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Big, Strong, and Dumb
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<blockquote data-quote="Paraxis" data-source="post: 6010197" data-attributes="member: 13009"><p>To keep math flat there should be some hard cap on ability scores, I like the idea of 25, I cut my teeth on 1st edition and it just feels right.</p><p></p><p>That being said there should be a size modifier it can apply to damage, increase carry/lifting amount, ect... So a giant might only have a 21 strength and the human fighter with magic has a 22 the giant hits harder and can carry more.</p><p></p><p>Make sure giants can do push ups and pull ups. In Shadowrun a troll can't pick himself up off the ground most of the time.</p><p></p><p>The size modifier can apply for smaller beings too, so a pixie could have a 15 strength but carries alot less.</p><p></p><p>The key is to not let the size modifier apply to attack rolls, its ok if a giant or dragon hits hard but to keep math flat the bonus to attack should not go up.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6010197, member: 13009"] To keep math flat there should be some hard cap on ability scores, I like the idea of 25, I cut my teeth on 1st edition and it just feels right. That being said there should be a size modifier it can apply to damage, increase carry/lifting amount, ect... So a giant might only have a 21 strength and the human fighter with magic has a 22 the giant hits harder and can carry more. Make sure giants can do push ups and pull ups. In Shadowrun a troll can't pick himself up off the ground most of the time. The size modifier can apply for smaller beings too, so a pixie could have a 15 strength but carries alot less. The key is to not let the size modifier apply to attack rolls, its ok if a giant or dragon hits hard but to keep math flat the bonus to attack should not go up. [/QUOTE]
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