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Boat to No Man's Land
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<blockquote data-quote="Brother Allard" data-source="post: 3467564" data-attributes="member: 49563"><p>I'm still polishing the flavor text, but the crunch is done. Optimization advice is of course welcome:</p><p></p><p><span style="color: sienna"><strong>Morrigan d'Coineascar</strong></span>;</p><p></p><p><strong>human archivist 11 / nightcloak 7 / divine oracle 2;</strong></p><p>medium humaniod (human);</p><p><strong>Alignment</strong> NE, <strong>Patron</strong> Vecna (oracle),</p><p><strong>Init</strong> +2; <strong>Senses</strong> Listen +10, Spot +10, darkvision 60';</p><p><strong>Languages:</strong> Common, Abyssal, Celestial, Draconic, Infernal</p><p>----------------------------</p><p><strong>AC</strong> 35, flatfooted 33, touch 17;</p><p><strong>HP</strong> <a href="http://invisiblecastle.com/find.py?id=1003628" target="_blank">169</a> (HD 13d6+7d8+80)</p><p><strong>Fort</strong> +31, <strong>Ref</strong> +24, <strong>Will</strong> +42;</p><p>----------------------------</p><p><strong>Speed</strong> 20' (30' w/lonstrider);</p><p><strong>Melee</strong> +1 spear of deadly precision +11/+6/+1 (1d8/20/x3) (+2d6 sneak attack);</p><p><strong>Ranged</strong> +1 spear of deadly precision +14/+9/+4 (1d8/20/x3, 20 ft) (+2d6 sneak attack);</p><p><strong>Base Atk</strong> +11, <strong>Grapple</strong> +10;</p><p><strong>Atk Options</strong> dread secret, true lies;</p><p><strong>Archivist spells prepared</strong> (CL 20)</p><p>0--(4) <em>Detect Magic (x2), Mending, Read Magic;</em></p><p>1--(8) <em>Conviction, Divine Favor, Enlarge Person, <s>Longstrider</s>, Protection from Good, Ray of Enfeeblement, Shield of Faith, True Strike </em></p><p>2--(8) <em>Darkness, Desecrate, Hunter's Eye, Knock, Lion's Charge, Necrotic Scrying, Silence, Spiritual Weapon</em></p><p>3--(7) <em>Animate Dead, Dispel Magic, Divine Insight, Fly, <s>Greater Magic Weapon (x2)</s>, Protection from Energy</em></p><p>4--(7) <em>Cure Critical Wounds, Dimensional Anchor, Divine Power, Greater Blindsight, Greater Invisibility, Necrotic Domination, Restoration</em></p><p>5--(7) <em>Divine Agility, Flame Strike, Heal, Righteous Might, Summon Undead V, True Seeing, Wall of Force</em></p><p>6--(7) <em>Antilife Shell, Blade Barrier, Enervate Flame Strike, Greater Dispell Magic, Greater Heroism, Necrotic Eruption, Shadow Walk</em></p><p>7--(6) <em>Blasphemy, Brilliant Blade (x2), Forcecage, Greater Teleport, Mordenkainen's Magnificent Mansion</em></p><p>8--(6) <em>Empowered Enervated Flame Strike, Enervate Flamestorm, heightened necrotic cyst, Horrid wilting, <s>Mind Blank</s>, Quickened Greater Invisibility</em></p><p>9--(6) <em>Gate, Greater Visage of the Deity, Miracle, Prismatic Sphere, Shapechange, Time Stop</em></p><p><strong>Oracle Domain Spells prepared</strong></p><p>1-- <em>Identify</em>, 2-- <em>Augury</em>, 3-- <em>Divination</em>, 4-- <em>Scrying</em>, 5-- <em>Commune</em>, 6-- <em>Legend Lore</em>, 7-- <em>Scrying, Greater</em>, 8-- <em>Discern Location</em>, 9-- <em>Foresight</em></p><p>----------------------------</p><p><strong>Abilities:</strong> Str 9, Dex 15, Con 18, Int 30, Wis 30, Cha 22.