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Blight Makes Right (DM: TwoHeadsBarking. Judge: Lord Sessadore)
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<blockquote data-quote="garyh" data-source="post: 4955378" data-attributes="member: 6078"><p>Growl tries to savage two of the enemies with his claws before backing away, then returns to his warforged form and moves out of the cloud. Growl then sends an icy wind blowing around Lephisto, but neither the paladin or any of the enemies surrounding him seem to notice. Finally, Growl moves over near the sharpshoot and hexer to distract them from his allies as his innate toughness shakes off the lingering poison.</p><p></p><p>[sblock=Mechanics]Standard action - Darting Bite vs Swarm 1 and Blighted Rat.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2278256/" target="_blank">Darting vs Bite Swarm 1 and Blighted Rat (1d20+4=7, 1d10+4=9, 1d20+4=22, 1d10+4=12)</a></p><p></p><p>Hits Reflex 5 (forgot cloud penalty) for 9 damage against Swarm 1, and hits Reflex 20 (forgot cloud penalty) for 12 damage against Blighted Rat. If at least one attack hits, Growl can shift 2 squares. I'm going to assume the rat was hit, so shift to K11.</p><p></p><p>Minor action - Return to warforged form and shift for free to K10.</p><p></p><p>ACTION POINT!</p><p></p><p>Standard action - Chill Wind vs Lephisto, Blighted Rat, Swarm 1, Swarm 2, Swarm 3.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2278258/" target="_blank">Chill Wind vs Lephisto, Blighted Rat, Swarm 1, Swarm 2, Swarm 3. (1d20+4=15, 1d20+4=6, 1d20+4=6, 1d20+4=6, 1d20+4=9, 1d6=6)</a></p><p></p><p>Hits Fort 15 for 6 damage against Lephisto, hits Fort 6 for 6 damage against Blighted Rat, hits Fort 6 for 6 damage against Swarm 1, hits Fort 6 for 6 damage against Swarm 2, and hits Fort 9 for 6 damage against Swarm 3.</p><p></p><p>Move action - Move to F8.</p><p></p><p>End of Turn - Save vs Poison OGD:</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2278264/" target="_blank">Save vs Poison OGD (1d20+2=10)</a></p><p></p><p>Success!</p><p></p><p>Man, that Chill Wind really seemed like a good idea. With any luck I would have been able to slide at least some of the swarms away from Lephisto.[/sblock]</p><p></p><p>[sblock=Growl's Info]<strong><span style="color: sienna"><span style="font-size: 15px">Growl</span></span></strong>- "Male" Warforged Druid 1</p><p>Initiative: +0, Passive Perception: 19, Passive Insight: 19</p><p>AC: 17, Fort: 14, Reflex: 11, Will: 16 - Speed: 6</p><p>HP: 17/30, Bloodied: 15, Surge Value: 7, Surges left: 8/11</p><p>Action Points: 0</p><p></p><p><u><strong>Powers:</strong></u></p><p><span style="color: Green">Chill Wind</span></p><p><span style="color: Green">Pounce</span></p><p><span style="color: Green">Savage Rend</span></p><p><span style="color: Green">Wild Shape</span></p><p><span style="color: red"><s>Darting Bite</s></span></p><p><span style="color: red">Second Wind</span></p><p><span style="color: red">Warforged Resolve</span></p><p><span style="color: gray">Faerie Fire</span></p><p></p><p><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Growl_(garyh)" target="_blank">Full character sheet</a>[/sblock]</p></blockquote><p></p>
[QUOTE="garyh, post: 4955378, member: 6078"] Growl tries to savage two of the enemies with his claws before backing away, then returns to his warforged form and moves out of the cloud. Growl then sends an icy wind blowing around Lephisto, but neither the paladin or any of the enemies surrounding him seem to notice. Finally, Growl moves over near the sharpshoot and hexer to distract them from his allies as his innate toughness shakes off the lingering poison. [sblock=Mechanics]Standard action - Darting Bite vs Swarm 1 and Blighted Rat. [url=http://invisiblecastle.com/roller/view/2278256/]Darting vs Bite Swarm 1 and Blighted Rat (1d20+4=7, 1d10+4=9, 1d20+4=22, 1d10+4=12)[/url] Hits Reflex 5 (forgot cloud penalty) for 9 damage against Swarm 1, and hits Reflex 20 (forgot cloud penalty) for 12 damage against Blighted Rat. If at least one attack hits, Growl can shift 2 squares. I'm going to assume the rat was hit, so shift to K11. Minor action - Return to warforged form and shift for free to K10. ACTION POINT! Standard action - Chill Wind vs Lephisto, Blighted Rat, Swarm 1, Swarm 2, Swarm 3. [url=http://invisiblecastle.com/roller/view/2278258/]Chill Wind vs Lephisto, Blighted Rat, Swarm 1, Swarm 2, Swarm 3. (1d20+4=15, 1d20+4=6, 1d20+4=6, 1d20+4=6, 1d20+4=9, 1d6=6)[/url] Hits Fort 15 for 6 damage against Lephisto, hits Fort 6 for 6 damage against Blighted Rat, hits Fort 6 for 6 damage against Swarm 1, hits Fort 6 for 6 damage against Swarm 2, and hits Fort 9 for 6 damage against Swarm 3. Move action - Move to F8. End of Turn - Save vs Poison OGD: [url=http://invisiblecastle.com/roller/view/2278264/]Save vs Poison OGD (1d20+2=10)[/url] Success! Man, that Chill Wind really seemed like a good idea. With any luck I would have been able to slide at least some of the swarms away from Lephisto.[/sblock] [sblock=Growl's Info][B][COLOR="sienna"][SIZE="4"]Growl[/SIZE][/COLOR][/B]- "Male" Warforged Druid 1 Initiative: +0, Passive Perception: 19, Passive Insight: 19 AC: 17, Fort: 14, Reflex: 11, Will: 16 - Speed: 6 HP: 17/30, Bloodied: 15, Surge Value: 7, Surges left: 8/11 Action Points: 0 [U][B]Powers:[/B][/U] [color=Green]Chill Wind Pounce Savage Rend Wild Shape[/color] [color=red][s]Darting Bite[/s] Second Wind Warforged Resolve[/color] [color=gray]Faerie Fire[/color] [URL="http://www.enworld.org/wiki/index.php/L4W:PC:Growl_(garyh)"]Full character sheet[/URL][/sblock] [/QUOTE]
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