Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5388129" data-attributes="member: 60965"><p><strong>Round 5</strong></p><p></p><p>Salgyn thrums his instrument, the music stirring an arcane wind that blasts the beast to the sand at Eithal's feet.</p><p></p><p>The smattering of dead remaining flail at the nearest heroes, one slaming at Yishim only to strike a magical barrier inches from the wizard's body, another clawing at Kaz's feet.</p><p></p><p>On the switchback, the last of the dead gnaws on Fredrock's shield and just ends breaking off some teeth.</p><p></p><p>All that's left is a bit of mopping up.</p><p></p><p>[sblock=Salgyn's Actions]<strong>Free</strong>: <span style="color: DarkGreen"><strong>Virtue of Valor</strong></span>: Kaz gets 4 THP.</p><p><strong>Move</strong>: Shift to K8.<strong></strong></p><p><strong>Standard</strong>: <span style="color: DarkGreen"><strong>Staggering Note</strong></span>: 1d20+8=19 Will vs Beast 1, hit, dead, slide to I6.[/sblock]</p><p></p><p>[sblock=Enemy Actions, Switchback]<strong>Rerisen Dead 5</strong>: <strong>Slam</strong>: 19 AC vs Fredrock, miss.[/sblock]</p><p></p><p>[sblock=Combatants, Switchback]<strong>Rerisen Dead 5</strong>: <span style="color: #c0c0c0">K4</span></p><p>Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 5 damage and push 1. </p><p><em>Rerisen Dead Destroyed</em>: <strong>7</strong><strong></strong></p><p><strong></strong> <em></em></p><p><em>Rerisen Hulks destroyed</em>: <strong>1</strong></p><p><em></em></p><p><em>Rerisen Beasts destroyed</em>: <strong>2</strong></p><p></p><p><em>Rerisen Raven Swarms destroyed</em>: <strong>1</strong></p><p></p><p><em><strong>Rerise</strong></em>: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn.</p><p></p><p><em>Death Motes destroyed</em>: <strong>3</strong></p><p></p><p><strong>Fredrock</strong>: <span style="color: #c0c0c0">K5</span>, <span style="color: #ff0000">15 damage taken</span>, <span style="color: Gray">DR4</span>, <span style="color: #2f4f4f">regen 2 bloodied</span></p><p><strong>Scarm</strong>: <span style="color: #c0c0c0">I5</span>, <span style="color: #ff0000">26 damage taken</span>, <span style="color: #ff0000">bloodied</span>, <span style="color: #2f4f4f">regen 2 bloodied</span></p><p><strong>Toeto</strong>: <span style="color: #c0c0c0">I10</span>, <span style="color: #ff0000">8 damage taken</span>, <span style="color: #2f4f4f">regen 2 bloodied</span></p><p></p><p><strong>Militia 1</strong>: <span style="color: #c0c0c0">K6</span>, <span style="color: #2f4f4f">dazed</span></p><p><strong>Militia 2</strong>: <span style="color: #c0c0c0">L4</span>, <span style="color: #2f4f4f">dazed</span></p><p><strong>Militia 6</strong>: <span style="color: #c0c0c0">C13</span>, <span style="color: #2f4f4f">dazed</span></p><p><strong>Militia 7</strong>: <span style="color: #c0c0c0">D15</span>, <span style="color: #2f4f4f">dazed</span></p><p><strong>Militia 8</strong>: <span style="color: #c0c0c0">A15</span>, <span style="color: #2f4f4f">dazed</span></p><p><strong>Militia 9</strong>: <span style="color: #c0c0c0">C16</span>, <span style="color: #2f4f4f">dazed</span></p><p>Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will. MBA - <strong>Spear</strong>: +7 vs AC, 4 damage.