, along with having Improved Critical feat for 2 rapiers meant I was getting quite a lot of crits and dishing out close to the same damage as the power attacking tank without sneak attacking. If I got to sneak attack, I was doing up to 300 points or more of damage in a full attack. Use Magic Device is really what made it fun though. Fighting a Beholder taught me a very nice lesson, I didn't need my magic items & spells to kill things as a Rogue. So I kept an Antimagic Field scroll on me and when I got hit with a high level save or die spell that requires new saves every round, the scroll saved my life. It also was great to run up to a buffed enemy or an arcane caster and stick him with the rapiers while in my Antimagic Field. Having a high Dex meant my AC was still better than theirs while neither of us benefited from magic. :) [/QUOTE]
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