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BLUE ROSE Returns, Championing Diversity & Inclusiveness
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<blockquote data-quote="Stacie GmrGrl" data-source="post: 7665097" data-attributes="member: 86279"><p>I hope they focus this edition of Blue Rose as a genre book of romantic fantasy with examples of different setting tools and examples so we can then use those tools to create our own settings in this genre. I also hope they go over a lot of the fantasy novels that make up this genre and show how this take on the AGE system can be used to pull it off. </p><p></p><p>As for everything else being discussed... I think the only reason they made the comment about BR bringing awareness to being inclusive is because back in 2005 I can't remember any other RPG actually making it really a part of its game design motif and it being a game about romantic fantasy, which is a genre where one of the main elements of this genre of fantasy is dealing with the ideas of being aware of the differences between people and life, forming relationships and coming together of communities and even a kingdom where everybody is accepted and the relationships that form truly matter. Life, nature, and inclusiveness matter within the majority of romantic fantasy, as that's just how this particular genre of fantasy simply is.</p><p></p><p>So yes any game based on romantic fantasy must go over all these topics... Not as any political statement but because its quite genre specific and appropriate and it kinda has to be noted in any advertising about the game because it relates to what romantic fantasy is all about so we all can then decide for ourselves to support it or not. </p><p></p><p>I'd like go know how the AGE system will pull this off. I plan on getting the Dragon Age RPG when it comes out and from what I have seen of the DA: Inquisition game, which does quite a lot of romance in it... Maybe AGE system will work.</p></blockquote><p></p>
[QUOTE="Stacie GmrGrl, post: 7665097, member: 86279"] I hope they focus this edition of Blue Rose as a genre book of romantic fantasy with examples of different setting tools and examples so we can then use those tools to create our own settings in this genre. I also hope they go over a lot of the fantasy novels that make up this genre and show how this take on the AGE system can be used to pull it off. As for everything else being discussed... I think the only reason they made the comment about BR bringing awareness to being inclusive is because back in 2005 I can't remember any other RPG actually making it really a part of its game design motif and it being a game about romantic fantasy, which is a genre where one of the main elements of this genre of fantasy is dealing with the ideas of being aware of the differences between people and life, forming relationships and coming together of communities and even a kingdom where everybody is accepted and the relationships that form truly matter. Life, nature, and inclusiveness matter within the majority of romantic fantasy, as that's just how this particular genre of fantasy simply is. So yes any game based on romantic fantasy must go over all these topics... Not as any political statement but because its quite genre specific and appropriate and it kinda has to be noted in any advertising about the game because it relates to what romantic fantasy is all about so we all can then decide for ourselves to support it or not. I'd like go know how the AGE system will pull this off. I plan on getting the Dragon Age RPG when it comes out and from what I have seen of the DA: Inquisition game, which does quite a lot of romance in it... Maybe AGE system will work. [/QUOTE]
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