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Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
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<blockquote data-quote="Iron Sky" data-source="post: 5385256" data-attributes="member: 60965"><p><strong>Round 2</strong></p><p></p><p>Up on the switchback, the few dead surviving after Scarm's spell attack Fredrock and Sprout, to little effect. The beasts on the cliff face leap from the walls, one slamming into a one of the militia's shields, the other scrabbling at Toeto.</p><p></p><p>The Ravens descend on Fredrock and the militia around him, swirling about them, pecking and tearing at any opening.</p><p></p><p>Meanwhile three ghostly whisps float down the cliff face, towards the fight...</p><p></p><p>On the beach, Eithal smashes the first of the dead to approach before being swarmed by ravens while the others flail at Salgyn's summoned spirit stallion ineffectively. On the other side of the beach, Kaz gets hammered into the surf by a brutal hit from another of the dead while the Beasts leap from the cliff walls at Salgyn and Yishim.</p><p></p><p>[GM]So, not sure where to look, can you push Conjurations(specifically spirit companions?)[/GM]</p><p></p><p>[sblock=Militia's Attack]<strong>Spear</strong>: 1d20+7=16 AC vs Rerisen Dead 1, hit.[/sblock]</p><p></p><p>[sblock=Enemy Actions, Switchback]<strong>Rerisen Dead 1</strong>: <strong>Rerise</strong>: Success. <strong>Slam</strong>(-2 prone): 13 AC vs Fredrock, miss.</p><p><strong>Rerisen Dead 3</strong>: <strong>Rerise</strong>: Fail. Dead.</p><p><strong>Rerisen Dead 5</strong>: <strong>Slam</strong>: 13 AC vs Sprout, miss.</p><p></p><p><strong>Rerisen Hulk 1</strong>: Move, charge to J3, <strong>Slam</strong>(+1 charge): 9 AC vs Fredrock, miss.</p><p></p><p><strong>Rerisen Beast 1</strong>: Move, <strong>Pounce</strong>: Jump to L6, <strong>Claw</strong>(+2 CA): 27 AC vs Milita 2, hit, 5 damage, taken by Fredrock, reduced to 1, <strong>Claw</strong>(+2 CA): 15 AC vs Militia 2, miss.</p><p><strong>Rerisen Beast 2</strong>: Run, <strong>Pounce</strong>: Jump to G12, <strong>Claw</strong>(-5 run): 7 AC vs Toeto, miss, <strong>Claw</strong>(-5 run): 11 AC, miss.</p><p></p><p><strong>Rerisen Raven Swarm</strong>: Move, <strong>Feasting Ravens</strong>: Shift through Militia 2, Fredrock, and Militia 1's squares, 14 AC vs Militia 2, CRIT vs Fredrock, 9 damage reduced to 5, 24 AC vs Militia 1, 7 damage taken by Fredrock, reduced to 3, end in J5 1 square up.[/sblock]</p><p></p><p>[sblock=Combatants, Switchback]<strong>Rerisen Dead 1</strong>: <span style="color: Silver">I3</span>, <span style="color: Gray">dazed</span>, <span style="color: DarkSlateGray">prone</span></p><p><strong>Rerisen Dead 5</strong>: <span style="color: Silver">K2</span></p><p>Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 5 damage and push 1. </p><p><em>Rerisen Dead Destroyed</em>: <strong>6</strong></p><p></p><p><strong>Rerisen Hulk 1</strong>: <span style="color: Silver">J3</span>, <span style="color: Red">19 damage taken</span>, <span style="color: Red">bloodied</span>, <span style="color: Gray">marked(Fredrock)</span></p><p>Rerisen Hulk: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Slam</strong>: +6 vs AC, 2d6+3 damage and push 2.