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Best use of Polearm Master + Sentinel, Best Control/Skill Bard, Level 6
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<blockquote data-quote="Blue" data-source="post: 6849238" data-attributes="member: 20564"><p>[MENTION=6808367]RulesJD[/MENTION] has some good ideas there, here's a few alternatives. Polearm Master gives a reliable extra attack, and that works well with classes that do more with each attack. Paladin (for delivering smites) and Barbarian (for bonus rage damage, plus hitting with the extra more often with Reckless attack) are both good at taking advantage of that.</p><p></p><p>Now Sentiniel can change that. If the DM allows the Unearthed Arcana entries, the Underdark one has an alternate fighting style hat uses your bonus action (no bonus attack, boo!) and allows you to make unlimited opportunity attacks that round (amazing with Sentinel, even more so with Sentinel and reach). Barbarian can't take that, but Fighter, Paladin and Ranger can.</p><p></p><p>I would also think about spreading those out a bit in order to get the Str up. High strength improves expected damage both chance to hit (+5% all damage) and damage (+1 damage on hit). More attacks again multiplies that.</p></blockquote><p></p>
[QUOTE="Blue, post: 6849238, member: 20564"] [MENTION=6808367]RulesJD[/MENTION] has some good ideas there, here's a few alternatives. Polearm Master gives a reliable extra attack, and that works well with classes that do more with each attack. Paladin (for delivering smites) and Barbarian (for bonus rage damage, plus hitting with the extra more often with Reckless attack) are both good at taking advantage of that. Now Sentiniel can change that. If the DM allows the Unearthed Arcana entries, the Underdark one has an alternate fighting style hat uses your bonus action (no bonus attack, boo!) and allows you to make unlimited opportunity attacks that round (amazing with Sentinel, even more so with Sentinel and reach). Barbarian can't take that, but Fighter, Paladin and Ranger can. I would also think about spreading those out a bit in order to get the Str up. High strength improves expected damage both chance to hit (+5% all damage) and damage (+1 damage on hit). More attacks again multiplies that. [/QUOTE]
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Best use of Polearm Master + Sentinel, Best Control/Skill Bard, Level 6
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