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BIG DAMN HEROES - a d20 Firefly Campaign [OOC]
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<blockquote data-quote="stonegod" data-source="post: 2939585" data-attributes="member: 36973"><p>Watus:</p><p></p><p>I'm including an alternate build of Ghost which I feel fits the concept better: Tough 4/Strong 2. More brawly, with skills and feats focusing on the core concept instead of trying to shoehorn itself into Daredevil (which, as I said before, didn't really fit):</p><p>[sblock=Ghost Tough 4/Strong 2]Terrance "Ghost" Ballard</p><p>Tough 4 / Strong 2 - ex-Law Enforcement</p><p></p><p>Str 16 +3</p><p>Dex 12 +1</p><p>Con 16 +3 [+1 4th]</p><p>Int 10 +0</p><p>Wis 8 -1</p><p>Cha 15 +2 </p><p>[<a href="http://invisiblecastle.com/find.py?a=show&id=512842" target="_blank">Point Buy</a>]</p><p></p><p>Init +3 (+2 Dex, +2 Trait)</p><p>HD 10 + 3d10 + 2d8 + 18 + 4 = <a href="http://invisiblecastle.com/find.py?id=512853" target="_blank">45</a> (Average <a href="http://512916" target="_blank">57</a>)</p><p>Def 16 (+1 Dex, +3 Tough, +2 Strong, +1 Armor, -1 Trait); Flat-footed 15; Touch 15</p><p>Spd 30</p><p></p><p>BAB +5 (+3 Tough, +2 Strong)</p><p>Melee +8</p><p>Ranged +9</p><p></p><p>Attacks</p><p>Brass Knuckles +10 melee (1d8+5 lethal) (Improved Brawl)</p><p> -- +10 (1d8+1d4+5 lethal) (Improved Brawl, Streetfighting)</p><p>Unarmed +10 melee (1d8+4 nonlethal) (Improved Brawl)</p><p> -- +10 (1d8+1d4+4 nonlethal) (Improved Brawl, Streetfighting)</p><p>Others to come</p><p></p><p>Fort +7 (+3 Con, +2 Tough, +2 Strong)</p><p>Refl +2 (+1 Dex, +1 Tough, +0 Strong)</p><p>Will +0 (-1 Wis, +1 Tough, +0 Strong)</p><p></p><p>Occupation - Law Enforcement (Intimidate, Knowledge (streetwise), Personal Firearms Proficiency)</p><p>Home World - Higgin's Moon (Driving, Suvival, Brawl)</p><p>Allegiance Himself</p><p>Reputation +4</p><p>Action Points 9</p><p></p><p>Traits</p><p>Aggressive (+2 Init, -1 Def)</p><p>Distinctive (+1 Rep, -1 Disguise)</p><p>Intimidatin' Manner (+1 Intimidate, -1 Diplomacy & Gather Information)</p><p></p><p>Skills 29 (21 Tough + 3 Strong + 5 Daredevil)</p><p>Diplomacy +1 (0 ranks, +2 Cha, -1 Trait)</p><p>Disguise +1 (0 ranks, +2 Cha, -1 Trait)</p><p>Driving +2 (0 ranks, +1 Dex, +1 Homeworld)</p><p>Gather Information +1 (0 ranks, +2 Cha, -1 Trait)</p><p>Intimidate +13 (9 ranks, +2 Cha, +1 Trait, +1 Occupation)</p><p>Knowledge (streetwise) +10 (9 ranks, +0 Int, +1 Occupation)</p><p>Profession +8 (9 ranks, -1 Wis)</p><p>Survival +0 (0 ranks, -1 Wis, +1 Homeworld)</p><p></p><p>Feats</p><p>Brawl</p><p>Frightful Presence (DC 20)</p><p>Improved Brawl</p><p>Improved Bull Rush</p><p>Personal Firearms Proficiency</p><p>Power Attack</p><p>Reknown</p><p>Simple Weapons Proficiency</p><p>Streefighting</p><p>Tough Plus: DR/2, Second Wind</p><p></p><p>Abilities</p><p>DR 2/-</p><p>Melee Smash</p><p>Robust</p><p>Second Wind</p><p></p><p>Wealth - 8</p><p></p><p>Equipment</p><p>Brass Knuckles</p><p>Leather Jacket</p><p>[sblock=Advancement]1: Tough 1 (Talent: Robust), Feats: Renown, Power Attack, Bonus Feats: Brawl, Simple Weapon Proficiency, Personal Firearms Proficiency</p><p>2: Tough 2 (Tough Feat<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />ower Attack)</p><p>3: Tough 3 (Talent: DR/1), Feat: Tough Plus (DR/2, Second Wind)</p><p>4: Strong 1 (Talent: Melee Smash), Con +1</p><p>5: Strong 2 (Strong Feat: Improved Brawl)</p><p>6: Tough 4 (Tough Feat: Streetfighting), Feat: Frightful Presence[/sblock][/sblock]</p><p>The only thing I don't like about the build is the the randomly generated low hp, which is why I use average hps usually (noted also in the block). Why do point buy and then ruin it with randomness? Sigh. :\</p></blockquote><p></p>