</p><p><strong>Class Abilities:</strong> dark knowledge 6/day (tactics [+1 or more to attack rolls], puissace [+1 or more to saving throws], foe [+1d6 or more to weapon damage], dread secret [daze or stun 1 opponent]), lore mastery (+2 to decipher script & know(arcana & dungeoneering)), still mind (+2 on saving throws vs enchantment), might of darkness (+2 CL on spells with darkness descriptor), eyes of night (eyes are totally black, 60' darkvision, can see 10' through magical darkness, cannot be blinded by magical effects), shadow talk (whisper to other worshipers of Vecna within 500'), true lies (1/day can modify a creature's memory as bard spell <em>modify memory</em> DC 26), grace of the dark (add intelligence bonus to all saving throws), scry bonus (+1 sacred bonus to the DC of all divination (scrying) spells), trap sense (+1 to reflex and AC vs traps), prescient sense (on a successful reflex save vs an attack which would normally deal 1/2 damage on a successful save, take no damage);</p><p><strong>XP:</strong> 200,000</p><p><strong>Feats:</strong> draconic archivist, empower spell, enervate spell, iron will, mother cyst, quicken spell, scribe scroll, skill focus (religion), spell focus (necromancy), undead leadership;</p><p><strong>Skills:</strong> bluff +22, concentration +26, decipher script +13, diplomacy +29, hide +3, knowledge (arcana) +35, knowledge (arch & eng) +11, knowledge (dungeoneering) +26, knowledge (geography) +11, knowledge (history) +11, knowledge (local) +11, knowledge (nature) +11, knowledge (nobility) +11, knowledge (psionics) +11, knowledge (religion) +36, knowledge (the planes) +32, move silently +1, perform (wind instruments) +10, sense motive +17, spellcraft +35;</p><p><strong>Possessions:</strong> belt of magnificence +6, amulet of natural armor +4, vest of resistance +4, handy haversack, glammered ghost touch light fortification mithral full plate +5, ring of protection +4, wand of inflict critical wounds, +1 spear of deadly precision, blessed book, hat of disguise, holy water font, 774 gp;</p><p><strong>Encumbrance:</strong> 36 lbs; Load: Light (66 lbs)</p><p>----------------------------</p><p><strong>Archivist spellbook</strong></p><p>0--Amanuensis, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, No Light, Preserve Organ, Purify Food and Drink, Read Magic, Resistance, Slash Tongue, Virtue [16pgs]</p><p>1--Bless, Comprehend Languages, Conviction, Cure Light Wounds, Disguise Self, Divine Favor, Enlarge Person, Lay of the Land, Lionheart, Longstrider, Nightshield, Obscuring Mist, Protection from Good, Ray of Enfeeblement, Scholar's Touch, Shield of Faith, True Strike [3x25=75][17pgs]</p><p>2--Command Undead, Darkness, Desecrate, Fell the Greatest Foe, Hunter's Eye, Identify, Knock, Lion's Charge, Silence, Spiritual Weapon [8x200=1600][20pgs]</p><p>3--Animate Dead, Dispel Magic, Divine Insight, Evard's Black Tentacles, Fly, Girallon's Blessing, Greater Magic Weapon, Magic Circle against Good, Mantle of Evil, Speak with Dead, Magic Vestment, Haste, Protection from Energy, Ring of Blades, [12x375=4500][42pgs]</p><p>4--*Cure Critical Wounds, *Dimensional Anchor, Divine Power, Divine Rainment, Greater Blindsight, Greater Invisibility, Inflict Critical Wounds, Restoration, Sending [5x700=3500][28pgs]</p><p>5--False Sending, *Flamestrike, *Divine Agility, Harm, Heal, Righteous Might, Summon Undead V, Superior Resistance, Teleport, True Seeing, Wall of Force [8x1125=9000][40pgs]</p><p>6--Analyze Dweomer, *Antilife Shell, Antimagic Field, Cometfall, Create Undead, Contingency, Energy Immunity, *Forbiddance, Greater Dispell Magic, Major Creation, Shadow Walk [8x1650=13200][60pgs]</p><p>7--Blasphemy, Brilliant Blade, Control Undead, Disintigrate, Firestorm, Forcecage, Greater Teleport, Mordenkainen's Magnificent Mansion, Ravage, *Resurrection, Righteous Wrath of the Faithful, Spell Turning, Starmantle, *Symbol of Weakness [12x2275=27300][98pgs]</p><p>8--Create Greater Undead, Horrid