Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Talking the Talk
BIrds of a Feather, Rogue Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Fradak" data-source="post: 7448039" data-attributes="member: 6805410"><p>[SBLOCK=Backstory]</p><p></p><p>Hunter's Point... Nice place. So much people, though. They must be waiting the shuttle to Kraven. Looking out the tavern window, Vaex took a sip of his ale and read the letter again.</p><p></p><p></p><p>Nympharaun... Vaex could not refrain from thinking nostalgically of the old Priest. A priest of Anshar, the Lady of Night. </p><p></p><p>Some time ago, strive has formed in the hearts of younger Drow, this has given birth to a new goddess, a young one, one of mercy and compassion, unheard off in Drow Society and thus, impossible to grasp for them as well. still Desperate in search of Champion, Anshar reached out to the closest thing She could find. A human child with a faint trace of elven Blood and a spark destined for greatness. Through him She hopes that by releasing slaves and showing New Drow that not every revolves around them. </p><p></p><p>Nym was one of the low-born Drow, living under the snake whip of the noble families. Vaex freed him on his first raid to the Underdark. Since then, Nym became the first Priest of Anshar. The last raid goes back to longtime. As the Dwarves destroyed or keep an eye on every exits, Vaex is looking now for a new way to serve his Goddess. This letter is his only hope.</p><p>[/SBLOCK]</p><p><strong>Vaex Arkeen</strong></p><p><em>Male Half-Elf (Drow), Divine Soul 1/Hexblade 2, Chaotic Good</em></p><p></p><p><strong>Armor Class.</strong> 17 (Chain Shirt 13, shield 2, Dex 2)</p><p><strong>Hit Points.</strong> 19 + 8 Temp HP (1d6+2d8+1)</p><p><strong>Speed.</strong> 30 ft.</p><p><strong>Initiative.</strong> +2</p><p>--------------------</p><p><a href="http://www.coyotecode.net/roll/lookup.php?rollid=207815" target="_blank"><strong>STR</strong> 8 (-1), <strong> DEX</strong> 14 (+2), <strong> CON</strong> 12 (+1), <strong> INT</strong> 10 (+0), <strong> WIS</strong> 11 (+0), <strong> CHA</strong> 18 (+4)</a></p><p>--------------------</p><p><strong>Saving Throws.</strong> Con +3, Cha +6</p><p><strong>Skills.</strong> Perception +2, Stealth +4, Persuasion +6, Arcana +2</p><p><strong>Senses.</strong> Darkvision 60 ft, Passive Perception 12</p><p><strong>Languages. </strong> Common, Elvish, Undercommon, Goblin</p><p><strong>Proficiency.</strong> Medium Armor, Shields, Martial Weapons</p><p><strong>Background.</strong> <a href="http://engl393-dnd5th.wikia.com/wiki/Hillsfar_Smuggler" target="_blank">Underdark Smuggler </a></p><p><strong>Tool.</strong> Forgery kit.</p><p></p><p><strong>Arrows</strong></p><p>--------------------</p><p><strong>Eldritch Blast.</strong><em> Range</em> : +6 (1d10+4 Force, 120 ft)</p><p><strong>Ray of Frost.</strong><em> Range</em> : +6 (1d8 Cold, -10ft, 60 ft)</p><p><strong>Shocking Grasp.</strong><em> Touch</em> : +6 (1d8 Lightning, Adv vs metal, no reaction)</p><p><strong>Sacred Flame.</strong> DC 14 (1d8 Radiant, no cover, 60 ft)</p><p><strong>Fog Cloud.</strong> (Conc. 1 hour, 20 ft radius, 120ft)</p><p><strong> Faerie Fire.