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<blockquote data-quote="Mewness" data-source="post: 5386781" data-attributes="member: 14889"><p>Scarmiglione straightens up a little, his feathers fluffing after being drenched in Toeto's flood. <span style="color: DarkOrchid"><span style="font-size: 15px">"SQUAWK!"</span></span> There is an explosion of sparks right next to him. One walking corpse shivers into dust, but the beast is unscathed. <span style="color: DarkOrchid">"Why just stand there, fools!"</span> He says to the nearby men. <span style="color: DarkOrchid">"Can you do nothing useful? Be off with you!"</span> The men turn and flee.</p><p></p><p>[sblock=Actions]Note: area/ranged attacks don't provoke owing to shadowdance armor.</p><p></p><p>Scarm regenerates 2. Now at 19 hp.</p><p></p><p>Standard: <span style="color: Green">blazing starfall</span> centered on G10. Vs Reflex against beast (G9); minion (F10); damage <a href="http://www.hwx.it/wizards.com/dice.php?sid=4577#144876" target="_blank">1d20+8=11 1d20+8=28 1d4+10=13</a> missed beast (how embarrassing), destroyed minion.</p><p></p><p>ZONE from F9 to H11 until EoNT, does 2 fire to any enemy that leaves it.</p><p></p><p>Move > Minor: militia at E11 flees battlefield.</p><p></p><p>Minor: militia at E13 flees battlefield.</p><p></p><p><s>AP: sly flourish against stunned mote at K9, vs AC</s> <a href="http://www.hwx.it/wizards.com/dice.php?sid=4577#144877" target="_blank">1d20+10+2=29 1d4+9+2d6=18</a> hit, presumably, for 18.[/sblock]</p><p>[sblock=MiniKenku]<strong><span style="color: DarkOrchid">Scarmiglione</span></strong> Male Kenku Rogue|Sorcerer 4</p><p> Initiative: +6, Passive Perception: 17, Passive Insight: 12, Senses: Low-light vision</p><p> AC:19, Fort:15, Reflex:18, Will:18; Resist 5 radiant</p><p> HP:<span style="color: Red">19</span>/39, Bloodied:19, Surge Value:9, Surges left:<span style="color: Red">7</span>/7</p><p> Action Points: <span style="color: Red">0</span></p><p> <span style="color: Green">Blazing Starfall</span></p><p> <span style="color: Green">Sly Flourish</span></p><p> <span style="color: red">Wave of Light</span></p><p> <span style="color: red">Low Slash</span></p><p> <span style="color: red">Sneak In the Attack</span></p><p> <span style="color: red">Second Wind</span></p><p> <span style="color: gray">Shocking Magnetism</span></p><p> <span style="color: gray">Shadowdance Armor (item)</span></p><p> <span style="color: gray">Lucky Charm (item)</span></p><p></p><p> <span style="color: DarkSlateGray">Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold</span></p><p> <span style="color: DarkSlateGray">Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic</span></p><p> Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant</p><p> </p><p> <span style="color: Red"><s>First Time Bloodied:</s></span><s> Change immediately to next phase.</s></p><p> </p><p> Conditions: bloodied, healing flood</p><p></p><p> Full sheet: <a href="http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29" target="_blank"> Scarmiglione</a>[/sblock]</p></blockquote><p></p>
[QUOTE="Mewness, post: 5386781, member: 14889"] Scarmiglione straightens up a little, his feathers fluffing after being drenched in Toeto's flood. [COLOR="DarkOrchid"][SIZE="4"]"SQUAWK!"[/SIZE][/COLOR] There is an explosion of sparks right next to him. One walking corpse shivers into dust, but the beast is unscathed. [COLOR="DarkOrchid"]"Why just stand there, fools!"[/COLOR] He says to the nearby men. [COLOR="DarkOrchid"]"Can you do nothing useful? Be off with you!"[/COLOR] The men turn and flee. [sblock=Actions]Note: area/ranged attacks don't provoke owing to shadowdance armor. Scarm regenerates 2. Now at 19 hp. Standard: [COLOR="Green"]blazing starfall[/COLOR] centered on G10. Vs Reflex against beast (G9); minion (F10); damage [URL=http://www.hwx.it/wizards.com/dice.php?sid=4577#144876]1d20+8=11 1d20+8=28 1d4+10=13[/URL] missed beast (how embarrassing), destroyed minion. ZONE from F9 to H11 until EoNT, does 2 fire to any enemy that leaves it. Move > Minor: militia at E11 flees battlefield. Minor: militia at E13 flees battlefield. [s]AP: sly flourish against stunned mote at K9, vs AC[/s] [URL=http://www.hwx.it/wizards.com/dice.php?sid=4577#144877]1d20+10+2=29 1d4+9+2d6=18[/URL] hit, presumably, for 18.[/sblock] [sblock=MiniKenku][B][COLOR="DarkOrchid"]Scarmiglione[/COLOR][/B] Male Kenku Rogue|Sorcerer 4 Initiative: +6, Passive Perception: 17, Passive Insight: 12, Senses: Low-light vision AC:19, Fort:15, Reflex:18, Will:18; Resist 5 radiant HP:[COLOR="Red"]19[/COLOR]/39, Bloodied:19, Surge Value:9, Surges left:[COLOR="Red"]7[/COLOR]/7 Action Points: [COLOR="Red"]0[/COLOR] [color=Green]Blazing Starfall Sly Flourish[/color] [color=red]Wave of Light Low Slash Sneak In the Attack Second Wind[/color] [color=gray]Shocking Magnetism Shadowdance Armor (item) Lucky Charm (item)[/color] [COLOR="DarkSlateGray"]Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold[/COLOR] [COLOR="DarkSlateGray"]Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic[/COLOR] Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant [COLOR="Red"][s]First Time Bloodied:[/s][/COLOR][s] Change immediately to next phase.[/s] Conditions: bloodied, healing flood Full sheet: [URL= http://l4w.wikia.com/wiki/PC:Scarmiglione_%28Mewness%29] Scarmiglione[/URL][/sblock] [/QUOTE]
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