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Bladesinger - a criticism of its design
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<blockquote data-quote="CapnZapp" data-source="post: 7257704" data-attributes="member: 12731"><p>This last line of discussion makes me want to ask myself again: why are we even talking about this for 300+ posts?!</p><p></p><p>It's one poster that absolutely refuses to let his misgivings die down. How can this even be a thing still?</p><p></p><p>Yes, of course you can create scenarios where Bladesingers excel. But since dozens of posters reply back it's much more of a theoretical problem than one that occurs in practice, why isn't that the end of it?</p><p></p><p>There are many other niggles and wonky design decisions in 5th edition that need discussing in length much more urgently... since they manifest much more directly and impact our actual games. Kind of what the thread has started to discuss lately. </p><p></p><p>I have a hard time believing the Bladesinger is such an easy ticket to spotlight dominance, or my players would surely have picked up on it already. I read all the OP's arguments - at least initially - and considered them. If there's been an actual development since I've missed it.</p><p></p><p>All I saw was the thread devolving into the age-old fight where we throw numbers at each other, losing touch of the greater picture.</p><p></p><p>Sent from my C6603 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7257704, member: 12731"] This last line of discussion makes me want to ask myself again: why are we even talking about this for 300+ posts?! It's one poster that absolutely refuses to let his misgivings die down. How can this even be a thing still? Yes, of course you can create scenarios where Bladesingers excel. But since dozens of posters reply back it's much more of a theoretical problem than one that occurs in practice, why isn't that the end of it? There are many other niggles and wonky design decisions in 5th edition that need discussing in length much more urgently... since they manifest much more directly and impact our actual games. Kind of what the thread has started to discuss lately. I have a hard time believing the Bladesinger is such an easy ticket to spotlight dominance, or my players would surely have picked up on it already. I read all the OP's arguments - at least initially - and considered them. If there's been an actual development since I've missed it. All I saw was the thread devolving into the age-old fight where we throw numbers at each other, losing touch of the greater picture. Sent from my C6603 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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Bladesinger - a criticism of its design
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