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Blacklist Miniatures Fantasy Set 1 - Failed $1M Kickstarter
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<blockquote data-quote="Malmuria" data-source="post: 8708109" data-attributes="member: 7030755"><p>So the "stretch goals" for their $360K go fund me (which would be a huge kickstarter on its own) include the chance to invest in their future products, again via kickstarter? This on a separate platform (gofundme) that does not require meeting a goal in order to draw out funding. That sucks, I'm sorry.</p><p></p><p>I've backed several kickstarters in the past few years, and fortunately haven't had a bad experience aside from waiting 12+ months for something to deliver. But I have to say there is something disturbingly anti-consumer about the way the platform is developing. I mean, allegedly one is investing rather than buying when you back a kickstarter, but you are investing with no equity and without all the financial information you would normally have when investing in a company. Instead you get a list of stretch goals (dice! cards! handouts!) that make it seem like you are getting good value for your money, when in fact you are taking a (sometimes sizable) risk.</p><p></p><p>I would bet that we'll see more of this given the discourse around "$1M kickstarters," especially for boutique products. The kickstarter dynamic involves a scarcity of product + a fear for missing out to drive engagement. It's a $1M kickstarter, so clearly lots of other people are trusting this company, and clearly they know what they're doing, right? I'm not even saying anyone is particularly at fault here, or that crowdfunding hasn't made it possible to create products that might otherwise not have been created, but it involves a negative side as well.</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8708109, member: 7030755"] So the "stretch goals" for their $360K go fund me (which would be a huge kickstarter on its own) include the chance to invest in their future products, again via kickstarter? This on a separate platform (gofundme) that does not require meeting a goal in order to draw out funding. That sucks, I'm sorry. I've backed several kickstarters in the past few years, and fortunately haven't had a bad experience aside from waiting 12+ months for something to deliver. But I have to say there is something disturbingly anti-consumer about the way the platform is developing. I mean, allegedly one is investing rather than buying when you back a kickstarter, but you are investing with no equity and without all the financial information you would normally have when investing in a company. Instead you get a list of stretch goals (dice! cards! handouts!) that make it seem like you are getting good value for your money, when in fact you are taking a (sometimes sizable) risk. I would bet that we'll see more of this given the discourse around "$1M kickstarters," especially for boutique products. The kickstarter dynamic involves a scarcity of product + a fear for missing out to drive engagement. It's a $1M kickstarter, so clearly lots of other people are trusting this company, and clearly they know what they're doing, right? I'm not even saying anyone is particularly at fault here, or that crowdfunding hasn't made it possible to create products that might otherwise not have been created, but it involves a negative side as well. [/QUOTE]
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Blacklist Miniatures Fantasy Set 1 - Failed $1M Kickstarter
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