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better gaming through chemistry
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<blockquote data-quote="Dannyalcatraz" data-source="post: 2705002" data-attributes="member: 19675"><p>I don't know...we've got an ADHD guy in our group...he's a blast! You just have to help them find PC's that fit their demeanor and play style.</p><p></p><p>In RIFTS, it was a Juicer (chemically enhanced super-warrior mercenaries with a 5 year life span). His big quote: "Tick-Tock Mother-F****R! You're still here?" whenever somebody talked to his PC too long...</p><p></p><p>In D&D, he's playing a "legitimate businessman."</p><p></p><p>But we more experienced players had to steer him into classes that were more action oriented- and so while the book might not help him directly, it might improve the gamers AROUND him to help him game more effectively.</p><p></p><p></p><p></p><p>Some never do...</p><p></p><p>Another game group I was in had 2 players who were constantly a bit off on their attack bonuses, etc. but we just "left the training wheels on" and helped them when they needed it. Why? Because they were fun to be around and (eventually became) pretty good role-players, even if they didn't grasp the mechanics.</p><p></p><p>A book with helpful hints on how to help people like that (and with other RPG handicaps) manage their PCs couldn't hurt- if nothing else, it will enlighten their fellow players who may then be able to help them.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 2705002, member: 19675"] I don't know...we've got an ADHD guy in our group...he's a blast! You just have to help them find PC's that fit their demeanor and play style. In RIFTS, it was a Juicer (chemically enhanced super-warrior mercenaries with a 5 year life span). His big quote: "Tick-Tock Mother-F****R! You're still here?" whenever somebody talked to his PC too long... In D&D, he's playing a "legitimate businessman." But we more experienced players had to steer him into classes that were more action oriented- and so while the book might not help him directly, it might improve the gamers AROUND him to help him game more effectively. Some never do... Another game group I was in had 2 players who were constantly a bit off on their attack bonuses, etc. but we just "left the training wheels on" and helped them when they needed it. Why? Because they were fun to be around and (eventually became) pretty good role-players, even if they didn't grasp the mechanics. A book with helpful hints on how to help people like that (and with other RPG handicaps) manage their PCs couldn't hurt- if nothing else, it will enlighten their fellow players who may then be able to help them. [/QUOTE]
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