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Bill T's WotBS campaign, reincarnated
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<blockquote data-quote="Bill T." data-source="post: 7064795" data-attributes="member: 6795693"><p><strong>Adventure IV: Battle for Gallo's Fend, continued</strong></p><p></p><p><span style="font-size: 10px">Dramatis Personae</span></p><p><span style="font-size: 10px"></span></p><ul> <li data-xf-list-type="ul"> <strong>Amelia</strong>, a human spellthieving acetomancer</li> <li data-xf-list-type="ul"> <strong>Erielle</strong>, an half-orc (formerly elven) archer ranger</li> <li data-xf-list-type="ul"> <strong>Kjolmar</strong>, a dour dwarven dungeoncrashing deepwarden</li> </ul> <p style="margin-left: 20px"><em></em></p> <p style="margin-left: 20px"><em> Kjolmar's contribution, yet again.</em></p> <p style="margin-left: 20px"></p><p></p><p><span style="font-size: 10px">Oh, We're Off To See The Wizard...</span></p><p></p><p>We take another tunnel to somewhere in the woods on the hill a half mile from Kelkin's tent. The trip to his tent is uneventful...until we approach the contingent of dwarves around his tent that gives lie to "all alone in the woods".<p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em>After the strategic fiasco at the catapults, I made the guards here a bit smarter -- dwarves for the darkvision, and dogs for the hearing and scent. Of course, this time they simply walked right up....</em></p> <p style="margin-left: 20px"></p><p></p><p>"Halt, who goes there!"</p><p></p><p>Amelia wings it: "Lady T... of Iz, here with important news about tomorrow's battle for Wizard Thravanvost!"</p><p></p><p>"Hmmm, come this way."</p><p></p><p>Oh, look, a lovely (and suspicious) gynosphinx. Amelia tries the Haughty Lady routine, but it doesn't go so well. After a few rounds of "I'll only talk to Lord Kelkin!" and such, the gynosphinx beckons our dwarven escort.</p><p></p><p>DING DING DING!!!!</p><p></p><p><span style="font-size: 10px">Grandma, What A BIG War Pike You Have!</span></p><p></p><p>Kelkin finally emerges from his tent, via a door(?), glowing slightly. Amelia tries resorting to Old School Ties: "You're just as Gabal said!" Amelia's ruse wears thin under Kelkin's rude interrogation: "Why have you come here prepared for battle? How many spells are on you?"</p><p></p><p>"Well, yes, we're in a battle zone, and I can't see in the dark!" Even Kelkin seems momentarily mollified. Or as mollified as he's ever likely to get: "Why are you really here?! No, you'll tell me right now, right here."</p><p></p><p>Amelia decides to play the almost-the-truth gambit: "Inquisitors torturing in Steppengard's dungeons, Ragesians capturing towers, murder, mayhem, what ho!" Alas, it does not to sway Kelkin.<p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em>I'm not at all happy with how I ran this interaction. Amelia was seriously attempting to sway Kelkin into changing sides, or at least standing down against Gallo's forces. I'd come to the session ready for them to attack the mage, and just assumed it was her latest bit of subterfuge, and so was completely focused on not letting Kelkin get caught in some parley-turned-trap. Kelkin standing down would have been much more interesting. She probably still even had the note from the tower in Alydi Gap as evidence. If I'd had a bit more warning (or brains), I could have treated this as a diplomacy check similar to their audience in Bresk.</em></p> <p style="margin-left: 20px"><em></em></p> <p style="margin-left: 20px"><em>Worse yet, because I was all focused on battle, so Kelkin blew his Globe of Invulnerability</em></p> <p style="margin-left: 20px"></p><p></p><p>And then we hear the cavalry in the distance. Again, not our cavalry, but at least it's horses.</p><p></p><p>Amelia tries for the haughty-turn-on-heel-walk-away. Kelkin directs the approaching cavalry: "There, preparing to attack!" Oh well, looks like the jig is up.</p><p></p><p>A lighted arrow lands near our feet: Kjolmar steps on it. The cavalry... uh, two riders charge us. Kjolmar spits one of them, and Eriel trips the other horse: "Gettin' the hang of your new look?"