</strong> (Conc. 1 min, 60 ft)</p><p></p><p><strong>Spells</strong></p><p>--------------------</p><p><strong>Spellcasting Ability</strong> Charisma; <strong>Spells Save DC</strong> 14 ; <strong>Spells Attack Bonus</strong> +6</p><p><strong>Known Spells</strong> 2; <strong>Slots</strong> 2</p><p><strong>Sorcerer</strong></p><p>- Lvl 0 : <em>Sacred Flame, Ray of Frost, Shocking Grasp, Guidance, Eldritch Blast, Mage Hand , Dancing Light</em></p><p>- Lvl 1 [][]: <em>Find Familiar (Ritual), Fog Cloud</em></p><p></p><p><strong>Warlock</strong></p><p>- Lvl 1 [][]: <em>Hex, Hellish Rebuke, Armor of Agathys, Shield, Wrathful Smite</em></p><p></p><p><strong>Half-Drow</strong></p><p>- Lvl 1 []: Faerie Fire</p><p></p><p><strong>Invocations</strong></p><p>--------------------</p><p><strong>Agonizing Blast.</strong> EB damage +4.</p><p><strong>Fiendish Vigor.</strong> False Life at will. (1d4+4 temp HP)</p><p></p><p><strong>Features and Traits</strong></p><p>--------------------</p><p><strong>Fey Ancestry.</strong> Advantage on saving throws against being charmed, and magic can’t put you to sleep</p><p><strong>Drow Heritage.</strong> Dancing Light, Faerie fire, Darkness (Lvl5). Long Rest.</p><p><strong>Guerilla.</strong> You can quickly survey your environment for advantageous features. You can scavenge around your natural surroundings to cobble together simple supplies</p><p><strong>Divine Magic</strong> Cleric Spells list.</p><p><strong>Favored by the Gods.</strong> +2d4 if fail a saving throw or miss with an attack roll, short rest.</p><p><strong>Hex Warrior.</strong> You can touch one weapon that you are proficient with .When you attack with that weapon, you can use your Charisma modifier.</p><p><strong>Hexblade's Curse.</strong> As a bonus action, 30 ft, short rest.</p><p> * You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus.</p><p> * Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20.</p><p> * If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier.</p><p></p><p><strong>Equipment</strong></p><p>---------------------</p><p></p><p><strong>Coins</strong> 0 gp <strong> Equipment weight </strong> lb</p><p></p><p><strong>Carrying Capacity</strong> lb</p><p></p><p><img src="https://i.pinimg.com/564x/a9/44/bc/a944bc60739c540a586ea68002ac63a0.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Fradak, post: 7448039, member: 6805410"] [SBLOCK=Backstory] Hunter's Point... Nice place. So much people, though. They must be waiting the shuttle to Kraven. Looking out the tavern window, Vaex took a sip of his ale and read the letter again. Nympharaun... Vaex could not refrain from thinking nostalgically of the old Priest. A priest of Anshar, the Lady of Night. Some time ago, strive has formed in the hearts of younger Drow, this has given birth to a new goddess, a young one, one of mercy and compassion, unheard off in Drow Society and thus, impossible to grasp for them as well. still Desperate in search of Champion, Anshar reached out to the closest thing She could find. A human child with a faint trace of elven Blood and a spark destined for greatness. Through him She hopes that by releasing slaves and showing New Drow that not every revolves around them. Nym was one of the low-born Drow, living under the snake whip of the noble families. Vaex freed him on his first raid to the Underdark. Since then, Nym became the first Priest of Anshar. The last raid goes back to longtime. As the Dwarves destroyed or keep an eye on every exits, Vaex is looking now for a new way to serve his Goddess. This letter is his only hope. [/SBLOCK] [B]Vaex Arkeen[/B] [I]Male Half-Elf (Drow), Divine Soul 1/Hexblade 2, Chaotic Good[/I] [B]Armor Class.