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<blockquote data-quote="Ambrus" data-source="post: 3596228" data-attributes="member: 17691"><p>Interesting concept for a game. I'm curious to see how a god of death will get itself born. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>As a suggestion Warlock Lord, until there's a material world with living mortal races capable of dying, murdering each other and formulating eldritch lore to first obscure and then later rediscover, perhaps it'd be best to start off with a more basic primordial concept such as being the Divine manifestation of Entropy and Nothingness. Later, once the mortal race(s) come into being, you could then start killing them off and raising them as undead abominations. Your doctrine and dogma can evolve as civilization grows more complex and refined.</p><p></p><p>Even a great dragon has to learn to crawl before it can fly and hunt. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ambrus, post: 3596228, member: 17691"] Interesting concept for a game. I'm curious to see how a god of death will get itself born. :p As a suggestion Warlock Lord, until there's a material world with living mortal races capable of dying, murdering each other and formulating eldritch lore to first obscure and then later rediscover, perhaps it'd be best to start off with a more basic primordial concept such as being the Divine manifestation of Entropy and Nothingness. Later, once the mortal race(s) come into being, you could then start killing them off and raising them as undead abominations. Your doctrine and dogma can evolve as civilization grows more complex and refined. Even a great dragon has to learn to crawl before it can fly and hunt. ;) [/QUOTE]
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