Wilting, Iron Body, Mind Blank, Protection from Spells, Summon Monster VIII, *Symbol of Death, *Symbol of Insanity [6x3000=18000][64pgs]</p><p>9--Gate, Greater Visage of the Deity, *Miracle, Mordenkainen's Disjunction, Plague of Undead, Prismatic Sphere, Shapechange, Time Stop, *True Resurrection, [6x3825=22950][72pgs]</p><p>[95625][457pgs][transcription=34700][total cost=130,325]</p><p></p><p>[SBLOCK=Active Spells]Mindblank, Longstrider[/SBLOCK][SBLOCK=Details]AC 33 (10 + 13 armor + 2 dex + 4 deflection + 4 natural armor);</p><p>HP ?? (6 + 12d6 + 7d8 + 80);</p><p>Fort +31 (12 base + 4 constitution + 5 resistance + 10 int),</p><p>Ref +23 (5 base + 3 dexterity + 5 resistance + 10 int),</p><p>Will +42 (15 base + 10 will + 5 resistance + 10 int + 2 feat);</p><p>Str 15 (09 base + 6 enhancement),</p><p>Dex 17 (11 base + 6 enhancement),</p><p>Con 18 (12 base + 6 enhancement),</p><p>Int 30 (18 base + 2 levels + 4 inherent + 6 enhancement),</p><p>Wis 30 (17 base + 3 levels + 4 inherent + 6 enhancement),</p><p>Cha 22 (16 base + 6 enhancement);</p><p><strong>feats</strong></p><p>[code]</p><p>1 archivist mother cyst, skill focus (religion), bonus: scribe scroll</p><p>2 archivist</p><p>3 archivist spell focus (necromancy)</p><p>4 archivist</p><p>5 archivist</p><p>6 archivist iron will </p><p>7 archivist</p><p>8 archivist</p><p>9 archivist enervate spell</p><p>10 archivist bonus (quicken spell)</p><p>11 archivist</p><p>12 nightcloak draconic archivist</p><p>13 nightcloak</p><p>14 nightcloak </p><p>15 nightcloak undead leadership </p><p>16 nightcloak</p><p>17 nightcloak</p><p>18 nightcloak empower spell</p><p>19 divine oracle</p><p>20 divine oracle </p><p>[/code]</p><p><strong>skills</strong></p><p>bluff +22 (16 ranks + 6 cha),</p><p>concentration +26 (22 ranks + 4 con),</p><p>decipher script +13 (1 rank + 10 int + 2 lore mastery),</p><p>diplomacy +29 (19 ranks + 6 cha + 2 bluff + 2 sense motive),</p><p>hide +3 (4 ranks + 2 dex - 3 ACP),</p><p>knowledge (arcana) +35 (23 ranks + 10 int + 2 lore master),</p><p>knowledge (arch & eng) +11 (1 rank + 10 int),</p><p>knowledge (dungeoneering) +26 (14 ranks + 10 int + 2 lore master),</p><p>knowledge (geography) +11 (1 rank + 10 int),</p><p>knowledge (history) +11 (1 rank + 10 int),</p><p>knowledge (local) +11 (1 rank + 10 int),</p><p>knowledge (nature) +11 (1 rank + 10 int),</p><p>knowledge (nobility) +11 (1 rank + 10 int),</p><p>knowledge (psionics) +11 (1 rank + 10 int),</p><p>knowledge (religion) +36 (23 ranks + 10 int + 3 skill focus),</p><p>knowledge (the planes) +32 (22 rank + 10 int),</p><p>move silently +1 (2 ranks + 2 dex - 3 ACP)</p><p>perform (wind instruments) +10 (4 ranks + 6 cha)</p><p>sense motive +17 (7 ranks + 10 wis)</p><p>spellcraft +35 (23 ranks + 10 int + 2 know(arcana))</p><p>;</p><p><strong>possessions</strong></p><p>belt of magnificence +6 200,000 gp</p><p>tomes (int +4, wis + 4) 220,000 gp</p><p>amulet of natural armor +4 32,000 gp</p><p>vest of resistance +4 16,000 gp</p><p>handy haversack 2,000 gp</p><p>glammered ghost touch light fortification mithral full plate +5 94,200 gp</p><p>ring of protection +4 32,000 gp</p><p>+1 spear of deadly precision 18,301 gp</p><p>blessed book 12,500 gp [457/1000]</p><p>spells + transcription costs 130,325</p><p>hat of disguise 1,800 gp</p><p></p><p>874 gp</p><p></p><p>starting gp: 760,000[/SBLOCK][SBLOCK=Cohort]<span style="color: sienna"><strong>Taibhse</strong></span>;</p><p></p><p><strong>human gravetouched ghoul ninja 4 / fighter 2 / dread commando 5 / shadowdancer 4;</strong></p><p>undead (augmented);</p><p><strong>Alignment</strong> NE, <strong>Deity</strong> Vecna,</p><p><strong>Init</strong> +13; <strong>Senses</strong> Listen +18, Spot +18, darkvision 60';</p><p><strong>Languages:</strong> Common, Abyssal, Infernal;</p><p>----------------------------</p><p><strong>AC</strong> 31, flatfooted 31, touch 17;</p><p><strong>HP</strong> <a href="http://invisiblecastle.com/find.py?id=1003631" target="_blank"><s>107</s></a> (HD 15d12+15) <span style="color: sienna">current: 67</span></p><p><strong>Fort</strong> 10, <strong>Ref</strong> +24, <strong>Will</strong> +11;</p><p>----------------------------</p><p><strong>Speed</strong> 30';</p><p><strong>Melee</strong> +5 necrotic focus shortsword +24/+19/+14 (1d6+6, 19-20/x2) and +5 necrotic focus shortsword +24/+19 (1d6+6, 19-20/x2) and bite +17 (1d6+1, 20/x2);</p><p><strong>Base Atk</strong> +13, <strong>Grapple</strong> +14;</p><p><strong>Atk Options</strong> sudden strike +5d6, ghost step, ghoul fever (FortNeg, DC 21), paralysis (FortNeg, DC 27);</p><p>----------------------------</p><p><strong>Abilities:</strong> Str 13, Dex 26, Con --, Int 16, Wis 18, Cha 18.</p><p><strong>Class Abilities:</strong> AC bonus (wisdom), ki power (+2 to will saves while ki pool isn't empty, 6/day ghost step), sudden strike +5d6, ghost step, poison use, great leap, uncanny dodge, evasion, trapfinding, shadow illusion, summon shadow, shadow jump, hide in plain sight, team initiative bonus +5, armored ease, stealthy movement (no penalty on hide or move silently checks when moving at normal speed);</p><p><strong>Template Abilities:</strong> undead traits, ghoul fever, paralysis, diet dependency (flesh)</p><p><strong>XP:</strong> 144,500</p><p><strong>Feats:</strong> ability focus (paralysis), combat reflexes, darkstalker, dodge, improved paralysis, improved toughness, improved two-weapon fighting, mobility, multiattack, two-weapon fighting, weapon finesse;</p><p><strong>Skills:</strong> balance +33, climb +15, disguise +32, hide +31, jump +30, listen +18, move silently +31, perform (dance) +9, spot +18, tumble +28;</p><p><strong>Possessions:</strong> +1 necrotic focus shortswords (x2), +4 Mithral full plate of nimbleness, gloves of dexterity +4, vest of resistance +4, periapt of wisdom +4, cloak of charisma +2 / hiding (+5), hat of disguise, boots of striding and springing / silence (+5), ring of protection +2;</p><p><strong>Encumbrance:</strong> 9 lbs; Load: Light (173 lbs)</p><p></p><p>----------------------------</p><p></p><p><strong>Appearance</strong></p><p></p><p><strong>Personality</strong></p><p></p><p><strong>History</strong></p><p>[SBLOCK=Active Spells]Greater Magic Weapon (x2)[/SBLOCK][SBLOCK=Details]AC 31 (10 + 12 armor + 5 dex + 2 deflection + 2 natural armor);</p><p>HP ?? (12 + 14d12 + 15);</p><p>Fort +10 (6 base + 0 constitution + 4 resistance),</p><p>Ref +24 (12 base + 8 dexterity + 4 resistance),</p><p>Will +11 (3 base + 4 will + 4 resistance);</p><p>Str 13 (11 base + 2 template),</p><p>Dex 26 (16 base + 2 level + 4 enhancement + 4 template),</p><p>Con -- (8 base + undead),</p><p>Int 16 (14 base + 2 template),</p><p>Wis 18 (11 base + 1 level + 4 enhancement + 2 template),</p><p>Cha 18 (14 base + 2 enhancement + 2 template);</p><p><strong>feats</strong></p><p>[code]</p><p>1 ninja combat reflexes, dodge</p><p>2 ninja</p><p>3 ninja ability focus: paralysis</p><p>4 ninja</p><p>5 fighter bonus: two-weapon fighting </p><p>6 fighter weapon finesse, bonus: mobility</p><p>7 dread commando</p><p>8 dread commando</p><p>9 dread commando improved two-weapon fighting </p><p>10 dread commando </p><p>11 dread commando</p><p>12 shadowdancer darkstalker</p><p>13 shadowdancer</p><p>14 