Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
BIG DAMN HEROES - a d20 Firefly Campaign [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rhun" data-source="post: 2939712" data-attributes="member: 29098"><p>Alright, here is my character...I've still got a little playing around to do, I think, and I would like to flesh out his background and the like a bit more.</p><p></p><p><strong>Patrick “Win” Winslow</strong></p><p></p><p>Patrick Winslow, or simply “Win” as he is called by companions, hails from Dyton Colony, a son of a fairly prominent landowner. Although his family had more money than most, Patrick never cared much for a life of finery. Adventure and excitement, that was the thing. Patrick learned to fight and shoot, getting in more than his fair share of trouble as a youngster. When the Unification War started, he volunteered immediately, and fought for the Independents until the war's end. Since the end of the war, Win has wondered the ‘Verse, keeping mostly to the Rim and Border worlds, making a living at what jobs he can get. Between his travels and service with the Browncoats, he has picked up a hodgepodge of skills that have given him some success in finding work.</p><p></p><p>Win is a broad-shouldered, muscular man standing just over six feet in height. He wears his brown hair cropped close in the military style, and often sports a very fine goatee. While he might otherwise be a handsome man, Win bears a fierce looking scar that runs from his forehead, across the right eye and down his cheek. If asked about it, he states simply that it was a souvenir from the war. He dresses in simple, practical garb, and is seemingly never without a gun. </p><p></p><p>Win is a good man, and tries to do the right thing, though life in the Black sometimes makes that difficult. He's no low-down, dirty deceiver, and in fact, has a hard time with telling lies. Because of the work he does and the type of folk he deals with, he usually chooses to say nothing at all. Give him a few drinks, though, and it is hard to shut him up.</p><p></p><p></p><p>Fast 2 / Strong 4 - Adventurer</p><p></p><p>STR 14 (6 points)</p><p>DEX 17 (10 points, +1 level increase)</p><p>CON 14 (6 points)</p><p>INT 14 (6 points)</p><p>WIS 10 (2 points)</p><p>CHA 10 (2 points)</p><p></p><p>Init +7 (+3 dex +4 feat)</p><p>HD: 8 + 29 (5d8) +12 = 49</p><p><a href="http://invisiblecastle.com/find.py?id=512445" target="_blank">http://invisiblecastle.com/find.py?id=512445</a></p><p>DEF 25 (+7 class, +3 dex, +5 armor)</p><p>Speed: 35’</p><p>BAB +5</p><p> Melee +7</p><p> Ranged +8</p><p>REP +1 (+0 class +1 trait)</p><p>Action Points: 9</p><p></p><p>FORT +4 (2 base + 2 con)</p><p>REF +6 (3 base + 3 dex)</p><p>WIL +1 (1 base + 0 wis)</p><p></p><p>Attacks</p><p>Hvy Assault Rifle +9, +10 within 30’ (2d10, 90 ft, SA, 20 box)</p><p>Hvy Auto Loader +8, +9 within 30’ (2d8, 40 ft, SA, 9 box)</p><p>Unarmed +9 (1d8+4 non-lethal)</p><p></p><p>FEATS</p><p>Personal Firearms Proficiency – Rim Homeworld</p><p>Brawl - Occupation</p><p>Armor Proficiency (Light) – Lvl 1</p><p>Improved Initiative – Lvl 1</p><p>Simple Weapons Proficiency – Lvl 1 Fast</p><p>Point Blank Shot - Lvl 2 Fast Bonus</p><p>Weapon Focus (Assault Rifle) – Lvl 2 Strong Bonus</p><p>Armor Proficiency (Medium) – Lvl 3</p><p>Double Tap - Lvl 5</p><p>Improved Brawl - Lvl 4 Strong Bonus</p><p></p><p>TALENTS</p><p>Increased Speed</p><p>Melee Smash</p><p>Improved Melee Smash</p><p></p><p>TRAITS</p><p>Saddleborn</p><p>Distinctive</p><p></p><p>SKILLS 35 + 20</p><p>Balance +8 (5 ranks, +3 dex)</p><p>Climb +5 (3 ranks, +2 str)</p><p>Drive +5 (2 ranks, +3 dex)</p><p>Hide +7 (4 ranks, +3 dex)</p><p>Jump +5 (3 ranks, +2 str)</p><p>Knowledge - Tactics +5 (3 ranks, +2 int)</p><p>Move Silently* +8 (5 ranks, +3 dex) </p><p>Pilot +7 (4 ranks, +3 dex)</p><p>Repair* +8 (7 ranks, +1 int)</p><p>Ride +8 (4 ranks, +3 dex, +1 trait)</p><p>Spot* +7 (7 ranks, +0 wis)</p><p>Survival* +5 (5 ranks, +0 wis)</p><p>Swim +5 (3 ranks, +2 str)</p><p></p><p>EQUIPMENT</p><p>Heavy Assault Rifle (11 lb)</p><p>Heavy Autoloader</p><p>Light Duty Vest</p><p></p><p>Wealth: 6</p></blockquote><p></p>