</p><p><em>Militia lost</em>: <strong>4</strong></p><p><em>Militia fled</em>: <strong>2</strong></p><p></p><p><strong>Status Key</strong>:</p><p><span style="color: #ffffff"><strong>Name</strong></span><span style="color: #ffffff">: </span><span style="color: #c0c0c0">Location</span><span style="color: #ffffff">, </span><span style="color: #ff0000">damage</span><span style="color: #ffffff">, </span><span style="color: #808080">EONT/SONT effect</span><span style="color: #ffffff">, </span><span style="color: #2f4f4f">Encounter effect</span>[/sblock]</p><p></p><p>[sblock=Militia]As a minor action, you may give the militia a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight.</p><p></p><p>As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock]</p><p></p><p>[sblock=Enemy Actions, Beach]<strong>Rerisen Dead 2</strong>: <strong>Rerise</strong>: Fail, dead.</p><p><strong>Rerisen Dead 3</strong>: <strong>Rerise</strong>: Success. Stand.</p><p><strong>Rerisen Dead 1S</strong>: Charge to L6, <strong>Slam</strong>(+1 charge): 18 AC vs Yishim <Presumably Yishim triggers <span style="color: Red"><strong>Shield</strong></span> to make it miss></p><p></p><p><strong>Rerisen Beast 1</strong>: <strong>Rerise</strong>: Success. <strong>Claw</strong>(-2 prone): 6 AC vs Kaz, miss.[/sblock]</p><p></p><p>[sblock=Combatants, Beach]<strong>Rerisen Dead 3</strong>: <span style="color: #c0c0c0">J9</span>, <span style="color: Gray">dazed</span></p><p><strong>Rerisen Dead 1S</strong>: <span style="color: #c0c0c0">L6</span></p><p>Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - <strong>Slam</strong>: +6 vs AC, 5 damage and push 1. </p><p><em>Rerisen Dead destroyed</em>: <strong>2</strong></p><p></p><p><em>Rerisen Archers destroyed</em>: <strong>1</strong></p><p></p><p><em>Rerisen Hulks destroyed</em>: <strong>2</strong></p><p></p><p><strong>Rerisen Beast 1</strong>: <span style="color: #c0c0c0">I6</span>, <span style="color: #ff0000">27 damage taken</span>, <span style="color: #ff0000">bloodied</span>, <span style="color: Gray">dazed</span>, <span style="color: DarkSlateGray">prone</span></p><p>Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - <strong>Claw</strong>: +6 vs AC, 1d4+2 damage.</p><p><em>Rerisen Beasts destroyed</em>: <strong>1</strong></p><p></p><p><em>Rerisen Raven Swarms destroyed</em>: <strong>1</strong></p><p><em><strong>Rerise</strong></em>: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn.</p><p><span style="color: #c0c0c0"></span></p><p><span style="color: #c0c0c0"></span><strong>Eithal</strong>: <span style="color: #c0c0c0">K6</span>, <span style="color: #ff0000">19 damage taken</span>, <span style="color: Orange">4 THP</span></p><p><strong>Yishim</strong>: <span style="color: #c0c0c0">L7</span>, <span style="color: #ff0000">15 damage taken</span>, <span style="color: #ff0000">bloodied</span>, <span style="color: Gray">+4 AC/Ref</span></p><p><strong>Salgyn</strong>: <span style="color: #c0c0c0">K7</span>, <span style="color: #ff0000">24 damage taken</span>, <span style="color: #ff0000">bloodied</span></p><p><strong>Kaz</strong>: <span style="color: #c0c0c0">J5</span>, <span style="color: #ff0000">28 damage taken</span>, <span style="color: Orange">4 THP</span>, <span style="color: #ff0000">bloodied</span></p><p></p><p><strong>Status Key</strong>:</p><p><span style="color: #ffffff"><strong>Name</strong></span><span style="color: #ffffff">: </span><span style="color: #c0c0c0">Location</span><span style="color: #ffffff">, </span><span style="color: #ff0000">damage</span><span style="color: #ffffff">, </span><span style="color: #808080">EONT/SONT effect</span><span style="color: #ffffff">, </span><span style="color: #2f4f4f">Encounter effect</span>[/sblock]</p><p></p><p>[sblock=Terrain]The cliffs are rocky, sheer, and damp - DC 20 Athletics(climb).