shadowdancer</p><p>15 shadowdancer improved paralysis</p><p>[/code]</p><p><strong>skills</strong></p><p>balance +33 (12 ranks + 8 dex + 2 tumble),</p><p>climb +15 (14 ranks + 1 str),</p><p>disguise +32 (18 ranks + 4 cha + 10 hat),</p><p>hide +31 (18 ranks + 8 dex + 5 enhancement),</p><p>jump +30 (18 ranks + 1 str + 2 tumble + 4 run + 5 enhancement)</p><p>listen +18 (14 ranks + 4 wis)</p><p>move silently +31 (18 ranks + 8 dex + 5 enhancement)</p><p>perform (dance) +9 (5 ranks + 4 cha)</p><p>spot +18 (14 ranks + 4 wis)</p><p>tumble +28 (18 ranks + 8 dex + 2 jump);</p><p><strong>possessions</strong></p><p>2 +1 necrotic focus shortswords 64,620 gp</p><p>+4 Mithral full plate of nimbleness 30,650</p><p>gloves of dexterity +4 16,000 gp</p><p>vest of resistance +4 16,000 gp</p><p>periapt of wisdom +4 16,000 gp</p><p>cloak of charisma +2 / hiding (+5) 7,750 gp</p><p>hat of disguise 1,800 gp</p><p>ring of protection +2 8,000 gp</p><p>boots of striding and springing / silence (+5) 9,250 gp[/SBLOCK]</p><p></p><p>[/SBLOCK]</p></blockquote><p></p>
[QUOTE="Brother Allard, post: 3467564, member: 49563"] I'm still polishing the flavor text, but the crunch is done. Optimization advice is of course welcome: [color=sienna][b]Morrigan d'Coineascar[/b][/color]; [b]human archivist 11 / nightcloak 7 / divine oracle 2;[/b] medium humaniod (human); [b]Alignment[/b] NE, [b]Patron[/b] Vecna (oracle), [b]Init[/b] +2; [b]Senses[/b] Listen +10, Spot +10, darkvision 60'; [b]Languages:[/b] Common, Abyssal, Celestial, Draconic, Infernal ---------------------------- [b]AC[/b] 35, flatfooted 33, touch 17; [b]HP[/b] [url=http://invisiblecastle.com/find.py?id=1003628]169[/url] (HD 13d6+7d8+80) [b]Fort[/b] +31, [b]Ref[/b] +24, [b]Will[/b] +42; ---------------------------- [b]Speed[/b] 20' (30' w/lonstrider); [b]Melee[/b] +1 spear of deadly precision +11/+6/+1 (1d8/20/x3) (+2d6 sneak attack); [b]Ranged[/b] +1 spear of deadly precision +14/+9/+4 (1d8/20/x3, 20 ft) (+2d6 sneak attack); [b]Base Atk[/b] +11, [b]Grapple[/b] +10; [b]Atk Options[/b] dread secret, true lies; [b]Archivist spells prepared[/b] (CL 20) 0--(4) [i]Detect Magic (x2), Mending, Read Magic;[/i] 1--(8) [i]Conviction, Divine Favor, Enlarge Person, [s]Longstrider[/s], Protection from Good, Ray of Enfeeblement, Shield of Faith, True Strike [/i] 2--(8) [i]Darkness, Desecrate, Hunter's Eye, Knock, Lion's Charge, Necrotic Scrying, Silence, Spiritual Weapon[/i] 3--(7) [i]Animate Dead, Dispel Magic, Divine Insight, Fly, [s]Greater Magic Weapon (x2)[/s], Protection from Energy[/i] 4--(7) [i]Cure Critical Wounds, Dimensional Anchor, Divine Power, Greater Blindsight, Greater Invisibility, Necrotic Domination, Restoration[/i] 5--(7) [i]Divine Agility, Flame Strike, Heal, Righteous Might, Summon Undead V, True Seeing, Wall of Force[/i] 6--(7) [i]Antilife Shell, Blade Barrier, Enervate Flame Strike, Greater Dispell Magic, Greater Heroism, Necrotic Eruption, Shadow Walk[/i] 7--(6) [i]Blasphemy, Brilliant Blade (x2), Forcecage, Greater Teleport, Mordenkainen's Magnificent Mansion[/i] 8--(6) [i]Empowered Enervated Flame Strike, Enervate Flamestorm, heightened necrotic cyst, Horrid wilting, [s]Mind Blank[/s], Quickened Greater Invisibility[/i] 9--(6) [i]Gate, Greater Visage of the Deity, Miracle, Prismatic Sphere, Shapechange, Time Stop[/i] [b]Oracle Domain Spells prepared[/b] 1-- [i]Identify[/i], 2-- [i]Augury[/i], 3-- [i]Divination[/i], 4-- [i]Scrying[/i], 5-- [i]Commune[/i], 6-- [i]Legend Lore[/i], 7-- [i]Scrying, Greater[/i], 8-- [i]Discern Location[/i], 9-- [i]Foresight[/i] ---------------------------- [b]Abilities:[/b] Str 9, Dex 15, Con 18, Int 