[QUOTE="stonegod, post: 2939585, member: 36973"] Watus: I'm including an alternate build of Ghost which I feel fits the concept better: Tough 4/Strong 2. More brawly, with skills and feats focusing on the core concept instead of trying to shoehorn itself into Daredevil (which, as I said before, didn't really fit): [sblock=Ghost Tough 4/Strong 2]Terrance "Ghost" Ballard Tough 4 / Strong 2 - ex-Law Enforcement Str 16 +3 Dex 12 +1 Con 16 +3 [+1 4th] Int 10 +0 Wis 8 -1 Cha 15 +2 [[url=http://invisiblecastle.com/find.py?a=show&id=512842]Point Buy[/url]] Init +3 (+2 Dex, +2 Trait) HD 10 + 3d10 + 2d8 + 18 + 4 = [url=http://invisiblecastle.com/find.py?id=512853]45[/url] (Average [url=512916]57[/url]) Def 16 (+1 Dex, +3 Tough, +2 Strong, +1 Armor, -1 Trait); Flat-footed 15; Touch 15 Spd 30 BAB +5 (+3 Tough, +2 Strong) Melee +8 Ranged +9 Attacks Brass Knuckles +10 melee (1d8+5 lethal) (Improved Brawl) -- +10 (1d8+1d4+5 lethal) (Improved Brawl, Streetfighting) Unarmed +10 melee (1d8+4 nonlethal) (Improved Brawl) -- +10 (1d8+1d4+4 nonlethal) (Improved Brawl, Streetfighting) Others to come Fort +7 (+3 Con, +2 Tough, +2 Strong) Refl +2 (+1 Dex, +1 Tough, +0 Strong) Will +0 (-1 Wis, +1 Tough, +0 Strong) Occupation - Law Enforcement (Intimidate, Knowledge (streetwise), Personal Firearms Proficiency) Home World - Higgin's Moon (Driving, Suvival, Brawl) Allegiance Himself Reputation +4 Action Points 9 Traits Aggressive (+2 Init, -1 Def) Distinctive (+1 Rep, -1 Disguise) Intimidatin' Manner (+1 Intimidate, -1 Diplomacy & Gather Information) Skills 29 (21 Tough + 3 Strong + 5 Daredevil) Diplomacy +1 (0 ranks, +2 Cha, -1 Trait) Disguise +1 (0 ranks, +2 Cha, -1 Trait) Driving +2 (0 ranks, +1 Dex, +1 Homeworld) Gather Information +1 (0 ranks, +2 Cha, -1 Trait) Intimidate +13 (9 ranks, +2 Cha, +1 Trait, +1 Occupation) Knowledge (streetwise) +10 (9 ranks, +0 Int, +1 Occupation) Profession +8 (9 ranks, -1 Wis) Survival +0 (0 ranks, -1 Wis, +1 Homeworld) Feats Brawl Frightful Presence (DC 20) Improved Brawl Improved Bull Rush Personal Firearms Proficiency Power Attack Reknown Simple Weapons Proficiency Streefighting Tough Plus: DR/2, Second Wind Abilities DR 2/- Melee Smash Robust Second Wind Wealth - 8 Equipment Brass Knuckles Leather Jacket [sblock=Advancement]1: Tough 1 (Talent: Robust), Feats: Renown, Power Attack, Bonus Feats: Brawl, Simple Weapon Proficiency, Personal Firearms Proficiency 2: Tough 2 (Tough Feat:Power Attack) 3: Tough 3 (Talent: DR/1), Feat: Tough Plus (DR/2, Second Wind) 4: Strong 1 (Talent: Melee Smash), Con +1 5: Strong 2 (Strong Feat: Improved Brawl) 6: Tough 4 (Tough Feat: Streetfighting), Feat: Frightful Presence[/sblock][/sblock] The only thing I don't like about the build is the the randomly generated low hp, which is why I use average hps usually (noted also in the block). Why do point buy and then ruin it with randomness? Sigh. :\ [/QUOTE]
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