<p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em>Silly me, I tried to use the trample rules. Not only did the half-orc archer rebuff the horse, but she managed to trip it. Really?</em></p> <p style="margin-left: 20px"></p><p></p><p>A group of Amelias forms amid many clouds of knives, tossing a blade at a third. That rider charges Kjolmar, and nearly invents pole-vaulting.</p><p></p><p>Kjolmar succeeds at a surprisingly dexterous side-step of a sudden six-foot sable sphere: "Oh, look - cover!" We hide behind it.<p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em>The dwarf made his reflex save against the Resilient Sphere? That was probably Kelkin's cue to flee right there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p> <p style="margin-left: 20px"></p><p></p><p>The horsemen rally behind us, knocking Eriel to the ground. A flaming sphere hits us from the other side, and we're set upon by the Dogs of War... one bites an image of Amelia most viciously. Then Amelia enlarges Kjolmar, and the three of us lay waste to our enemies.</p><p></p><p>"Forget retreat. Let's go get that Wizard!" Kjolmar stomps towards the dwarven phalanx in front of Kelkin.</p><p></p><p>Amelia moves to her accustomed "I'll just sneak attack from the dark" flanking position. Turns out that gynosphinxes can see just fine in the dark, thank you! It flies at Amelia. Amelia casts a spell... and is countered! Eriel fires an arrow ... and misses!</p><p></p><p>Kjolmar charges the dwarves, weapon suspiciously quivering in his hand, knocking one dwarf back into another and tripping it in the bargain. Kelkin seems surprised, or maybe amused, by this strategy -- and doesn't seem to do anything? The dwarves move to encircle Kjolmar.<p style="margin-left: 20px"></p> <p style="margin-left: 20px"> <em>I had Kelkin keep readying Shatter spells against his opponents weapon. He only ever got one off, and the target made their save. Destroying Eriel's bow would have really gotten her attention, though. On the other hand, there was probably a great opportunity to throw a Fireball or Cloudkill at the whole group, but I blew it.</em></p> <p style="margin-left: 20px"></p><p></p><p>Eriel and Amelia recover from a bad start to quickly dispatch the gynosphinx.</p><p></p><p>Kjolmar steps around the dwarves to trip Kelkin: "Yield!" Kelkin makes no response, and Kjolmar does a full John Henry on him.</p><p></p><p>"ung... STAND DOWN!" The dwarves back off. Unfortunately, Kjolmar mishears the order as coming from elsewhere, and chucks Kelkin on the chin to knock him out, then tosses him over a shoulder. The dwarves react to grab Kelkin and stop Kjolmar. Eriel shoots a couple, and Amelia blinds the rest.</p><p></p><p>Time to beat yet another retreat!</p><p></p><p></p><p><span style="font-size: 10px">Into The Woods!</span></p><p></p><p>Kjolmar runs for the escape tunnel, Amelia and Eriel trailing (for a change!). More lit arrows land, revealing us to yet more approaching cavalry. Amelia casts a sleet storm to try to block them; they ride around it.</p><p></p><p>We make the woods, but with deep snow and no longer hasted, they're gaining on us -- quickly! Eriel and Amelia combine to cast a Wall of Ice and Obscuring Mist as another impediment; they ride around it.</p><p></p><p>"Looks like we're gonna have to stand and fight!" The lead rider, a dwarf, casts Spiritual Weapon: yep, they're close, all right. But the six or so riders are also bunched up after skirting the ice wall, enough to be entirely caught in Eriel's Entangle.</p><p></p><p>"Hah, now we'll just pepper 'em with arrows and spells..." until the leader creates a Fog Cloud of her own. "Oh, wait, can she can do that?!?"</p><p></p><p>We take positions and wait for them to emerge. The first out gets hit by knives, magic missiles and maybe an arrow or two, and runs to hide in that other obscuring fog bank, so recently evaded. The leader emerges next, and is instantly greeted by more missiles and Kjolmar's pike: dead in the saddle. The third out sizes up the situation, shouts "Commander down! Retreat!!" and follows his own advice back into the fog and entangling brush.</p><p></p><p>We hear nothing more except attempts to retreat, and we make our final sprint to the tunnel.</p><p></p><p>and home before dark! ...er, light!