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<blockquote data-quote="MechaTarrasque" data-source="post: 9304818" data-attributes="member: 6801226"><p>I figure all magic has gatekeepers. Sure, anyone can become a wizard or bard IF you can find someone who can teach you how to do it and IF the family farm can afford to lose you (and whatever tuition costs) on the POSSIBILITY that someday you might become a 1st-level spellcaster. Forget intelligence, to be a wizard (or charisma for a bard), you need wealth or connections (or a government that tests ever kid for wizard/bard potential, and if so, guess who you are working for?).</p><p></p><p>I feel like druids and clerics get connected to their power via some kind of ritual. So, you still have the gatekeeper in that someone (or something) must perform the initial ritual (whether a god, a nature spirit, a servant of the god/nature spirit, or a cleric [or druid]).</p><p></p><p>You ever notice that warlocks and paladins often don't have super great wisdom or intelligence scores? I would guess that most of them don't really know who or what their patron is (or who or what took their oath). In my campaign world, devils (almost always pretending to be demons or yugoloths) only make warlock deals with people who are going to cause problems, so the government will crack down on them (and whatever group they represent), and respectable people will think "those people deserve what happens to them." [You can tell if your patron is really a demon if they are only really interested in you summoning demons or a demon lord if they really want you to arrange for a bunch of people to be changed into a different type of being; and you know it is Yeenoghu, if by "people" you mean "beasts"]. To clarify, you don't get warlock/paladin powers because you deserve them, you get them because you are really MOTIVATED and going to do something (and probably won't figure out why that something benefits whoever gave you those powers until it is too late).</p><p></p><p>Sorcerer gatekeepers are obviously who (or what)ever put the magic inside you.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 9304818, member: 6801226"] I figure all magic has gatekeepers. Sure, anyone can become a wizard or bard IF you can find someone who can teach you how to do it and IF the family farm can afford to lose you (and whatever tuition costs) on the POSSIBILITY that someday you might become a 1st-level spellcaster. Forget intelligence, to be a wizard (or charisma for a bard), you need wealth or connections (or a government that tests ever kid for wizard/bard potential, and if so, guess who you are working for?). I feel like druids and clerics get connected to their power via some kind of ritual. So, you still have the gatekeeper in that someone (or something) must perform the initial ritual (whether a god, a nature spirit, a servant of the god/nature spirit, or a cleric [or druid]). You ever notice that warlocks and paladins often don't have super great wisdom or intelligence scores? I would guess that most of them don't really know who or what their patron is (or who or what took their oath). In my campaign world, devils (almost always pretending to be demons or yugoloths) only make warlock deals with people who are going to cause problems, so the government will crack down on them (and whatever group they represent), and respectable people will think "those people deserve what happens to them." [You can tell if your patron is really a demon if they are only really interested in you summoning demons or a demon lord if they really want you to arrange for a bunch of people to be changed into a different type of being; and you know it is Yeenoghu, if by "people" you mean "beasts"]. To clarify, you don't get warlock/paladin powers because you deserve them, you get them because you are really MOTIVATED and going to do something (and probably won't figure out why that something benefits whoever gave you those powers until it is too late). Sorcerer gatekeepers are obviously who (or what)ever put the magic inside you. [/QUOTE]
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