30, Wis 30, Cha 22. [b]Class Abilities:[/b] dark knowledge 6/day (tactics [+1 or more to attack rolls], puissace [+1 or more to saving throws], foe [+1d6 or more to weapon damage], dread secret [daze or stun 1 opponent]), lore mastery (+2 to decipher script & know(arcana & dungeoneering)), still mind (+2 on saving throws vs enchantment), might of darkness (+2 CL on spells with darkness descriptor), eyes of night (eyes are totally black, 60' darkvision, can see 10' through magical darkness, cannot be blinded by magical effects), shadow talk (whisper to other worshipers of Vecna within 500'), true lies (1/day can modify a creature's memory as bard spell [i]modify memory[/i] DC 26), grace of the dark (add intelligence bonus to all saving throws), scry bonus (+1 sacred bonus to the DC of all divination (scrying) spells), trap sense (+1 to reflex and AC vs traps), prescient sense (on a successful reflex save vs an attack which would normally deal 1/2 damage on a successful save, take no damage); [b]XP:[/b] 200,000 [b]Feats:[/b] draconic archivist, empower spell, enervate spell, iron will, mother cyst, quicken spell, scribe scroll, skill focus (religion), spell focus (necromancy), undead leadership; [b]Skills:[/b] bluff +22, concentration +26, decipher script +13, diplomacy +29, hide +3, knowledge (arcana) +35, knowledge (arch & eng) +11, knowledge (dungeoneering) +26, knowledge (geography) +11, knowledge (history) +11, knowledge (local) +11, knowledge (nature) +11, knowledge (nobility) +11, knowledge (psionics) +11, knowledge (religion) +36, knowledge (the planes) +32, move silently +1, perform (wind instruments) +10, sense motive +17, spellcraft +35; [b]Possessions:[/b] belt of magnificence +6, amulet of natural armor +4, vest of resistance +4, handy haversack, glammered ghost touch light fortification mithral full plate +5, ring of protection +4, wand of inflict critical wounds, +1 spear of deadly precision, blessed book, hat of disguise, holy water font, 774 gp; [b]Encumbrance:[/b] 36 lbs; Load: Light (66 lbs) ---------------------------- [b]Archivist spellbook[/b] 0--Amanuensis, Create Water, Cure Minor Wounds, Detect Magic, Detect Poison, Guidance, Inflict Minor Wounds, Light, Mending, No Light, Preserve Organ, Purify Food and Drink, Read Magic, Resistance, Slash Tongue, Virtue [16pgs] 1--Bless, Comprehend Languages, Conviction, Cure Light Wounds, Disguise Self, Divine Favor, Enlarge Person, Lay of the Land, Lionheart, Longstrider, Nightshield, Obscuring Mist, Protection from Good, Ray of Enfeeblement, Scholar's Touch, Shield of Faith, True Strike [3x25=75][17pgs] 2--Command Undead, Darkness, Desecrate, Fell the Greatest Foe, Hunter's Eye, Identify, Knock, Lion's Charge, Silence, Spiritual Weapon [8x200=1600][20pgs] 3--Animate Dead, Dispel Magic, Divine Insight, Evard's Black Tentacles, Fly, Girallon's Blessing, Greater Magic Weapon, Magic Circle against Good, Mantle of Evil, Speak with Dead, Magic Vestment, Haste, Protection from Energy, Ring of Blades, [12x375=4500][42pgs] 4--*Cure Critical Wounds, *Dimensional Anchor, Divine Power, Divine Rainment, Greater Blindsight, Greater Invisibility, Inflict Critical Wounds, Restoration, Sending [5x700=3500][28pgs] 5--False Sending, *Flamestrike, *Divine Agility, Harm, Heal, Righteous Might, Summon Undead V, Superior Resistance, Teleport, True Seeing, Wall of Force [8x1125=9000][40pgs] 6--Analyze Dweomer, *Antilife Shell, Antimagic Field, Cometfall, Create Undead, Contingency, Energy Immunity, *Forbiddance, Greater Dispell Magic, Major Creation, Shadow Walk [8x1650=13200][60pgs] 7--Blasphemy, Brilliant