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General Tabletop Discussion
*Pathfinder & Starfinder
blood lines and treasure control
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<blockquote data-quote="Kid Charlemagne" data-source="post: 1136958" data-attributes="member: 93"><p>I think that's a really cool idea - but I don't think that there's really a huge issue to be addressed. After all, in most encounters, your foes have pretty valuable equipment; masterwork armor or weapons, etc.</p><p></p><p>Some enemies will have lower quality or poorly maintained weapons that may function alright, but not be terribly appealing to a buyer - think of a beat up 80's car versus a new one - the old car can go just as fast, or accelerate as quickly, but it will breakdown more, and you might not get more than $500 for it, compared to 10X that much for a newer vehicle. The bandits and criminals that PC's are likely to get weapons off of are more likely to have poorly maintained gear, I would think.</p><p></p><p>Don't overdo it, though: Players like nothing less than the idea that their DM is messing with their looting.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 1136958, member: 93"] I think that's a really cool idea - but I don't think that there's really a huge issue to be addressed. After all, in most encounters, your foes have pretty valuable equipment; masterwork armor or weapons, etc. Some enemies will have lower quality or poorly maintained weapons that may function alright, but not be terribly appealing to a buyer - think of a beat up 80's car versus a new one - the old car can go just as fast, or accelerate as quickly, but it will breakdown more, and you might not get more than $500 for it, compared to 10X that much for a newer vehicle. The bandits and criminals that PC's are likely to get weapons off of are more likely to have poorly maintained gear, I would think. Don't overdo it, though: Players like nothing less than the idea that their DM is messing with their looting. [/QUOTE]
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blood lines and treasure control
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