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better gaming through chemistry
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<blockquote data-quote="I'm A Banana" data-source="post: 2698597" data-attributes="member: 2067"><p>The thing is, these behaviors aren't just limited to the game. And they won't be controlled just by a book targeting the game. A tome that tells people not to be selfish won't have any effect on selfish people -- the issue is psychological. Selfish people can only not be selfish by a concentrated effort to change themselves. Which they can do, but it's not really any D&D book's place to tell them to do it.</p><p></p><p>No D&D book can help a person not be selfish. Some gamers probably need a self-help book, or maybe just a good group of friends to be a motive for change. But a book isn't going to solve this problem.</p><p></p><p>Thus, it seems like the book doesn't add anything to anyone's game. It won't make people who don't want to change change, and if those people wanted to change, they would do it with or without the book.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 2698597, member: 2067"] The thing is, these behaviors aren't just limited to the game. And they won't be controlled just by a book targeting the game. A tome that tells people not to be selfish won't have any effect on selfish people -- the issue is psychological. Selfish people can only not be selfish by a concentrated effort to change themselves. Which they can do, but it's not really any D&D book's place to tell them to do it. No D&D book can help a person not be selfish. Some gamers probably need a self-help book, or maybe just a good group of friends to be a motive for change. But a book isn't going to solve this problem. Thus, it seems like the book doesn't add anything to anyone's game. It won't make people who don't want to change change, and if those people wanted to change, they would do it with or without the book. [/QUOTE]
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