</p><p></p><p><strong>Rerisen Beast 1</strong>: <span style="color: Silver">L6</span></p><p><strong>Rerisen Beast 2</strong>: <span style="color: Silver">G12</span></p><p> Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Claw</strong>: +6 vs AC, 1d4+2 damage.</p><p></p><p><strong>Rerisen Raven Swarm</strong>: <span style="color: Silver">J5(1 square up)</span></p><p><span style="color: Silver"></span>Rerisen Raven Swarm: 34 Max HP, 16 AC, 12 Fort, 14 Ref, 13 Will, 1/2 damage from melee/ranged, Resist 10 Necrotic, Vulnerable 5 Burst/Blast/Radiant. MBA - <strong>Beaks and Talons</strong>: +7 vs AC, 1d4+5 damage + 1d4 Necrotic damage. <strong>Winged Pestilence</strong>: Any creature that ends its turn adjacent to a swarm takes 5 Necrotic damage.</p><p></p><p><em><strong>Rerise</strong></em>: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn.</p><p></p><p><strong>Death Mote 1</strong>: <span style="color: Silver">P6</span><span style="color: Silver">(10 squares up)</span></p><p><strong>Death Mote 2</strong>: <span style="color: Silver">P13</span><span style="color: Silver">(10 squares up)</span></p><p><strong>Death Mote 3</strong>: <span style="color: Silver">N16</span><span style="color: Silver">(10 squares up)</span></p><p></p><p><strong>Fredrock</strong>: <span style="color: Silver">J4</span>, <span style="color: Red">10 damage taken</span>, <span style="color: Gray">DR4</span>, <span style="color: Gray">5 Necrotic damage if ends in Raven's zone</span></p><p><strong>Scarm</strong>: <span style="color: Silver">F8</span>, <span style="color: Red">16 damage taken</span></p><p><strong>Toeto</strong>: <span style="color: Silver">F12</span>, <span style="color: Red">8 damage taken</span></p><p></p><p><strong>Militia 1</strong>: <span style="color: Silver">I5</span>, <span style="color: DarkSlateGray">dazed</span>, <span style="color: Gray">5 Necrotic damage if ends in Raven's zone</span></p><p><strong>Militia 2</strong>: <span style="color: Silver">K5</span>, <span style="color: DarkSlateGray">dazed</span>, <span style="color: Gray">5 Necrotic damage if ends in Raven's zone</span></p><p><strong>Militia 3</strong>: <span style="color: Silver">F10</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 4</strong>: <span style="color: Silver">E11</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 5</strong>:<span style="color: Silver"> E13</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 6</strong>: <span style="color: Silver">C13</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 7</strong>: <span style="color: Silver">D15</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 8</strong>: <span style="color: Silver">A15</span>, <span style="color: DarkSlateGray">dazed</span></p><p><strong>Militia 9</strong>: <span style="color: Silver">C16</span>, <span style="color: DarkSlateGray">dazed</span></p><p>Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will, Resist 10 Necrotic. MBA - <strong>Spear</strong>: +7 vs AC, 4 damage.</p><p><em>Militia killed:</em><strong> 3</strong></p><p></p><p><strong>Status Key</strong>:</p><p><span style="color: Silver"><span style="color: White"><strong>Name</strong>: </span>Location<span style="color: White">, <span style="color: Red">damage</span>, <span style="color: Gray">EONT/SONT effect</span>, <span style="color: DarkSlateGray">Encounter effect</span></span></span>[/sblock]</p><p></p><p>[sblock=Militia]As a minor action, you may give the militia a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight.