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<blockquote data-quote="Dekana" data-source="post: 5383733" data-attributes="member: 57009"><p>Toeto holds her ground in the face of the lightning blast, but the carnage is terrible. Some of those people tossed off the cliff must have died... She shakes her head of that thought. Deal with the zombies first!</p><p> </p><p>Toeto's basilisk spirit companion appears in the midst of the western front of undead. It hisses menacingly at one of the dead, but the spirit can barely make its voice heard above the dying screams of the charred militiamen. Meanwhile, one of the soldiers closest to Fredrock circles around to the cliff face and readies his spear. Recalling Fredrock's instructions on the ship, the Militia thrusts his spear powerfully into the closest undead's neck. Its head is nearly severed, but not quite so - just an inch more to the right would have done it. The undead drops to the ground in a heap.</p><p></p><p><span style="color: DeepSkyBlue">"Hey, I got one!"</span> he shouts to his comrades, quite pleased with himself.</p><p> </p><p>[sblock=actions]Minor: <span style="color: Green">Call Spirit Companion</span>. Sprout appears in L3.</p><p> </p><p>Standard: I'll assume Toeto had her totem out. It's an off-hand implement, so I don't see any reason she'd ever put it away. The spear is slung, though.</p><p><span style="color: Green">Voice of Battle</span> vs Rerisen Dead (K3) <a href="http://invisiblecastle.com/roller/view/2775564/" target="_blank">misses Will 1</a>. Militia (K5) shifts to I4 as a free action.</p><p> </p><p>Minor: Militia's (K5) spear vs Rerisen Dead (I3) <a href="http://invisiblecastle.com/roller/view/2776845/" target="_blank">hits AC 26</a>, dropping the minion (for now...)</p><p> </p><p>Friendly reminder: Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5hp (8 if adjacent to the SC).[/sblock][sblock=Toeto stat block]<u><strong><a href="http://[URL]http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)" target="_blank">PC:Toeto</a> (Dekana) - L4W Wiki[/URL]</strong></u> - Female Lizardfolk Shaman 3</p><p><strong>Initiative</strong> +3, <strong>Senses</strong>: Insight +5, Perception +10; low-light vision</p><p><strong>HP</strong> 30/38; <strong>Bloodied</strong> 19, <strong>Surge Value</strong> 9, <strong>Surges</strong> 10/10</p><p><strong>AC</strong> 18; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 14, <strong>Will</strong> 17</p><p><strong>Speed</strong> 5</p><p><strong>Action Points</strong> 1</p><p> </p><p><u>Conditions</u></p><p> </p><p><u>Powers</u></p><p><span style="color: green">Spirit's Shield</span>: At-Will OA through SC. +6 vs Ref, 4 damage. Effect: 5 healing to ally within 5 squares (8 if adjacent to SC).</p><p><span style="color: green">Call Spirit Companion, Protecting Strike, Voice of Battle</span></p><p><span style="color: red">Certain Threat, Healing Spirit x2, Lizardfolk Recovery, Speak with Spirits, Spring Renewal Strike</span></p><p><span style="color: gray">Hungry Spirits Totem, Protective Roots, Spirit of the Healing Flood</span></p><p> </p><p><u>Notes</u></p><p>Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. </p><p></p><p>[sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions.</p><ul> <li data-xf-list-type="ul">It occupies 1 square like an ally does.</li> <li data-xf-list-type="ul">It is only affected by melee or ranged attacks (not close/area attacks or zones).</li> <li data-xf-list-type="ul">It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses.</li> <li data-xf-list-type="ul">It cannot be flanked and it does not grant flanking.</li> <li data-xf-list-type="ul">It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain.</li> </ul><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dekana, post: 5383733, member: 57009"] Toeto holds her ground in the face of the lightning blast, but the carnage is terrible. Some of those people tossed off the cliff must have died... She shakes her head of that thought. Deal with the zombies first! Toeto's basilisk spirit companion appears in the midst of the western front of undead. It hisses menacingly at one of the dead, but the spirit can barely make its voice heard above the dying screams of the charred militiamen. Meanwhile, one of the soldiers closest to Fredrock circles around to the cliff face and readies his spear. Recalling Fredrock's instructions on the ship, the Militia thrusts his spear powerfully into the closest undead's neck. Its head is nearly severed, but not quite so - just an inch more to the right would have done it. The undead drops to the ground in a heap. [COLOR="DeepSkyBlue"]"Hey, I got one!"[/COLOR] he shouts to his comrades, quite pleased with himself. [sblock=actions]Minor: [COLOR="Green"]Call Spirit Companion[/COLOR]. Sprout appears in L3. Standard: I'll assume Toeto had her totem out. It's an off-hand implement, so I don't see any reason she'd ever put it away. The spear is slung, though. [COLOR="Green"]Voice of Battle[/COLOR] vs Rerisen Dead (K3) [URL="http://invisiblecastle.com/roller/view/2775564/"]misses Will 1[/URL]. Militia (K5) shifts to I4 as a free action. Minor: Militia's (K5) spear vs Rerisen Dead (I3) [url=http://invisiblecastle.com/roller/view/2776845/]hits AC 26[/url], dropping the minion (for now...) Friendly reminder: Toeto can take OAs through her spirit companion if an enemy adjacent to it moves without shifting. The power is At-Will, +6 vs Reflex, 4 damage, and Effect: one ally within 5 squares of the companion regains 5hp (8 if adjacent to the SC).[/sblock][sblock=Toeto stat block][U][B][URL="http://[URL]http://l4w.wikia.com/wiki/PC:Toeto_(Dekana)"]PC:Toeto[/URL] (Dekana) - L4W Wiki[/URL][/B][/U] - Female Lizardfolk Shaman 3 [B]Initiative[/B] +3, [B]Senses[/B]: Insight +5, Perception +10; low-light vision [B]HP[/B] 30/38; [B]Bloodied[/B] 19, [B]Surge Value[/B] 9, [B]Surges[/B] 10/10 [B]AC[/B] 18; [B]Fortitude[/B] 16, [B]Reflex[/B] 14, [B]Will[/B] 17 [B]Speed[/B] 5 [B]Action Points[/B] 1 [U]Conditions[/U] [U]Powers[/U] [COLOR=green]Spirit's Shield[/COLOR]: At-Will OA through SC. +6 vs Ref, 4 damage. Effect: 5 healing to ally within 5 squares (8 if adjacent to SC). [COLOR=green]Call Spirit Companion, Protecting Strike, Voice of Battle[/COLOR] [COLOR=red]Certain Threat, Healing Spirit x2, Lizardfolk Recovery, Speak with Spirits, Spring Renewal Strike[/COLOR] [COLOR=gray]Hungry Spirits Totem, Protective Roots, Spirit of the Healing Flood[/COLOR] [U]Notes[/U] Any ally adjacent to Toeto's spirit companion regains +3 additional hit points when he or she uses second wind or when Toeto uses a healing power on him or her. [sblock=Spirit Companion rules]The spirit companion is treated as a conjuration with some exceptions. [LIST] [*]It occupies 1 square like an ally does. [*]It is only affected by melee or ranged attacks (not close/area attacks or zones). [*]It is dispersed if it takes 11 or more damage from a single blow, and Toeto takes 6 damage. It is otherwise unaffected by attacks. It uses Toeto's defenses. [*]It cannot be flanked and it does not grant flanking. [*]It can move 5 squares whenever Toeto takes a move action. It is not affected by difficult terrain. [/LIST][/sblock] [/sblock] [/QUOTE]
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