Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5452794" data-attributes="member: 60965"><p><span style="color: SandyBrown">"Before you go, I have three last gifts for you to take with you. One is the gold statue that you brought with you. I should be able to communicate with you through it, though the closer you get to the Council of Ravens, the more difficult it will be."</span></p><p></p><p><span style="color: SandyBrown">"The last two are these,"</span> she says, a pair of glass spheres floating to the surface of the golden liquid. <span style="color: SandyBrown">"They possess most of the power remaining to me and once the second is used, so to will be the last traces of my links to this world - finally."</span></p><p><span style="color: SandyBrown"></span></p><p><span style="color: SandyBrown">"Use them wisely - they will flood the area where you break them with power channeled through me from the sun. They are potent, but once you use both, I will no longer be able to help you. Go forth my champions and rid the world of my ancient nemesis at last. You are my last hope."</span></p><p></p><p>With that, her voice fades, the golden shield protecting the grotto dies, and the golden liquid drains away. The group heads up the draw and onto a steep path leading up the cliffs. Several hour later, you emerge at the top and on a wide plateau covered with the ruins of an ancient city.</p><p></p><p>The city is shrouded in the same chill mists as the forest below and ravens perch atop every ruin. The city is vast, the mountain beyond looking almost impossibly distant, bizarre structures hanging down from a dozen massive caves in its side.</p><p></p><p>Together, you stare across the ruins, bracing yourselves for what you are about to undertake...</p><p></p><p>[sblock=Skill Challenge]I'm continuing to tweak my Composite System, here's your current challenge:</p><p></p><p><strong>Objective</strong>: Make your way across the city as quickly and quietly as you can. The dead are everywhere, but if you are careful, you might avoid notice until you reach the Hungerer's Warrens. If not, the whole city could be on top of you.</p><p></p><p><strong>Rounds</strong>: <em>3</em></p><p></p><p><strong>Current Status</strong>: Starting round 1</p><p></p><p><strong>Individual Skill DCs</strong>:</p><p><em>15-</em>: <strong>0 points</strong>, -2 to next round's skill check</p><p><em>16-20</em>: <strong>1 point</strong>, -1 to next round's skill check</p><p><em>21-25</em>: <strong>2 points</strong>, +1 to next round's skill check</p><p><em>26+</em>: <strong>3 points</strong>, +2 to the next round's skill check</p><p><em>Natural 1</em>: <strong>-1 point</strong>, lose a healing surge to the mists</p><p><em>Natural 20</em>: <strong>+1 point</strong>, find treasure in the ruins</p><p></p><p><strong>Round Totals</strong>(6 PCs):</p><p>0-5 total points: <strong>0 victory points</strong> and <strong>Disaster</strong></p><p>6-11 total points: <strong>1 victory point</strong> and <strong>Complication</strong></p><p>12-17 total points: <strong>2 victory points</strong> and <strong>Advantage</strong></p><p>18+ total points: <strong>3 victory points</strong> and <strong>Miracle</strong></p><p></p><p><strong>Victory Points</strong>: Individual round totals will determine progress and impediments to crossing the city. Final totals will determine the final result of the skill challenge.</p><p></p><p><strong>Final Victory Point Totals</strong></p><p>0-1 total points: <strong>Disaster</strong></p><p> 2-4 total points: <strong>Complication</strong></p><p> 5-7 total points: <strong>Advantage</strong></p><p> 8+ total points: <strong>Miracle</strong></p><p> </p><p>[sblock=Roll Options]<strong>Action Points</strong>: An action point may be used to roll an additional skill check in a round, though it must be different than the original check.</p><p><strong>Aid Another</strong>: You may take -4 on a skill check to grant someone else a reroll.</p><p><strong>Heroic Effort</strong>: You may spend a healing surge before a roll to gain +3 on the roll or after the roll to gain a +1.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5452794, member: 60965"] [COLOR=SandyBrown]"Before you go, I have three last gifts for you to take with you. One is the gold statue that you brought with you. I should be able to communicate with you through it, though the closer you get to the Council of Ravens, the more difficult it will be."[/COLOR] [COLOR=SandyBrown]"The last two are these,"[/COLOR] she says, a pair of glass spheres floating to the surface of the golden liquid. [COLOR=SandyBrown]"They possess most of the power remaining to me and once the second is used, so to will be the last traces of my links to this world - finally." "Use them wisely - they will flood the area where you break them with power channeled through me from the sun. They are potent, but once you use both, I will no longer be able to help you. Go forth my champions and rid the world of my ancient nemesis at last. You are my last hope."[/COLOR] With that, her voice fades, the golden shield protecting the grotto dies, and the golden liquid drains away. The group heads up the draw and onto a steep path leading up the cliffs. Several hour later, you emerge at the top and on a wide plateau covered with the ruins of an ancient city. The city is shrouded in the same chill mists as the forest below and ravens perch atop every ruin. The city is vast, the mountain beyond looking almost impossibly distant, bizarre structures hanging down from a dozen massive caves in its side. Together, you stare across the ruins, bracing yourselves for what you are about to undertake... [sblock=Skill Challenge]I'm continuing to tweak my Composite System, here's your current challenge: [B]Objective[/B]: Make your way across the city as quickly and quietly as you can. The dead are everywhere, but if you are careful, you might avoid notice until you reach the Hungerer's Warrens. If not, the whole city could be on top of you. [B]Rounds[/B]: [I]3[/I] [B]Current Status[/B]: Starting round 1 [B]Individual Skill DCs[/B]: [I]15-[/I]: [B]0 points[/B], -2 to next round's skill check [I]16-20[/I]: [B]1 point[/B], -1 to next round's skill check [I]21-25[/I]: [B]2 points[/B], +1 to next round's skill check [I]26+[/I]: [B]3 points[/B], +2 to the next round's skill check [I]Natural 1[/I]: [B]-1 point[/B], lose a healing surge to the mists [I]Natural 20[/I]: [B]+1 point[/B], find treasure in the ruins [B]Round Totals[/B](6 PCs): 0-5 total points: [B]0 victory points[/B] and [B]Disaster[/B] 6-11 total points: [B]1 victory point[/B] and [B]Complication[/B] 12-17 total points: [B]2 victory points[/B] and [B]Advantage[/B] 18+ total points: [B]3 victory points[/B] and [B]Miracle[/B] [B]Victory Points[/B]: Individual round totals will determine progress and impediments to crossing the city. Final totals will determine the final result of the skill challenge. [B]Final Victory Point Totals[/B] 0-1 total points: [B]Disaster[/B] 2-4 total points: [B]Complication[/B] 5-7 total points: [B]Advantage[/B] 8+ total points: [B]Miracle[/B] [sblock=Roll Options][B]Action Points[/B]: An action point may be used to roll an additional skill check in a round, though it must be different than the original check. [B]Aid Another[/B]: You may take -4 on a skill check to grant someone else a reroll. [B]Heroic Effort[/B]: You may spend a healing surge before a roll to gain +3 on the roll or after the roll to gain a +1.[/sblock][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
Top