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Story Hour
Bitterness Overcome: (Now A Completed Story!)
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<blockquote data-quote="Nonlethal Force" data-source="post: 3237332" data-attributes="member: 35788"><p><strong>REPLY TO READER ... not an update.</strong></p><p></p><p>Mahtave,</p><p></p><p>Thanks for your support!</p><p></p><p>I have been revising and slightly editing the beginning posts. I've found I made some early mistakes that editing can solve and I want to polish those before beginning another Story Hour. I've also been adding a bit of depth where I've felt it needed it. I suppose that is why most of the authors talk about finishing a work and then going over it a few times. The only true way to add good foreshadowing is to add it after the story is written. Then you know exactly what is going ot happen, so you can go back and insert it. Of course, I knew the general storyline when I started. I did not know much of the specifics until I actually put fingers to keyboard. Thus, going back and inserting foreshadowing or even character background where necessary has taken up a good portion of my time.</p><p></p><p>I had been hoping to finish my editing by Christmas ... but I don't know if that is realistic or not. Probably not. But that'll set me on a date to continue these adventures sometime in early January. No promises, of course. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> But there will be more to come. I've decided that much!</p><p></p><p>Now I just have to figure out how much I want to bring back Xando, Druff, and ... <em>(foreshadowing here)</em> ... <span style="color: Red">Grick.</span> His end was left loose ...</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3237332, member: 35788"] [b]REPLY TO READER ... not an update.[/b] Mahtave, Thanks for your support! I have been revising and slightly editing the beginning posts. I've found I made some early mistakes that editing can solve and I want to polish those before beginning another Story Hour. I've also been adding a bit of depth where I've felt it needed it. I suppose that is why most of the authors talk about finishing a work and then going over it a few times. The only true way to add good foreshadowing is to add it after the story is written. Then you know exactly what is going ot happen, so you can go back and insert it. Of course, I knew the general storyline when I started. I did not know much of the specifics until I actually put fingers to keyboard. Thus, going back and inserting foreshadowing or even character background where necessary has taken up a good portion of my time. I had been hoping to finish my editing by Christmas ... but I don't know if that is realistic or not. Probably not. But that'll set me on a date to continue these adventures sometime in early January. No promises, of course. :) But there will be more to come. I've decided that much! Now I just have to figure out how much I want to bring back Xando, Druff, and ... [I](foreshadowing here)[/I] ... [Color=Red]Grick.[/Color] His end was left loose ... [/QUOTE]
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Bitterness Overcome: (Now A Completed Story!)
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