</p><p></p><p>The rocky outcroppings on the beach in the lower left of the map are 1 square up and take a DC 15 Athletics check to climb.</p><p></p><p>On the beach, the water in lines F and E is difficult terrain and if you end your turn in one of those squares, the water slides you to line G. Beyond line E you must swim.</p><p></p><p>To get from one map to the other, requires leaving the right side of the map, then moving 40 mores squares to arrive at the right side of the other map. Alternatively, the cliff face is 8 squares high from the beach to the switchback where the party is.[/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5388129, member: 60965"] [B]Round 5[/B] Salgyn thrums his instrument, the music stirring an arcane wind that blasts the beast to the sand at Eithal's feet. The smattering of dead remaining flail at the nearest heroes, one slaming at Yishim only to strike a magical barrier inches from the wizard's body, another clawing at Kaz's feet. On the switchback, the last of the dead gnaws on Fredrock's shield and just ends breaking off some teeth. All that's left is a bit of mopping up. [sblock=Salgyn's Actions][B]Free[/B]: [COLOR=DarkGreen][B]Virtue of Valor[/B][/COLOR]: Kaz gets 4 THP. [B]Move[/B]: Shift to K8.[B] Standard[/B]: [COLOR=DarkGreen][B]Staggering Note[/B][/COLOR]: 1d20+8=19 Will vs Beast 1, hit, dead, slide to I6.[/sblock] [sblock=Enemy Actions, Switchback][B]Rerisen Dead 5[/B]: [B]Slam[/B]: 19 AC vs Fredrock, miss.[/sblock] [sblock=Combatants, Switchback][B]Rerisen Dead 5[/B]: [COLOR=#c0c0c0]K4[/COLOR] Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 5 damage and push 1. [I]Rerisen Dead Destroyed[/I]: [B]7[/B][B] [/B] [I] Rerisen Hulks destroyed[/I]: [B]1[/B] [I] Rerisen Beasts destroyed[/I]: [B]2[/B] [I]Rerisen Raven Swarms destroyed[/I]: [B]1[/B] [I][B]Rerise[/B][/I]: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn. [I]Death Motes destroyed[/I]: [B]3[/B] [B]Fredrock[/B]: [COLOR=#c0c0c0]K5[/COLOR], [COLOR=#ff0000]15 damage taken[/COLOR], [COLOR=Gray]DR4[/COLOR], [COLOR=#2f4f4f]regen 2 bloodied[/COLOR] [B]Scarm[/B]: [COLOR=#c0c0c0]I5[/COLOR], [COLOR=#ff0000]26 damage taken[/COLOR], [COLOR=#ff0000]bloodied[/COLOR], [COLOR=#2f4f4f]regen 2 bloodied[/COLOR] [B]Toeto[/B]: [COLOR=#c0c0c0]I10[/COLOR], [COLOR=#ff0000]8 damage taken[/COLOR], [COLOR=#2f4f4f]regen 2 bloodied[/COLOR] [B]Militia 1[/B]: [COLOR=#c0c0c0]K6[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] [B]Militia 2[/B]: [COLOR=#c0c0c0]L4[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] [B]Militia 6[/B]: [COLOR=#c0c0c0]C13[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] [B]Militia 7[/B]: [COLOR=#c0c0c0]D15[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] [B]Militia 8[/B]: [COLOR=#c0c0c0]A15[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] [B]Militia 9[/B]: [COLOR=#c0c0c0]C16[/COLOR], [COLOR=#2f4f4f]dazed[/COLOR] Militia: Minion, 16 AC, 13 Fort, 13 Ref, 11 Will. MBA - [B]Spear[/B]: +7 vs AC, 4 damage. [I]Militia lost[/I]: [B]4[/B] [I]Militia fled[/I]: [B]2[/B] [B]Status Key[/B]: [COLOR=#ffffff][B]Name[/B][/COLOR][COLOR=#ffffff]: [/COLOR][COLOR=#c0c0c0]Location[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#ff0000]damage[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#808080]EONT/SONT effect[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#2f4f4f]Encounter effect[/COLOR][/sblock] [sblock=Militia]As a minor action, you may give the militia a command, either a minor, move, or standard action. If they leave the right side of the map, they are out of the fight. As a free action, you make take the damage for an adjacent Militia or, alternatively, when you take damage, you make make the Militia take it for you.