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Bo9S-themed homebrew gestalt game -- now recruiting!
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<blockquote data-quote="Zurai" data-source="post: 3938568" data-attributes="member: 52324"><p>Here's my entry.</p><p></p><p>High Concept: Maas Illian is a singularly focused individual. His single goal is to fuse the Sublime Way and the Mystic Art into a single seamless fighting style superior to all others. His focus makes him an excellent student of the Way and the Art, but his Elemental heritage, use of arcane magic, and infrequent interactions with the outside world leave his social skills lacking.</p><p></p><p>Mechanics: Maas will go Swordsage // Wizard until he qualifies for Jade Phoenix Mage (level 7 minimum), then take the JPM levels on the Wizard side of the gestalt. He fights with a rapier and keeps a couple shortspears to throw if something refuses to get into melee range with him and he's out of spells. His maneuvers are focused mainly in Desert Wind, Diamond Mind, and Setting Sun (with some Devoted Spirit once he gets levels in JPM), while his spells are mostly buffs or offensive spells which might be mistaken for Sublime Way maneuvers.</p><p></p><p>[sblock=rough draft character sheet]</p><p><strong>Maas Illian</strong></p><p><strong>Male Air Genasi Swordsage 1//Evoker 1</strong> </p><p><strong>Alignment:</strong> NG</p><p><strong>Deity:</strong> ???</p><p><strong>Region:</strong> ???</p><p><strong>Height:</strong> 6'3"</p><p><strong>Weight:</strong> 160 lbs</p><p><strong>Hair:</strong> Silver, tied into a topknot</p><p><strong>Eyes:</strong> Brown</p><p><strong>Skin:</strong> Pale</p><p><strong>Age:</strong> 20</p><p><strong>XP:</strong> 0</p><p></p><p><strong>Str:</strong> 10 (+0) [2 points]</p><p><strong>Dex:</strong> 16 (+3) [6 points, +2 race]</p><p><strong>Con:</strong> 14 (+2) [6 points]</p><p><strong>Int:</strong> 18 (+4) [10 points, +2 race]</p><p><strong>Wis:</strong> 12 (+1) [6 points, -2 race]</p><p><strong>Cha:</strong> 8 (-1) [2 points, -2 race]</p><p></p><p><strong>Class and Racial abilities:</strong> </p><p>Native Outsider</p><p>Darkvision 60'</p><p><em>Levitate</em> (CL 5) 1/day</p><p>+1 racial bonus on saves vs air spells and effects, +1 more per 5 character levels</p><p>Breathless (immune to drowning, suffocation, and attacks that require inhalation)</p><p>Quick to Act (+1 initiative)</p><p>Discipline Focus (+1 to hit with rapier, shortspear, bastard sword, katana, and trident)</p><p>Familiar</p><p></p><p><strong>Hit Dice:</strong> 1d8+2</p><p><strong>Hit Points:</strong> 10</p><p><strong>AC:</strong> 13 (+0 Armor, +3 Dex) [Touch 13, Flat-footed 10]</p><p><strong>Init:</strong> +4 (+3 Dex, +1 Quick to Act)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +2 [+0 base, +2 Con]</p><p>Reflex +7 [+2 base, +3 Dex, +2 familiar]</p><p>Will +3 [+2 base, +1 Wis]</p><p></p><p><strong>BAB/Grapple:</strong> +0/+0</p><p><strong>Melee Atk:</strong> +1 (1d6/18-20/x2, rapier)</p><p><strong>Ranged Atk:</strong> +4 (1d6/20/x3, thrown shortspear)</p><p></p><p><strong>Skills:</strong></p><p>[code]Balance +7 (4 ranks, +3 Dex)</p><p>Concentration +6 (4 ranks, +2 Con)</p><p>Jump +4 (4 ranks, +0 Str)</p><p>Knowledge: Arcana +8 (4 ranks, +4 Int)</p><p>Knowledge: History +8 (4 ranks, +4 Int)</p><p>Knowledge: Religion +8 (4 ranks, +4 