[QUOTE="Rhun, post: 2939712, member: 29098"] Alright, here is my character...I've still got a little playing around to do, I think, and I would like to flesh out his background and the like a bit more. [b]Patrick “Win” Winslow[/b] Patrick Winslow, or simply “Win” as he is called by companions, hails from Dyton Colony, a son of a fairly prominent landowner. Although his family had more money than most, Patrick never cared much for a life of finery. Adventure and excitement, that was the thing. Patrick learned to fight and shoot, getting in more than his fair share of trouble as a youngster. When the Unification War started, he volunteered immediately, and fought for the Independents until the war's end. Since the end of the war, Win has wondered the ‘Verse, keeping mostly to the Rim and Border worlds, making a living at what jobs he can get. Between his travels and service with the Browncoats, he has picked up a hodgepodge of skills that have given him some success in finding work. Win is a broad-shouldered, muscular man standing just over six feet in height. He wears his brown hair cropped close in the military style, and often sports a very fine goatee. While he might otherwise be a handsome man, Win bears a fierce looking scar that runs from his forehead, across the right eye and down his cheek. If asked about it, he states simply that it was a souvenir from the war. He dresses in simple, practical garb, and is seemingly never without a gun. Win is a good man, and tries to do the right thing, though life in the Black sometimes makes that difficult. He's no low-down, dirty deceiver, and in fact, has a hard time with telling lies. Because of the work he does and the type of folk he deals with, he usually chooses to say nothing at all. Give him a few drinks, though, and it is hard to shut him up. Fast 2 / Strong 4 - Adventurer STR 14 (6 points) DEX 17 (10 points, +1 level increase) CON 14 (6 points) INT 14 (6 points) WIS 10 (2 points) CHA 10 (2 points) Init +7 (+3 dex +4 feat) HD: 8 + 29 (5d8) +12 = 49 [url]http://invisiblecastle.com/find.py?id=512445[/url] DEF 25 (+7 class, +3 dex, +5 armor) Speed: 35’ BAB +5 Melee +7 Ranged +8 REP +1 (+0 class +1 trait) Action Points: 9 FORT +4 (2 base + 2 con) REF +6 (3 base + 3 dex) WIL +1 (1 base + 0 wis) Attacks Hvy Assault Rifle +9, +10 within 30’ (2d10, 90 ft, SA, 20 box) Hvy Auto Loader +8, +9 within 30’ (2d8, 40 ft, SA, 9 box) Unarmed +9 (1d8+4 non-lethal) FEATS Personal Firearms Proficiency – Rim Homeworld Brawl - Occupation Armor Proficiency (Light) – Lvl 1 Improved Initiative – Lvl 1 Simple Weapons Proficiency – Lvl 1 Fast Point Blank Shot - Lvl 2 Fast Bonus Weapon Focus (Assault Rifle) – Lvl 2 Strong Bonus Armor Proficiency (Medium) – Lvl 3 Double Tap - Lvl 5 Improved Brawl - Lvl 4 Strong Bonus TALENTS Increased Speed Melee Smash Improved Melee Smash TRAITS Saddleborn Distinctive SKILLS 35 + 20 Balance +8 (5 ranks, +3 dex) Climb +5 (3 ranks, +2 str) Drive +5 (2 ranks, +3 dex) Hide +7 (4 ranks, +3 dex) Jump +5 (3 ranks, +2 str) Knowledge - Tactics +5 (3 ranks, +2 int) Move Silently* +8 (5 ranks, +3 dex) Pilot +7 (4 ranks, +3 dex) Repair* +8 (7 ranks, +1 int) Ride +8 (4 ranks, +3 dex, +1 trait) Spot* +7 (7 ranks, +0 wis) Survival* +5 (5 ranks, +0 wis) Swim +5 (3 ranks, +2 str) EQUIPMENT Heavy Assault Rifle (11 lb) Heavy Autoloader Light Duty Vest Wealth: 6 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
BIG DAMN HEROES - a d20 Firefly Campaign [OOC]
Top