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better gaming through chemistry
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<blockquote data-quote="jim pinto" data-source="post: 2698026" data-attributes="member: 17619"><p>While I don't agree with everything you've posted on this thread, LostSoul, this is an excellent concern.</p><p></p><p>You are describing the difference between plot-driven and character-driven adventures. Dungeon-crawling is location-based, but can be part of either kind of campaign, or just be part of a dungeon-hopping campaign that fuels the tastes of wargamers and miniature players.</p><p></p><p>You as a player are obligated to tell your DM, you want to play in a character-driven adventure where your character can impact the world (and I would certainly intend to address this in the book). And your DM is obligated to say... well, that's not going to happen in this campaign, but I'll try it next time... or whatever his response is.</p><p></p><p>I've said goodbye to all sorts of gamers in my time who couldn't handle the character-driven campaign (which by the way is what I predominately run). Some people like being pulled by the nose (event-driven), or sitting back and letting the NPCs' quests for power take hold (plot-driven).</p><p></p><p>Anyway. Your concern is valid, but not every DM is going to be receptive to your play style. And not every DM is receptive to min-maxing, either.</p><p></p><p>Good posts, today.</p></blockquote><p></p>
[QUOTE="jim pinto, post: 2698026, member: 17619"] While I don't agree with everything you've posted on this thread, LostSoul, this is an excellent concern. You are describing the difference between plot-driven and character-driven adventures. Dungeon-crawling is location-based, but can be part of either kind of campaign, or just be part of a dungeon-hopping campaign that fuels the tastes of wargamers and miniature players. You as a player are obligated to tell your DM, you want to play in a character-driven adventure where your character can impact the world (and I would certainly intend to address this in the book). And your DM is obligated to say... well, that's not going to happen in this campaign, but I'll try it next time... or whatever his response is. I've said goodbye to all sorts of gamers in my time who couldn't handle the character-driven campaign (which by the way is what I predominately run). Some people like being pulled by the nose (event-driven), or sitting back and letting the NPCs' quests for power take hold (plot-driven). Anyway. Your concern is valid, but not every DM is going to be receptive to your play style. And not every DM is receptive to min-maxing, either. Good posts, today. [/QUOTE]
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