Int)</p><p>Martial Lore +8 (4 ranks, +4 Int)</p><p>Sense Motive +4 (4 ranks, +0 Wis)</p><p>Spellcraft +8 (4 ranks, +4 Int)</p><p>Tumble +7 (4 ranks, +3 Int)[/code]</p><p></p><p><strong>Flaws:</strong></p><p></p><p><strong>Feats:</strong></p><p>Scribe Scroll (Wizard bonus)</p><p>Adaptive Style (1st level)</p><p></p><p><strong>Languages:</strong></p><p>Common, regional, +4 others</p><p></p><p><strong>Spells Known:</strong> Necromancy and Enchantment prohibited</p><p>0th - (Abj) <em>resistance</em>, (Conj) <em>acid splash</em>, <em>caltrops</em>, (Div) <em>detect magic</em>, (Evoc) <em>electric jolt</em>, <em>flare</em>, <em>light</em>, <em>ray of frost</em>, <em>sonic snap</em>, (Trans) <em>mage hand</em>, <em>mending</em>, <em>message</em>, <em>open/close</em>, (Univ) <em>arcane mark</em>, <em>prestidigitation</em></p><p>1st - (Abj) <em>shield</em>, (Conj) <em>mage armor</em>, (Div) <em>true strike</em>, (Evoc) <em>persistent blade</em>, (Illus) <em>color spray</em>, (Trans) <em>feather fall</em>, <em>nerveskitter</em></p><p></p><p><strong>Maneuvers Known:</strong></p><p>Strikes - Sapphire Nightmare Blade (DM), Shadow Blade Technique (SH)</p><p>Counters - Moment of Perfect Mind (DM), Counter Charge (SS)</p><p>Boosts - Burning Blade (DW), Distracting Ember (DW)</p><p></p><p><strong>Stances Known:</strong></p><p>Step of the Wind (SS)</p><p></p><p><strong>Equipment:</strong></p><p>rapier</p><p>2 shortspears</p><p>backpack</p><p>~bedroll</p><p>~winter blanket</p><p>~spellbook (22 pages used)</p><p>~small steel mirror</p><p>belt pouch</p><p>~4 fishhooks</p><p>~10' fishing line</p><p>~flint and steel</p><p>~whetstone</p><p>money pouch</p><p>waterskin</p><p>wooden holy symbol</p><p>spell component pouch</p><p></p><p><strong>Money:</strong> 13.8</p><p></p><p><strong>Encumbrance:</strong> 30.5 lbs (light load)</p><p>0-33 light</p><p>34-66 medium</p><p>67-100 heavy</p><p></p><p></p><p><strong>Familiar:</strong></p><p><strong>Podo</strong>, ferret (using weasel stats)</p><p><strong>Hit Points:</strong> 5</p><p><strong>AC:</strong> 15 (+1 Natural Armor, +2 Dex, +2 size) [Touch 14, Flat-footed 13]</p><p><strong>Fort </strong>+2 <strong>Ref </strong>+4 <strong>Will </strong>+3</p><p><strong>Str</strong> 3 <strong>Dex</strong> 15 <strong>Con</strong> 10 <strong>Int</strong> 6 <strong>Wis</strong> 12 <strong>Cha</strong> 5[/sblock]</p></blockquote><p></p>
[QUOTE="Zurai, post: 3938568, member: 52324"] Here's my entry. High Concept: Maas Illian is a singularly focused individual. His single goal is to fuse the Sublime Way and the Mystic Art into a single seamless fighting style superior to all others. His focus makes him an excellent student of the Way and the Art, but his Elemental heritage, use of arcane magic, and infrequent interactions with the outside world leave his social skills lacking. Mechanics: Maas will go Swordsage // Wizard until he qualifies for Jade Phoenix Mage (level 7 minimum), then take the JPM levels on the Wizard side of the gestalt. He fights with a rapier and keeps a couple shortspears to throw if something refuses to get into melee range with him and he's out of spells. His maneuvers are focused mainly in Desert Wind, Diamond Mind, and Setting Sun (with some Devoted Spirit once he gets levels in JPM), while his spells are mostly buffs or offensive spells which might be mistaken for Sublime