[/sblock] [sblock=Enemy Actions, Beach][B]Rerisen Dead 2[/B]: [B]Rerise[/B]: Fail, dead. [B]Rerisen Dead 3[/B]: [B]Rerise[/B]: Success. Stand. [B]Rerisen Dead 1S[/B]: Charge to L6, [B]Slam[/B](+1 charge): 18 AC vs Yishim <Presumably Yishim triggers [COLOR=Red][B]Shield[/B][/COLOR] to make it miss> [B]Rerisen Beast 1[/B]: [B]Rerise[/B]: Success. [B]Claw[/B](-2 prone): 6 AC vs Kaz, miss.[/sblock] [sblock=Combatants, Beach][B]Rerisen Dead 3[/B]: [COLOR=#c0c0c0]J9[/COLOR], [COLOR=Gray]dazed[/COLOR] [B]Rerisen Dead 1S[/B]: [COLOR=#c0c0c0]L6[/COLOR] Rerisen Dead: Minion, 14 AC, 14 Fort, 12 Ref, 12 Will, Resist 10 Necrotic. MBA - [B]Slam[/B]: +6 vs AC, 5 damage and push 1. [I]Rerisen Dead destroyed[/I]: [B]2[/B] [I]Rerisen Archers destroyed[/I]: [B]1[/B] [I]Rerisen Hulks destroyed[/I]: [B]2[/B] [B]Rerisen Beast 1[/B]: [COLOR=#c0c0c0]I6[/COLOR], [COLOR=#ff0000]27 damage taken[/COLOR], [COLOR=#ff0000]bloodied[/COLOR][COLOR=Gray][/COLOR], [COLOR=Gray]dazed[/COLOR], [COLOR=DarkSlateGray]prone[/COLOR] Rerisen Beast: 28 Max HP, 14 AC, 13 Fort, 14 Ref, 11 Will, Resist 10 Necrotic, Vulnerable 5 Radiant. MBA - [B]Claw[/B]: +6 vs AC, 1d4+2 damage. [I]Rerisen Beasts destroyed[/I]: [B]1[/B] [I]Rerisen Raven Swarms destroyed[/I]: [B]1[/B] [I][B]Rerise[/B][/I]: If any Rerisen creature is reduced to 0 hp by anything but radiant or critical damage, it makes a saving throw at the start of its next turn. On success, it gains 1 hp and is dazed until the start of its next turn. [COLOR=#c0c0c0] [/COLOR][B]Eithal[/B]: [COLOR=#c0c0c0]K6[/COLOR], [COLOR=#ff0000]19 damage taken[/COLOR], [COLOR=Orange]4 THP[/COLOR] [B]Yishim[/B]: [COLOR=#c0c0c0]L7[/COLOR], [COLOR=#ff0000]15 damage taken[/COLOR], [COLOR=#ff0000]bloodied[/COLOR], [COLOR=Gray]+4 AC/Ref[/COLOR] [B]Salgyn[/B]: [COLOR=#c0c0c0]K7[/COLOR], [COLOR=#ff0000]24 damage taken[/COLOR], [COLOR=#ff0000]bloodied[/COLOR] [B]Kaz[/B]: [COLOR=#c0c0c0]J5[/COLOR], [COLOR=#ff0000]28 damage taken[/COLOR], [COLOR=Orange]4 THP[/COLOR], [COLOR=#ff0000]bloodied[/COLOR] [B]Status Key[/B]: [COLOR=#ffffff][B]Name[/B][/COLOR][COLOR=#ffffff]: [/COLOR][COLOR=#c0c0c0]Location[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#ff0000]damage[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#808080]EONT/SONT effect[/COLOR][COLOR=#ffffff], [/COLOR][COLOR=#2f4f4f]Encounter effect[/COLOR][/sblock] [sblock=Terrain]The cliffs are rocky, sheer, and damp - DC 20 Athletics(climb). The rocky outcroppings on the beach in the lower left of the map are 1 square up and take a DC 15 Athletics check to climb. On the beach, the water in lines F and E is difficult terrain and if you end your turn in one of those squares, the water slides you to line G. Beyond line E you must swim. To get from one map to the other, requires leaving the right side of the map, then moving 40 mores squares to arrive at the right side of the other map. Alternatively, the cliff face is 8 squares high from the beach to the switchback where the party is.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
Top