Blade, Control Undead, Disintigrate, Firestorm, Forcecage, Greater Teleport, Mordenkainen's Magnificent Mansion, Ravage, *Resurrection, Righteous Wrath of the Faithful, Spell Turning, Starmantle, *Symbol of Weakness [12x2275=27300][98pgs] 8--Create Greater Undead, Horrid Wilting, Iron Body, Mind Blank, Protection from Spells, Summon Monster VIII, *Symbol of Death, *Symbol of Insanity [6x3000=18000][64pgs] 9--Gate, Greater Visage of the Deity, *Miracle, Mordenkainen's Disjunction, Plague of Undead, Prismatic Sphere, Shapechange, Time Stop, *True Resurrection, [6x3825=22950][72pgs] [95625][457pgs][transcription=34700][total cost=130,325] [SBLOCK=Active Spells]Mindblank, Longstrider[/SBLOCK][SBLOCK=Details]AC 33 (10 + 13 armor + 2 dex + 4 deflection + 4 natural armor); HP ?? (6 + 12d6 + 7d8 + 80); Fort +31 (12 base + 4 constitution + 5 resistance + 10 int), Ref +23 (5 base + 3 dexterity + 5 resistance + 10 int), Will +42 (15 base + 10 will + 5 resistance + 10 int + 2 feat); Str 15 (09 base + 6 enhancement), Dex 17 (11 base + 6 enhancement), Con 18 (12 base + 6 enhancement), Int 30 (18 base + 2 levels + 4 inherent + 6 enhancement), Wis 30 (17 base + 3 levels + 4 inherent + 6 enhancement), Cha 22 (16 base + 6 enhancement); [b]feats[/b] [code] 1 archivist mother cyst, skill focus (religion), bonus: scribe scroll 2 archivist 3 archivist spell focus (necromancy) 4 archivist 5 archivist 6 archivist iron will 7 archivist 8 archivist 9 archivist enervate spell 10 archivist bonus (quicken spell) 11 archivist 12 nightcloak draconic archivist 13 nightcloak 14 nightcloak 15 nightcloak undead leadership 16 nightcloak 17 nightcloak 18 nightcloak empower spell 19 divine oracle 20 divine oracle [/code] [b]skills[/b] bluff +22 (16 ranks + 6 cha), concentration +26 (22 ranks + 4 con), decipher script +13 (1 rank + 10 int + 2 lore mastery), diplomacy +29 (19 ranks + 6 cha + 2 bluff + 2 sense motive), hide +3 (4 ranks + 2 dex - 3 ACP), knowledge (arcana) +35 (23 ranks + 10 int + 2 lore master), knowledge (arch & eng) +11 (1 rank + 10 int), knowledge (dungeoneering) +26 (14 ranks + 10 int + 2 lore master), knowledge (geography) +11 (1 rank + 10 int), knowledge (history) +11 (1 rank + 10 int), knowledge (local) +11 (1 rank + 10 int), knowledge (nature) +11 (1 rank + 10 int), knowledge (nobility) +11 (1 rank + 10 int), knowledge (psionics) +11 (1 rank + 10 int), knowledge (religion) +36 (23 ranks + 10 int + 3 skill focus), knowledge (the planes) +32 (22 rank + 10 int), move silently +1 (2 ranks + 2 dex - 3 ACP) perform (wind instruments) +10 (4 ranks + 6 cha) sense motive +17 (7 ranks + 10 wis) spellcraft +35 (23 ranks + 10 int + 2 know(arcana)) ; [b]possessions[/b] belt of magnificence +6 200,000 gp tomes (int +4, wis + 4) 220,000 gp amulet of natural armor +4 32,000 gp vest of resistance +4 16,000 gp handy haversack 2,000 gp glammered ghost touch light fortification mithral full plate +5 94,200 gp ring of protection +4 32,000 gp +1 spear of deadly precision 18,301 gp blessed book 12,500 gp [457/1000] spells + transcription costs 130,325 hat of disguise 1,800 gp 874 gp starting gp: 760,000[/SBLOCK][SBLOCK=Cohort][color=sienna][b]Taibhse[/b][/color]; [b]human gravetouched ghoul ninja 4 / fighter 2 / dread commando 5 / shadowdancer 4;[/b] undead (augmented); [b]Alignment[/b] NE, [b]Deity[/b] Vecna, [b]Init[/b] +13; [b]Senses[/b] Listen +18, Spot +18, darkvision 60'; [b]Languages:[/b] Common, Abyssal, Infernal; ---------------------------- [b]AC[/b] 31, flatfooted 31, touch 17; [b]HP[/b] [url=http://invisiblecastle.com/find.py?id=1003631][s]107[/s][/url] (HD 15d12+15) [color=sienna]current: 