</p><p></p><p>As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock]</p><p></p><p>[sblock=Enemy Actions, Beach]<strong>Rerisen Dead 1</strong>: Move <Charged by Eithal: H.M.s roll, hit, "dead"></p><p><strong>Rerisen Dead 2</strong>: <strong>Slam</strong>: 9 AC vs Spirit Companion, miss.</p><p><strong>Rerisen Dead 3</strong>: Move, charge to I13, <strong>Slam</strong>(+1 charge): 16 AC vs Kaz, miss.</p><p></p><p><strong>Rerisen Hulk 1</strong>: <strong>Slam</strong>: 26 AC vs Spirit Companion, hit, 10 damage, no effect.</p><p><strong>Rerisen Hulk 2</strong>: Move, charge to J13, <strong>Slam</strong>(+1 charge): CRIT, 15 damage and push 2.</p><p></p><p><strong>Rerisen Beast 1</strong>: Move, <strong>Pounce</strong>: Jump to K7, <strong>Claw</strong>: 10 AC vs Salgyn, miss, <strong>Claw</strong>: 19 AC vs Salgyn, hit, 4 damage.</p><p><strong>Rerisen Beast 2</strong>: Move, <strong>Pounce</strong>: Jump to L12, <strong>Claw</strong>: CRIT vs Yishim, 6 damage, <strong>Claw</strong>: 8 AC vs Yishim, miss.</p><p></p><p><strong>Rerisen Raven Swarm</strong>: Fly, charge to H4 1 square up, <strong>Beaks to Talons</strong>: 11 AC, miss.[/sblock]</p><p></p><p>[sblock=Combatants, Beach]<strong>Rerisen Dead 1</strong>: <span style="color: Silver">H3<span style="color: White">,</span> <span style="color: DarkSlateGray">"dead"</span></span></p><p><strong>Rerisen Dead 2</strong>: <span style="color: Silver">K1</span></p><p><span style="color: Silver"></span><strong>Rerisen Dead 3</strong>: <span style="color: Silver">I13</span></p><p>Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 5 damage and push 1. </p><p></p><p><em>Rerisen Archers Destroyed</em>: <strong>1</strong></p><p></p><p><strong> Rerisen Hulk 1</strong>: <span style="color: Silver">I1</span></p><p><strong>Rerisen Hulk 2</strong>: <span style="color: Silver">J13</span>, <span style="color: Red">16 damage taken</span></p><p> Rerisen Hulk: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Slam</strong>: +6 vs AC, 2d6+3 damage and push 2.</p><p></p><p><strong>Rerisen Beast 1</strong>: <span style="color: Silver">K7</span></p><p> <strong>Rerisen Beast 2</strong>: <span style="color: Silver">L12</span></p><p> Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Claw</strong>: +6 vs AC, 1d4+2 damage.</p><p></p><p><strong>Rerisen Raven Swarm</strong>: <span style="color: Silver">H4(1 square up)</span></p><p><span style="color: Silver"></span>Rerisen Raven Swarm: 34 Max HP, 16 AC, 12 Fort, 14 Ref, 13 Will, 1/2 damage from melee/ranged, Resist 10 Necrotic, Vulnerable 5 Burst/Blast/Radiant. MBA - <strong>Beaks and Talons</strong>: +7 vs AC, 1d4+5 damage + 1d4 Necrotic damage. <strong>Winged Pestilence</strong>: Any creature that ends its turn adjacent to a swarm takes 5 Necrotic damage.</p><p></p><p><em><strong>Rerise</strong></em>: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn.</p><p><span style="color: Silver"></span></p><p><span style="color: Silver"></span> <strong>Eithal</strong>: <span style="color: Silver">H10</span>, <span style="color: Red">12 damage taken</span>, <span style="color: Gray">5 Necrotic damage if ends in Raven's zone</span></p><p><strong>Yishim</strong>: <span style="color: Silver">L11</span>, <span style="color: Red">15 damage taken</span>, <span style="color: Red">bloodied</span></p><p><strong>Salgyn</strong>: <span style="color: Silver">J8</span>, <span style="color: Red">24 damage taken</span>, <span style="color: Red">bloodied</span></p><p><strong>Kaz</strong>: <span style="color: Silver">I12</span>, <span style="color: Red">35 damage taken</span>, <span style="color: Red">bloodied</span></p><p></p><p><strong>Status Key</strong>:</p><p><span style="color: Silver"><span style="color: White"><strong>Name</strong>: </span>Location<span style="color: White">, <span style="color: Red">damage</span>, <span style="color: Gray">EONT/SONT effect</span>, <span style="color: DarkSlateGray">Encounter effect</span></span></span>[/sblock]</p><p></p><p>[sblock=Terrain]The cliffs are rocky, sheer, and damp - DC 20 Athletics(climb).</p><p></p><p>The rocky outcroppings on the beach in the lower left of the map are 1 square up and take a DC 15 Athletics check to climb.</p><p></p><p>On the beach, the water in lines F and E is difficult terrain and if you end your turn in one of those squares, the water slides you to line G. Beyond line E you must swim.</p><p></p><p>To get from one map to the other, requires leaving the right side of the map, then moving 40 mores squares to arrive at the right side of the other map. Alternatively, the cliff face is 8 squares high from the beach to the switchback where the party is.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5385256, member: 60965"] [B]Round 2[/B] Up on the switchback, the few dead surviving after Scarm's spell attack Fredrock and Sprout, to little effect. The beasts on the cliff face leap from the walls, one slamming into a one of the militia's shields, the other scrabbling at Toeto. The Ravens descend on Fredrock and the militia around him, swirling about them, pecking and tearing at any opening. Meanwhile three ghostly whisps float down the cliff face, towards the fight... On the beach, Eithal smashes the first of the dead to approach before being swarmed by ravens while the others flail at Salgyn's summoned spirit stallion ineffectively. On the other side of the beach, Kaz gets hammered into the surf by a brutal hit from another of the dead while the Beasts leap from the cliff walls at Salgyn and Yishim. [GM]So, not sure where to look, can you push Conjurations(specifically spirit companions?)[/GM] [sblock=Militia's Attack][B]Spear[/B]: 1d20+7=16 AC vs Rerisen Dead 1, hit.[/sblock] [sblock=Enemy Actions, Switchback][B]Rerisen Dead 1[/B]: [B]Rerise[/B]: Success. [B]Slam[/B](-2 prone): 13 AC vs Fredrock, miss. [B]Rerisen Dead 3[/B]: [B]Rerise[/B]: Fail. Dead. [B]Rerisen Dead 5[/B]: [B]Slam[/B]: 13 AC vs Sprout, miss. [B]Rerisen Hulk 1[/B]: Move, charge to J3, [B]Slam[/B](+1 charge): 9 AC vs Fredrock, miss. [B]Rerisen Beast 1[/B]: Move, [B]Pounce[/B]: Jump to L6, [B]Claw[/B](+2 CA): 27 AC vs Milita 2, hit, 5 damage, taken by Fredrock, reduced to 1, [B]Claw[/B](+2 CA): 15 AC vs Militia 2, miss. [B]Rerisen Beast 2[/B]: Run, [B]Pounce[/B]: Jump to G12, [B]Claw[/B](-5 run): 7 AC vs Toeto, miss, [B]Claw[/B](-5 run): 11 AC, miss. [B]Rerisen Raven Swarm[/B]: Move, [B]Feasting Ravens[/B]: Shift through Militia 2, Fredrock, and Militia 1's squares, 14 AC vs Militia 2, CRIT vs Fredrock, 9 damage reduced to 5, 24 AC vs Militia 1, 7 damage taken by Fredrock, reduced to 3, end in J5 1 square up.