[/B] 17 (Chain Shirt 13, shield 2, Dex 2) [B]Hit Points.[/B] 19 + 8 Temp HP (1d6+2d8+1) [B]Speed.[/B] 30 ft. [B]Initiative.[/B] +2 -------------------- [URL="http://www.coyotecode.net/roll/lookup.php?rollid=207815"][B]STR[/B] 8 (-1), [B] DEX[/B] 14 (+2), [B] CON[/B] 12 (+1), [B] INT[/B] 10 (+0), [B] WIS[/B] 11 (+0), [B] CHA[/B] 18 (+4)[/URL] -------------------- [B]Saving Throws.[/B] Con +3, Cha +6 [B]Skills.[/B] Perception +2, Stealth +4, Persuasion +6, Arcana +2 [B]Senses.[/B] Darkvision 60 ft, Passive Perception 12 [B]Languages. [/B] Common, Elvish, Undercommon, Goblin [B]Proficiency.[/B] Medium Armor, Shields, Martial Weapons [B]Background.[/B] [URL="http://engl393-dnd5th.wikia.com/wiki/Hillsfar_Smuggler"]Underdark Smuggler [/URL] [B]Tool.[/B] Forgery kit. [B]Arrows[/B] -------------------- [B]Eldritch Blast.[/B][I] Range[/I] : +6 (1d10+4 Force, 120 ft) [B]Ray of Frost.[/B][I] Range[/I] : +6 (1d8 Cold, -10ft, 60 ft) [B]Shocking Grasp.[/B][I] Touch[/I] : +6 (1d8 Lightning, Adv vs metal, no reaction) [B]Sacred Flame.[/B] DC 14 (1d8 Radiant, no cover, 60 ft) [B]Fog Cloud.[/B] (Conc. 1 hour, 20 ft radius, 120ft) [B] Faerie Fire.[/B] (Conc. 1 min, 60 ft) [B]Spells[/B] -------------------- [B]Spellcasting Ability[/B] Charisma; [B]Spells Save DC[/B] 14 ; [B]Spells Attack Bonus[/B] +6 [B]Known Spells[/B] 2; [B]Slots[/B] 2 [B]Sorcerer[/B] - Lvl 0 : [I]Sacred Flame, Ray of Frost, Shocking Grasp, Guidance, Eldritch Blast, Mage Hand , Dancing Light[/I] - Lvl 1 [][]: [I]Find Familiar (Ritual), Fog Cloud[/I] [B]Warlock[/B] - Lvl 1 [][]: [I]Hex, Hellish Rebuke, Armor of Agathys, Shield, Wrathful Smite[/I] [B]Half-Drow[/B] - Lvl 1 []: Faerie Fire [B]Invocations[/B] -------------------- [B]Agonizing Blast.[/B] EB damage +4. [B]Fiendish Vigor.[/B] False Life at will. (1d4+4 temp HP) [B]Features and Traits[/B] -------------------- [B]Fey Ancestry.[/B] Advantage on saving throws against being charmed, and magic can’t put you to sleep [B]Drow Heritage.[/B] Dancing Light, Faerie fire, Darkness (Lvl5). Long Rest. [B]Guerilla.[/B] You can quickly survey your environment for advantageous features. You can scavenge around your natural surroundings to cobble together simple supplies [B]Divine Magic[/B] Cleric Spells list. [B]Favored by the Gods.[/B] +2d4 if fail a saving throw or miss with an attack roll, short rest. [B]Hex Warrior.[/B] You can touch one weapon that you are proficient with .When you attack with that weapon, you can use your Charisma modifier. [B]Hexblade's Curse.[/B] As a bonus action, 30 ft, short rest. * You gain a bonus to damage rolls against the cursed target. The bonus equals your proficiency bonus. * Any attack roll you make against the cursed target is a critical hit on a roll of 19 or 20 on the d20. * If the cursed target dies, you regain hit points equal to your warlock level + your Charisma modifier. [B]Equipment[/B] --------------------- [B]Coins[/B] 0 gp [B] Equipment weight [/B] lb [B]Carrying Capacity[/B] lb [IMG]https://i.pinimg.com/564x/a9/44/bc/a944bc60739c540a586ea68002ac63a0.jpg[/IMG] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
BIrds of a Feather, Rogue Gallery
Top