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General Tabletop Discussion
*Pathfinder & Starfinder
blood lines and treasure control
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<blockquote data-quote="Beholder Bob" data-source="post: 1137312" data-attributes="member: 12866"><p></p><p></p><p>It started out as a way to keep guns from being the bulk of the treasure found, but the method to do so is quickly becoming a cause of its own for me. I wanted a mix of "my family katana" sort of one of a kind only a few types of people can carry them and of only the pure folks, us knights, can carry these items. In order to have a firearm, you need a certain quality to your bloodline/honor. Once started, though, scoundrels can benefit from the firearms of their sires. Firearms would be rarely seen, and never mass produced. Crossbows are the standard used here, and bows are not in use. A special group of knight quality folks may be armed with firearms, but each would be bringing his own rather then getting group rate discount.</p><p>As to technology, I like the idea of wedding gunsmithing with arcana (fire element), but the end result makes the pistol do the 2dx or 3dx damage rather then additional effects. Cannons do exist and are rarely bound by a family/bloodline.</p><p>The element - water would be used for steam engines, air for dirgibles, and I'm still trying to figure out a good use for earth. The world is made up of a whole lot of ocean with floating land masses. Perhaps I'll let earth manipulation allow the steering of the land masses. Hmmmm.</p><p>Rather then using the firearm skill to load the weapon faster, I'll leave it to a feat to go faster then 1/2 rounds (pistol) or 3 rounds (rifle). Maintenance of a firearm determines the misfire results (a natural 1 or 2 requires a maintenance check).</p><p>Your right about selling the pistols (indirectly) back to the family, drats! I'll have to consider this.</p><p>Cool feedback! More, more, more,....(nope, I ain't greedy)</p></blockquote><p></p>
[QUOTE="Beholder Bob, post: 1137312, member: 12866"] [SIZE=1][/SIZE] It started out as a way to keep guns from being the bulk of the treasure found, but the method to do so is quickly becoming a cause of its own for me. I wanted a mix of "my family katana" sort of one of a kind only a few types of people can carry them and of only the pure folks, us knights, can carry these items. In order to have a firearm, you need a certain quality to your bloodline/honor. Once started, though, scoundrels can benefit from the firearms of their sires. Firearms would be rarely seen, and never mass produced. Crossbows are the standard used here, and bows are not in use. A special group of knight quality folks may be armed with firearms, but each would be bringing his own rather then getting group rate discount. As to technology, I like the idea of wedding gunsmithing with arcana (fire element), but the end result makes the pistol do the 2dx or 3dx damage rather then additional effects. Cannons do exist and are rarely bound by a family/bloodline. The element - water would be used for steam engines, air for dirgibles, and I'm still trying to figure out a good use for earth. The world is made up of a whole lot of ocean with floating land masses. Perhaps I'll let earth manipulation allow the steering of the land masses. Hmmmm. Rather then using the firearm skill to load the weapon faster, I'll leave it to a feat to go faster then 1/2 rounds (pistol) or 3 rounds (rifle). Maintenance of a firearm determines the misfire results (a natural 1 or 2 requires a maintenance check). Your right about selling the pistols (indirectly) back to the family, drats! I'll have to consider this. Cool feedback! More, more, more,....(nope, I ain't greedy) [/QUOTE]
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