</p><p></p><p><span style="font-size: 10px">A Present for Gallo</span></p><p></p><p><span style="font-size: 10px">Late for the Battle</span></p><p></p><p>What, we've done enough?</p><p></p><p><span style="font-size: 10px">Truce or Dare?</span></p><p></p><p>As a truce is called and the dead and wounded are carted off (not necessarily in that order), a courier rides out from Steppengard’s camp with a message for Duke Gallo. King Steppengard does not wish for more fighting. He is recalling his army and requests that Gallo attend a peace conference in Bresk.....</p><p></p><p>This is a very suspicious announcement, and Lord Gallo knows it. However, he has no choice but to accept.... Besides, if there is any chance that the country can be united to stand against Ragesia’s invasion, they must take it.</p><p></p><p>So we get knighted!</p></blockquote><p></p>
[QUOTE="Bill T., post: 7064795, member: 6795693"] [b]Adventure IV: Battle for Gallo's Fend, continued[/b] [SIZE=2]Dramatis Personae [/SIZE] [LIST] [*] [B]Amelia[/B], a human spellthieving acetomancer [*] [B]Erielle[/B], an half-orc (formerly elven) archer ranger [*] [B]Kjolmar[/B], a dour dwarven dungeoncrashing deepwarden [/LIST] [INDENT][I] Kjolmar's contribution, yet again.[/I] [/INDENT] [SIZE=2]Oh, We're Off To See The Wizard...[/SIZE] We take another tunnel to somewhere in the woods on the hill a half mile from Kelkin's tent. The trip to his tent is uneventful...until we approach the contingent of dwarves around his tent that gives lie to "all alone in the woods".[INDENT] [I]After the strategic fiasco at the catapults, I made the guards here a bit smarter -- dwarves for the darkvision, and dogs for the hearing and scent. Of course, this time they simply walked right up....[/I] [/INDENT] "Halt, who goes there!" Amelia wings it: "Lady T... of Iz, here with important news about tomorrow's battle for Wizard Thravanvost!" "Hmmm, come this way." Oh, look, a lovely (and suspicious) gynosphinx. Amelia tries the Haughty Lady routine, but it doesn't go so well. After a few rounds of "I'll only talk to Lord Kelkin!" and such, the gynosphinx beckons our dwarven escort. DING DING DING!!!! [SIZE=2]Grandma, What A BIG War Pike You Have![/SIZE] Kelkin finally emerges from his tent, via a door(?), glowing slightly. Amelia tries resorting to Old School Ties: "You're just as Gabal said!" Amelia's ruse wears thin under Kelkin's rude interrogation: "Why have you come here prepared for battle? How many spells are on you?" "Well, yes, we're in a battle zone, and I can't see in the dark!" Even Kelkin seems momentarily mollified. Or as mollified as he's ever likely to get: "Why are you really here?! No, you'll tell me right now, right here." Amelia decides to play the almost-the-truth gambit: "Inquisitors torturing in Steppengard's dungeons, Ragesians capturing towers, murder, mayhem, what ho!" Alas, it does not to sway Kelkin.[INDENT] [I]I'm not at all happy with how I ran this interaction. Amelia was seriously attempting to sway Kelkin into changing sides, or at least standing down against Gallo's forces. I'd come to the session ready for them to attack the mage, and just assumed it was her latest bit of subterfuge, and so was completely focused on not letting Kelkin get caught in some parley-turned-trap. Kelkin standing down would have been much more interesting. She probably still even had the note from the tower in Alydi Gap as evidence. If I'd had a bit more warning (or brains), I could have treated this as a diplomacy check similar to their audience in Bresk. Worse yet, because I was all focused on battle, so Kelkin blew his Globe of Invulnerability[/I] [/INDENT] And then we hear the cavalry in the distance. Again, not our cavalry, but at least it's horses. Amelia tries for the haughty-turn-on-heel-walk-away. Kelkin directs the approaching cavalry: "There, preparing to attack!" Oh well, looks like the jig is up. A lighted arrow lands near our feet: Kjolmar steps on it. The cavalry... uh, two riders charge us. Kjolmar spits one of them, and Eriel trips the other horse: "Gettin' the hang of your new look?"[INDENT] [I]Silly me, I tried to use the trample rules. Not only did the half-orc archer rebuff the horse, but she managed to trip it. Really?