[/sblock] [sblock=Combatants, Switchback][B]Rerisen Dead 1[/B]: [COLOR=Silver]I3[/COLOR], [COLOR=Gray]dazed[/COLOR], [COLOR=DarkSlateGray]prone[/COLOR] [B]Rerisen Dead 5[/B]: [COLOR=Silver]K2[/COLOR] Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 5 damage and push 1. [I]Rerisen Dead Destroyed[/I]: [B]6[/B] [B]Rerisen Hulk 1[/B]: [COLOR=Silver]J3[/COLOR], [COLOR=Red]19 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR], [COLOR=Gray]marked(Fredrock)[/COLOR] Rerisen Hulk: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Slam[/B]: +6 vs AC, 2d6+3 damage and push 2. [B]Rerisen Beast 1[/B]: [COLOR=Silver]L6[/COLOR] [B]Rerisen Beast 2[/B]: [COLOR=Silver]G12[/COLOR] Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Claw[/B]: +6 vs AC, 1d4+2 damage. [B]Rerisen Raven Swarm[/B]: [COLOR=Silver]J5(1 square up) [/COLOR]Rerisen Raven Swarm: 34 Max HP, 16 AC, 12 Fort, 14 Ref, 13 Will, 1/2 damage from melee/ranged, Resist 10 Necrotic, Vulnerable 5 Burst/Blast/Radiant. MBA - [B]Beaks and Talons[/B]: +7 vs AC, 1d4+5 damage + 1d4 Necrotic damage. [B]Winged Pestilence[/B]: Any creature that ends its turn adjacent to a swarm takes 5 Necrotic damage. [I][B]Rerise[/B][/I]: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn. [B]Death Mote 1[/B]: [COLOR=Silver]P6[/COLOR][COLOR=Silver](10 squares up)[/COLOR] [B]Death Mote 2[/B]: [COLOR=Silver]P13[/COLOR][COLOR=Silver](10 squares up)[/COLOR] [B]Death Mote 3[/B]: [COLOR=Silver]N16[/COLOR][COLOR=Silver](10 squares up)[/COLOR] [B]Fredrock[/B]: [COLOR=Silver]J4[/COLOR], [COLOR=Red]10 damage taken[/COLOR], [COLOR=Gray]DR4[/COLOR], [COLOR=Gray]5 Necrotic damage if ends in Raven's zone[/COLOR] [B]Scarm[/B]: [COLOR=Silver]F8[/COLOR], [COLOR=Red]16 damage taken[/COLOR] [B]Toeto[/B]: [COLOR=Silver]F12[/COLOR], [COLOR=Red]8 damage taken[/COLOR] [B]Militia 1[/B]: [COLOR=Silver]I5[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR], [COLOR=Gray]5 Necrotic damage if ends in Raven's zone[/COLOR] [B]Militia 2[/B]: [COLOR=Silver]K5[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR], [COLOR=Gray]5 Necrotic damage if ends in Raven's zone[/COLOR] [B]Militia 3[/B]: [COLOR=Silver]F10[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 4[/B]: [COLOR=Silver]E11[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 5[/B]:[COLOR=Silver] E13[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 6[/B]: [COLOR=Silver]C13[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 7[/B]: [COLOR=Silver]D15[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 8[/B]: [COLOR=Silver]A15[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] [B]Militia 9[/B]: [COLOR=Silver]C16[/COLOR], [COLOR=DarkSlateGray]dazed[/COLOR] Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will, Resist 10 Necrotic. MBA - [B]Spear[/B]: +7 vs AC, 4 damage. [I]Militia killed:[/I][B] 3[/B] [B]Status Key[/B]: [COLOR=Silver][COLOR=White][B]Name[/B]: [/COLOR]Location[COLOR=White], [COLOR=Red]damage[/COLOR], [COLOR=Gray]EONT/SONT effect[/COLOR], [COLOR=DarkSlateGray]Encounter effect[/COLOR][/COLOR][/COLOR][/sblock] [sblock=Militia]As a minor action, you may give the militia a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight. As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock] [sblock=Enemy Actions, Beach][B]Rerisen Dead 1[/B]: Move <Charged by Eithal: H.M.s roll, hit, "dead"> [B]Rerisen Dead 2[/B]: [B]Slam[/B]: 9 AC vs Spirit Companion, miss. [B]Rerisen Dead 3[/B]: Move, charge to I13, [B]Slam[/B](+1 charge): 16 AC vs