Way maneuvers. [sblock=rough draft character sheet] [b]Maas Illian[/b] [b]Male Air Genasi Swordsage 1//Evoker 1[/b] [b]Alignment:[/b] NG [b]Deity:[/b] ??? [b]Region:[/b] ??? [b]Height:[/b] 6'3" [b]Weight:[/b] 160 lbs [b]Hair:[/b] Silver, tied into a topknot [b]Eyes:[/b] Brown [b]Skin:[/b] Pale [b]Age:[/b] 20 [b]XP:[/b] 0 [b]Str:[/b] 10 (+0) [2 points] [b]Dex:[/b] 16 (+3) [6 points, +2 race] [b]Con:[/b] 14 (+2) [6 points] [b]Int:[/b] 18 (+4) [10 points, +2 race] [b]Wis:[/b] 12 (+1) [6 points, -2 race] [b]Cha:[/b] 8 (-1) [2 points, -2 race] [b]Class and Racial abilities:[/b] Native Outsider Darkvision 60' [i]Levitate[/i] (CL 5) 1/day +1 racial bonus on saves vs air spells and effects, +1 more per 5 character levels Breathless (immune to drowning, suffocation, and attacks that require inhalation) Quick to Act (+1 initiative) Discipline Focus (+1 to hit with rapier, shortspear, bastard sword, katana, and trident) Familiar [b]Hit Dice:[/b] 1d8+2 [b]Hit Points:[/b] 10 [B]AC:[/B] 13 (+0 Armor, +3 Dex) [Touch 13, Flat-footed 10] [B]Init:[/B] +4 (+3 Dex, +1 Quick to Act) [B]Speed:[/B] 30ft [B]Saves:[/B] Fortitude +2 [+0 base, +2 Con] Reflex +7 [+2 base, +3 Dex, +2 familiar] Will +3 [+2 base, +1 Wis] [b]BAB/Grapple:[/b] +0/+0 [b]Melee Atk:[/b] +1 (1d6/18-20/x2, rapier) [b]Ranged Atk:[/b] +4 (1d6/20/x3, thrown shortspear) [b]Skills:[/b] [code]Balance +7 (4 ranks, +3 Dex) Concentration +6 (4 ranks, +2 Con) Jump +4 (4 ranks, +0 Str) Knowledge: Arcana +8 (4 ranks, +4 Int) Knowledge: History +8 (4 ranks, +4 Int) Knowledge: Religion +8 (4 ranks, +4 Int) Martial Lore +8 (4 ranks, +4 Int) Sense Motive +4 (4 ranks, +0 Wis) Spellcraft +8 (4 ranks, +4 Int) Tumble +7 (4 ranks, +3 Int)[/code] [b]Flaws:[/b] [b]Feats:[/b] Scribe Scroll (Wizard bonus) Adaptive Style (1st level) [b]Languages:[/b] Common, regional, +4 others [b]Spells Known:[/b] Necromancy and Enchantment prohibited 0th - (Abj) [i]resistance[/i], (Conj) [i]acid splash[/i], [i]caltrops[/i], (Div) [i]detect magic[/i], (Evoc) [i]electric jolt[/i], [i]flare[/i], [i]light[/i], [i]ray of frost[/i], [i]sonic snap[/i], (Trans) [i]mage hand[/i], [i]mending[/i], [i]message[/i], [i]open/close[/i], (Univ) [i]arcane mark[/i], [i]prestidigitation[/i] 1st - (Abj) [i]shield[/i], (Conj) [i]mage armor[/i], (Div) [i]true strike[/i], (Evoc) [i]persistent blade[/i], (Illus) [i]color spray[/i], (Trans) [i]feather fall[/i], [i]nerveskitter[/i] [b]Maneuvers Known:[/b] Strikes - Sapphire Nightmare Blade (DM), Shadow Blade Technique (SH) Counters - Moment of Perfect Mind (DM), Counter Charge (SS) Boosts - Burning Blade (DW), Distracting Ember (DW) [b]Stances Known:[/b] Step of the Wind (SS) [B]Equipment:[/B] rapier 2 shortspears backpack ~bedroll ~winter blanket ~spellbook (22 pages used) ~small steel mirror belt pouch ~4 fishhooks ~10' fishing line ~flint and steel ~whetstone money pouch waterskin wooden holy symbol spell component pouch [b]Money:[/b] 13.8 [b]Encumbrance:[/b] 30.5 lbs (light load) 0-33 light 34-66 medium 67-100 heavy [b]Familiar:[/b] [b]Podo[/b], ferret (using weasel stats) [b]Hit Points:[/b] 5 [B]AC:[/B] 15 (+1 Natural Armor, +2 Dex, +2 size) [Touch 14, Flat-footed 13] [B]Fort [/B]+2 [B]Ref [/B]+4 [B]Will [/B]+3 [b]Str[/b] 3 [b]Dex[/b] 15 [b]Con[/b] 10 [b]Int[/b] 6 [b]Wis[/b] 12 [b]Cha[/b] 5[/sblock] [/QUOTE]
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