67[/color] [b]Fort[/b] 10, [b]Ref[/b] +24, [b]Will[/b] +11; ---------------------------- [b]Speed[/b] 30'; [b]Melee[/b] +5 necrotic focus shortsword +24/+19/+14 (1d6+6, 19-20/x2) and +5 necrotic focus shortsword +24/+19 (1d6+6, 19-20/x2) and bite +17 (1d6+1, 20/x2); [b]Base Atk[/b] +13, [b]Grapple[/b] +14; [b]Atk Options[/b] sudden strike +5d6, ghost step, ghoul fever (FortNeg, DC 21), paralysis (FortNeg, DC 27); ---------------------------- [b]Abilities:[/b] Str 13, Dex 26, Con --, Int 16, Wis 18, Cha 18. [b]Class Abilities:[/b] AC bonus (wisdom), ki power (+2 to will saves while ki pool isn't empty, 6/day ghost step), sudden strike +5d6, ghost step, poison use, great leap, uncanny dodge, evasion, trapfinding, shadow illusion, summon shadow, shadow jump, hide in plain sight, team initiative bonus +5, armored ease, stealthy movement (no penalty on hide or move silently checks when moving at normal speed); [b]Template Abilities:[/b] undead traits, ghoul fever, paralysis, diet dependency (flesh) [b]XP:[/b] 144,500 [b]Feats:[/b] ability focus (paralysis), combat reflexes, darkstalker, dodge, improved paralysis, improved toughness, improved two-weapon fighting, mobility, multiattack, two-weapon fighting, weapon finesse; [b]Skills:[/b] balance +33, climb +15, disguise +32, hide +31, jump +30, listen +18, move silently +31, perform (dance) +9, spot +18, tumble +28; [b]Possessions:[/b] +1 necrotic focus shortswords (x2), +4 Mithral full plate of nimbleness, gloves of dexterity +4, vest of resistance +4, periapt of wisdom +4, cloak of charisma +2 / hiding (+5), hat of disguise, boots of striding and springing / silence (+5), ring of protection +2; [b]Encumbrance:[/b] 9 lbs; Load: Light (173 lbs) ---------------------------- [b]Appearance[/b] [b]Personality[/b] [b]History[/b] [SBLOCK=Active Spells]Greater Magic Weapon (x2)[/SBLOCK][SBLOCK=Details]AC 31 (10 + 12 armor + 5 dex + 2 deflection + 2 natural armor); HP ?? (12 + 14d12 + 15); Fort +10 (6 base + 0 constitution + 4 resistance), Ref +24 (12 base + 8 dexterity + 4 resistance), Will +11 (3 base + 4 will + 4 resistance); Str 13 (11 base + 2 template), Dex 26 (16 base + 2 level + 4 enhancement + 4 template), Con -- (8 base + undead), Int 16 (14 base + 2 template), Wis 18 (11 base + 1 level + 4 enhancement + 2 template), Cha 18 (14 base + 2 enhancement + 2 template); [b]feats[/b] [code] 1 ninja combat reflexes, dodge 2 ninja 3 ninja ability focus: paralysis 4 ninja 5 fighter bonus: two-weapon fighting 6 fighter weapon finesse, bonus: mobility 7 dread commando 8 dread commando 9 dread commando improved two-weapon fighting 10 dread commando 11 dread commando 12 shadowdancer darkstalker 13 shadowdancer 14 shadowdancer 15 shadowdancer improved paralysis [/code] [b]skills[/b] balance +33 (12 ranks + 8 dex + 2 tumble), climb +15 (14 ranks + 1 str), disguise +32 (18 ranks + 4 cha + 10 hat), hide +31 (18 ranks + 8 dex + 5 enhancement), jump +30 (18 ranks + 1 str + 2 tumble + 4 run + 5 enhancement) listen +18 (14 ranks + 4 wis) move silently +31 (18 ranks + 8 dex + 5 enhancement) perform (dance) +9 (5 ranks + 4 cha) spot +18 (14 ranks + 4 wis) tumble +28 (18 ranks + 8 dex + 2 jump); [b]possessions[/b] 2 +1 necrotic focus shortswords 64,620 gp +4 Mithral full plate of nimbleness 30,650 gloves of dexterity +4 16,000 gp vest of resistance +4 16,000 gp periapt of wisdom +4 16,000 gp cloak of charisma +2 / hiding (+5) 7,750 gp hat of disguise 1,800 gp ring of protection +2 8,000 gp boots of striding and springing / silence (+5) 9,250 gp[/SBLOCK] [/SBLOCK] [/QUOTE]
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