Kaz, miss. [B]Rerisen Hulk 1[/B]: [B]Slam[/B]: 26 AC vs Spirit Companion, hit, 10 damage, no effect. [B]Rerisen Hulk 2[/B]: Move, charge to J13, [B]Slam[/B](+1 charge): CRIT, 15 damage and push 2. [B]Rerisen Beast 1[/B]: Move, [B]Pounce[/B]: Jump to K7, [B]Claw[/B]: 10 AC vs Salgyn, miss, [B]Claw[/B]: 19 AC vs Salgyn, hit, 4 damage. [B]Rerisen Beast 2[/B]: Move, [B]Pounce[/B]: Jump to L12, [B]Claw[/B]: CRIT vs Yishim, 6 damage, [B]Claw[/B]: 8 AC vs Yishim, miss. [B]Rerisen Raven Swarm[/B]: Fly, charge to H4 1 square up, [B]Beaks to Talons[/B]: 11 AC, miss.[/sblock] [sblock=Combatants, Beach][B]Rerisen Dead 1[/B]: [COLOR=Silver]H3[COLOR=White],[/COLOR] [COLOR=DarkSlateGray]"dead"[/COLOR][/COLOR] [B]Rerisen Dead 2[/B]: [COLOR=Silver]K1 [/COLOR][B]Rerisen Dead 3[/B]: [COLOR=Silver]I13[/COLOR] Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 5 damage and push 1. [I]Rerisen Archers Destroyed[/I]: [B]1[/B] [B] Rerisen Hulk 1[/B]: [COLOR=Silver]I1[/COLOR] [B]Rerisen Hulk 2[/B]: [COLOR=Silver]J13[/COLOR], [COLOR=Red]16 damage taken[/COLOR] Rerisen Hulk: 36 Max HP, 15 AC, 14 Fort, 11 Ref, 12 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Slam[/B]: +6 vs AC, 2d6+3 damage and push 2. [B]Rerisen Beast 1[/B]: [COLOR=Silver]K7[/COLOR] [B]Rerisen Beast 2[/B]: [COLOR=Silver]L12[/COLOR] Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Claw[/B]: +6 vs AC, 1d4+2 damage. [B]Rerisen Raven Swarm[/B]: [COLOR=Silver]H4(1 square up) [/COLOR]Rerisen Raven Swarm: 34 Max HP, 16 AC, 12 Fort, 14 Ref, 13 Will, 1/2 damage from melee/ranged, Resist 10 Necrotic, Vulnerable 5 Burst/Blast/Radiant. MBA - [B]Beaks and Talons[/B]: +7 vs AC, 1d4+5 damage + 1d4 Necrotic damage. [B]Winged Pestilence[/B]: Any creature that ends its turn adjacent to a swarm takes 5 Necrotic damage. [I][B]Rerise[/B][/I]: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn. [COLOR=Silver] [/COLOR] [B]Eithal[/B]: [COLOR=Silver]H10[/COLOR], [COLOR=Red]12 damage taken[/COLOR], [COLOR=Gray]5 Necrotic damage if ends in Raven's zone[/COLOR] [B]Yishim[/B]: [COLOR=Silver]L11[/COLOR], [COLOR=Red]15 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR] [B]Salgyn[/B]: [COLOR=Silver]J8[/COLOR], [COLOR=Red]24 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR] [B]Kaz[/B]: [COLOR=Silver]I12[/COLOR], [COLOR=Red]35 damage taken[/COLOR], [COLOR=Red]bloodied[/COLOR] [B]Status Key[/B]: [COLOR=Silver][COLOR=White][B]Name[/B]: [/COLOR]Location[COLOR=White], [COLOR=Red]damage[/COLOR], [COLOR=Gray]EONT/SONT effect[/COLOR], [COLOR=DarkSlateGray]Encounter effect[/COLOR][/COLOR][/COLOR][/sblock] [sblock=Terrain]The cliffs are rocky, sheer, and damp - DC 20 Athletics(climb). The rocky outcroppings on the beach in the lower left of the map are 1 square up and take a DC 15 Athletics check to climb. On the beach, the water in lines F and E is difficult terrain and if you end your turn in one of those squares, the water slides you to line G. Beyond line E you must swim. To get from one map to the other, requires leaving the right side of the map, then moving 40 mores squares to arrive at the right side of the other map. Alternatively, the cliff face is 8 squares high from the beach to the switchback where the party is.[/sblock] [/QUOTE]
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Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
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