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<blockquote data-quote="Blue" data-source="post: 8208043" data-attributes="member: 20564"><p>Just some random musing that hopefully tie into what you are doing.</p><p></p><p>I played a pre-Tasha's Bladesinger from 1st to 13th in Avernus. Worked out well because of all the magic resistant (adv on saves) and element resistant/immunities they had. It however was missing the big boost from Tasha's - cast a cantrip instead of one attack of your Attack action.</p><p></p><p>Without it, I found myself doing respectable damage but behind the dedicated weapon weilders like the Paladin. However, for such a fragile chassis as a wizard, I was actually a great tank. I pushed DEX over INT some, and between bladesong, Shield, Absorb Elements, and eventually Counterspell I was very hard to take down.</p><p></p><p>Because my actions were often attack, I found myself doing very well on the high end slots - I could take spells with more targeted usage and pull them out when it really hit. And I had a good use for low end slots.</p><p></p><p>I never used Shadowblade. Early on I had Dragon's Breath on my familiar as it gave a bigger boost, and after I had Extra Attack I also have 3rd almost 4th level spells and they had some great Concentration spells. And the flip side of Avernus is that I ended up casting Fly (often upcast) so that we could engage foes that were either flying or in Infernal War Machines, so that may not hold as true for you. Also I have Elven Accuracy and that went well with things like Greater Invisibility, or the one time I cast Tenser's Transformation. (I'll get back to that, short story is your thinking about it is sound.)</p><p></p><p>I'm hesitant about Haste myself - if you do lose concentration you're stunning yourself on the front line. But I have seen a good argument for cast a spell, Haste action attack with a light weapon, and bonus action TWF. One thing to ask your DM is if the forgo attack for cantrip part of Extra Attack works during an Attack action granted by Haste.</p><p></p><p>Our Warlock had a pact with Bel and wanted out, so after [SPOILERS REACTED] and the normal end of the module, our DM gave us a chance to go after him. First battle that we had definite time to prep for. We went in with Heroes Feast, and I had up Fire Shield (Chill), Crown of Stars, and Tenser's Transformation. The +2d12 force damage per hit was sweet, sicne with auto advantage and Elven Accuracy I just wasn't missing. The 50 tHP was a okay but not full replacement for my defensive reaction spells. But losing out on Misty Step and other mobility aids was a huge deal.</p><p></p><p>For spell selection, I had a bunch of rituals in my book but not prepared. Otherwise my most important spells were:</p><p></p><p>Cantrip: Booming Blade, Message</p><p>1st: Absorb Elements, Feather Fall (we flew a lot), Mage Armor (found Bracers +2), Shield, Thunderwave (swapped out later)</p><p>2nd: Cloud of Daggers*, Dragon's Breath (swapped out later levels), Misty Step, Knock (no rogue), Tasha's Hideous Laughter (swapped out later levels)</p><p>3rd: Fly, Counterspell, Haste (?), some AoE</p><p>4th: Evard's, Otiluke's Resilient Shield, Fire Shield, Greater Invisibility</p><p>5th Transmute Rock (great soft battlefield control with concentration), Wall of Force (infernal war machine fun), Steel Wind Strike (party-friendly "AoE" that's on-theme)</p><p>6th: Mass Suggestion, Tenser's Transformation (but...), True Seeing</p><p>7th: Forcecage (!), Crown of Stars (debatable)</p><p></p><p>*Cloud of Daggers - horrible choice anywhere except Avernus with all the Magic Resistant + Element Resistant foes. Don't take this. Fun to put in the path of an oncoming Infernal War Machine.</p></blockquote><p></p>
[QUOTE="Blue, post: 8208043, member: 20564"] Just some random musing that hopefully tie into what you are doing. I played a pre-Tasha's Bladesinger from 1st to 13th in Avernus. Worked out well because of all the magic resistant (adv on saves) and element resistant/immunities they had. It however was missing the big boost from Tasha's - cast a cantrip instead of one attack of your Attack action. Without it, I found myself doing respectable damage but behind the dedicated weapon weilders like the Paladin. However, for such a fragile chassis as a wizard, I was actually a great tank. I pushed DEX over INT some, and between bladesong, Shield, Absorb Elements, and eventually Counterspell I was very hard to take down. Because my actions were often attack, I found myself doing very well on the high end slots - I could take spells with more targeted usage and pull them out when it really hit. And I had a good use for low end slots. I never used Shadowblade. Early on I had Dragon's Breath on my familiar as it gave a bigger boost, and after I had Extra Attack I also have 3rd almost 4th level spells and they had some great Concentration spells. And the flip side of Avernus is that I ended up casting Fly (often upcast) so that we could engage foes that were either flying or in Infernal War Machines, so that may not hold as true for you. Also I have Elven Accuracy and that went well with things like Greater Invisibility, or the one time I cast Tenser's Transformation. (I'll get back to that, short story is your thinking about it is sound.) I'm hesitant about Haste myself - if you do lose concentration you're stunning yourself on the front line. But I have seen a good argument for cast a spell, Haste action attack with a light weapon, and bonus action TWF. One thing to ask your DM is if the forgo attack for cantrip part of Extra Attack works during an Attack action granted by Haste. Our Warlock had a pact with Bel and wanted out, so after [SPOILERS REACTED] and the normal end of the module, our DM gave us a chance to go after him. First battle that we had definite time to prep for. We went in with Heroes Feast, and I had up Fire Shield (Chill), Crown of Stars, and Tenser's Transformation. The +2d12 force damage per hit was sweet, sicne with auto advantage and Elven Accuracy I just wasn't missing. The 50 tHP was a okay but not full replacement for my defensive reaction spells. But losing out on Misty Step and other mobility aids was a huge deal. For spell selection, I had a bunch of rituals in my book but not prepared. Otherwise my most important spells were: Cantrip: Booming Blade, Message 1st: Absorb Elements, Feather Fall (we flew a lot), Mage Armor (found Bracers +2), Shield, Thunderwave (swapped out later) 2nd: Cloud of Daggers*, Dragon's Breath (swapped out later levels), Misty Step, Knock (no rogue), Tasha's Hideous Laughter (swapped out later levels) 3rd: Fly, Counterspell, Haste (?), some AoE 4th: Evard's, Otiluke's Resilient Shield, Fire Shield, Greater Invisibility 5th Transmute Rock (great soft battlefield control with concentration), Wall of Force (infernal war machine fun), Steel Wind Strike (party-friendly "AoE" that's on-theme) 6th: Mass Suggestion, Tenser's Transformation (but...), True Seeing 7th: Forcecage (!), Crown of Stars (debatable) *Cloud of Daggers - horrible choice anywhere except Avernus with all the Magic Resistant + Element Resistant foes. Don't take this. Fun to put in the path of an oncoming Infernal War Machine. [/QUOTE]
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