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Bethesda Pulls Promotional Elder Scrolls D&D Module Following Plagiarism Accusations
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<blockquote data-quote="Umbran" data-source="post: 7779819" data-attributes="member: 177"><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">Folks,</span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">1) If you feel a product is in violation of copyright, please report it, rather than start up an argument about it in a thread.</span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">2) Yes, you cannot copyright a mechanic. But borrowing from another creator without attribution is not what we'd call being a great creative citizen. "Well, I don't *have* to give them credit, so I don't," is not a good look, in terms of public relations. </span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">Moreover, when you aren't up-front about it, when we find out, we do have to wonder whether you've just taken the underlying mechanical concept, or if you've cribbed enough of the actual presentation of that concept that it would be a copyright violation. We aren't IP lawyers, so if the question comes up, we are apt to shut you down. It is thus in your own best interest to be honest and open about when you've borrowed concepts, even when you don't have to. Sure, you look like less of a genius, but you look like a better person. </span></p><p><span style="color: darkorange"></span></p><p><span style="color: darkorange">With this, we expect that current sub-discussion to be closed. If you have specific questions, please take them to e-mail or PM, and leave them out of the thread, please and thank you.</span></p></blockquote><p></p>
[QUOTE="Umbran, post: 7779819, member: 177"] [color=darkorange] Folks, 1) If you feel a product is in violation of copyright, please report it, rather than start up an argument about it in a thread. 2) Yes, you cannot copyright a mechanic. But borrowing from another creator without attribution is not what we'd call being a great creative citizen. "Well, I don't *have* to give them credit, so I don't," is not a good look, in terms of public relations. Moreover, when you aren't up-front about it, when we find out, we do have to wonder whether you've just taken the underlying mechanical concept, or if you've cribbed enough of the actual presentation of that concept that it would be a copyright violation. We aren't IP lawyers, so if the question comes up, we are apt to shut you down. It is thus in your own best interest to be honest and open about when you've borrowed concepts, even when you don't have to. Sure, you look like less of a genius, but you look like a better person. With this, we expect that current sub-discussion to be closed. If you have specific questions, please take them to e-mail or PM, and leave them out of the thread, please and thank you.[/color] [/QUOTE]
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Bethesda Pulls Promotional Elder Scrolls D&D Module Following Plagiarism Accusations
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