[/I] [/INDENT] A group of Amelias forms amid many clouds of knives, tossing a blade at a third. That rider charges Kjolmar, and nearly invents pole-vaulting. Kjolmar succeeds at a surprisingly dexterous side-step of a sudden six-foot sable sphere: "Oh, look - cover!" We hide behind it.[INDENT] [I]The dwarf made his reflex save against the Resilient Sphere? That was probably Kelkin's cue to flee right there. :)[/I] [/INDENT] The horsemen rally behind us, knocking Eriel to the ground. A flaming sphere hits us from the other side, and we're set upon by the Dogs of War... one bites an image of Amelia most viciously. Then Amelia enlarges Kjolmar, and the three of us lay waste to our enemies. "Forget retreat. Let's go get that Wizard!" Kjolmar stomps towards the dwarven phalanx in front of Kelkin. Amelia moves to her accustomed "I'll just sneak attack from the dark" flanking position. Turns out that gynosphinxes can see just fine in the dark, thank you! It flies at Amelia. Amelia casts a spell... and is countered! Eriel fires an arrow ... and misses! Kjolmar charges the dwarves, weapon suspiciously quivering in his hand, knocking one dwarf back into another and tripping it in the bargain. Kelkin seems surprised, or maybe amused, by this strategy -- and doesn't seem to do anything? The dwarves move to encircle Kjolmar.[INDENT] [I]I had Kelkin keep readying Shatter spells against his opponents weapon. He only ever got one off, and the target made their save. Destroying Eriel's bow would have really gotten her attention, though. On the other hand, there was probably a great opportunity to throw a Fireball or Cloudkill at the whole group, but I blew it.[/I] [/INDENT] Eriel and Amelia recover from a bad start to quickly dispatch the gynosphinx. Kjolmar steps around the dwarves to trip Kelkin: "Yield!" Kelkin makes no response, and Kjolmar does a full John Henry on him. "ung... STAND DOWN!" The dwarves back off. Unfortunately, Kjolmar mishears the order as coming from elsewhere, and chucks Kelkin on the chin to knock him out, then tosses him over a shoulder. The dwarves react to grab Kelkin and stop Kjolmar. Eriel shoots a couple, and Amelia blinds the rest. Time to beat yet another retreat! [SIZE=2]Into The Woods![/SIZE] Kjolmar runs for the escape tunnel, Amelia and Eriel trailing (for a change!). More lit arrows land, revealing us to yet more approaching cavalry. Amelia casts a sleet storm to try to block them; they ride around it. We make the woods, but with deep snow and no longer hasted, they're gaining on us -- quickly! Eriel and Amelia combine to cast a Wall of Ice and Obscuring Mist as another impediment; they ride around it. "Looks like we're gonna have to stand and fight!" The lead rider, a dwarf, casts Spiritual Weapon: yep, they're close, all right. But the six or so riders are also bunched up after skirting the ice wall, enough to be entirely caught in Eriel's Entangle. "Hah, now we'll just pepper 'em with arrows and spells..." until the leader creates a Fog Cloud of her own. "Oh, wait, can she can do that?!?" We take positions and wait for them to emerge. The first out gets hit by knives, magic missiles and maybe an arrow or two, and runs to hide in that other obscuring fog bank, so recently evaded. The leader emerges next, and is instantly greeted by more missiles and Kjolmar's pike: dead in the saddle. The third out sizes up the situation, shouts "Commander down! Retreat!!" and follows his own advice back into the fog and entangling brush. We hear nothing more except attempts to retreat, and we make our final sprint to the tunnel. and home before dark! ...er, light! [SIZE=2]A Present for Gallo[/SIZE] [SIZE=2]Late for the Battle[/SIZE] What, we've done enough? [SIZE=2]Truce or Dare?[/SIZE] As a truce is called and the dead and wounded are carted off (not necessarily in that order), a courier rides out from Steppengard’s camp with a message for Duke Gallo. King Steppengard does not wish for more fighting. He is recalling his army and requests that Gallo attend a peace conference in Bresk..... This is a very suspicious announcement, and Lord Gallo knows it. However, he has no choice but to accept.... Besides, if there is any chance that the country can be united to stand against Ragesia’s invasion, they must take it. So we get knighted! [/QUOTE]
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