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better gaming through chemistry
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<blockquote data-quote="BlueBlackRed" data-source="post: 2693459" data-attributes="member: 24239"><p>Threads like this make me glad that we screen players prior to joining our group.</p><p></p><p>Here's a list of strong suggestions from me:</p><p>- Munchkins are welcome only one at a time until they can be properly trained. It's a process that can take up to 2 years.</p><p>- Powergamers are outright banned and then made fun of.</p><p>- Whiners are shown the door after being yelled at until my voice is sore.</p><p>- If you've ever said the words "But if you look at the way the spell is worded...", then you're dragged out into my front yard and beaten.</p><p>- If you are looking for a way to word Wish to get unlimited wishes, then you are about to get a big surprise from an experienced DM who has the entire power of the gaming omniverse at his beckoned call.</p><p>- Unless your PC actually owns the Monster Manual I, then there zero legitimate reasons that you should even have yours open.</p><p>- If you honestly think a whisper gnome is truly EL+0, well then you're probably a powergamer.</p><p>- If your PC wasn't there for the talk with the ultra-powerful sage-wizard, and no one in the party made your PC aware of what happened, then you may not use that information in your decision-making process; even if your PC may die as a result.</p><p>- Speaking while the DM is speaking, and then asking what the DM said while you were speaking, just creates horrible spiral that results in you wishing you had just shut up in the first place.</p><p>- All groups like to take breaks and talk about their weeks, but there is a limit. Please note that.</p><p>- If you don't understand the basics of the game, then it is unreasonable to ask to be the DM.</p><p>- Except in the absolute worse circumstances, give a new DM more than one session to get his campaign going before having your PC "fall on his own axe".</p><p>- When looking for a gaming group, be honest about what you'd like to find in a group. That way you aren't severely disappointed when their version of the game doesn't match yours. Uhm...the same goes for lying at job interviews...</p><p>- If you have a friend that wants to join your game, but someone in your gaming group does not get along with your friend, then your friend needs to wait. Losing a known consistent player for someone brand new is not a good idea.</p><p></p><p>That's just a small list of what I can think of for the moment.</p><p></p><p>Put that in your book jim <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="BlueBlackRed, post: 2693459, member: 24239"] Threads like this make me glad that we screen players prior to joining our group. Here's a list of strong suggestions from me: - Munchkins are welcome only one at a time until they can be properly trained. It's a process that can take up to 2 years. - Powergamers are outright banned and then made fun of. - Whiners are shown the door after being yelled at until my voice is sore. - If you've ever said the words "But if you look at the way the spell is worded...", then you're dragged out into my front yard and beaten. - If you are looking for a way to word Wish to get unlimited wishes, then you are about to get a big surprise from an experienced DM who has the entire power of the gaming omniverse at his beckoned call. - Unless your PC actually owns the Monster Manual I, then there zero legitimate reasons that you should even have yours open. - If you honestly think a whisper gnome is truly EL+0, well then you're probably a powergamer. - If your PC wasn't there for the talk with the ultra-powerful sage-wizard, and no one in the party made your PC aware of what happened, then you may not use that information in your decision-making process; even if your PC may die as a result. - Speaking while the DM is speaking, and then asking what the DM said while you were speaking, just creates horrible spiral that results in you wishing you had just shut up in the first place. - All groups like to take breaks and talk about their weeks, but there is a limit. Please note that. - If you don't understand the basics of the game, then it is unreasonable to ask to be the DM. - Except in the absolute worse circumstances, give a new DM more than one session to get his campaign going before having your PC "fall on his own axe". - When looking for a gaming group, be honest about what you'd like to find in a group. That way you aren't severely disappointed when their version of the game doesn't match yours. Uhm...the same goes for lying at job interviews... - If you have a friend that wants to join your game, but someone in your gaming group does not get along with your friend, then your friend needs to wait. Losing a known consistent player for someone brand new is not a good idea. That's just a small list of what I can think of for the moment. Put that in your book jim :) [/QUOTE]
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