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Big, Strong, and Dumb
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<blockquote data-quote="tlantl" data-source="post: 6010210" data-attributes="member: 55225"><p>Well it would have been if I could have used that one more point the human got as a bonus (21). (I rolled an 18) Stoned or frosted what's the difference? +1 to hit and +1 damage?</p><p></p><p>But ya, if the point is that these things, that are twice or three times our height and mass, have the same strength scores as the player characters do there is a problem.</p><p></p><p>Maybe if giant strength started at 22 for hill giants and went to 34 for titans, then it would be more accurate. Not the same since that titan was +7/+14 to hit and damage, but closer, although it wreaks havoc on their bounded accuracy system. ( a titan having a +12 to hit and damage under the current system.) Then again maybe 17 HD monsters can have really high attack rolls from strength. </p><p></p><p>This whole issue would have cumulative effects if ability bonuses are modified so too would saving throw bonuses and skill bonuses and spell DCs hit points armor classes. </p><p></p><p>Looks like a big mess to me.</p></blockquote><p></p>
[QUOTE="tlantl, post: 6010210, member: 55225"] Well it would have been if I could have used that one more point the human got as a bonus (21). (I rolled an 18) Stoned or frosted what's the difference? +1 to hit and +1 damage? But ya, if the point is that these things, that are twice or three times our height and mass, have the same strength scores as the player characters do there is a problem. Maybe if giant strength started at 22 for hill giants and went to 34 for titans, then it would be more accurate. Not the same since that titan was +7/+14 to hit and damage, but closer, although it wreaks havoc on their bounded accuracy system. ( a titan having a +12 to hit and damage under the current system.) Then again maybe 17 HD monsters can have really high attack rolls from strength. This whole issue would have cumulative effects if ability bonuses are modified so too would saving throw bonuses and skill bonuses and spell DCs hit points armor classes. Looks like a big mess to me. [/QUOTE]
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