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Bonus Unearthed Arcana Reveals The Bastion System
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<blockquote data-quote="Kobold Avenger" data-source="post: 9158469" data-attributes="member: 779"><p>My idea on how a bastion might evolve, based on those rules so far.</p><p></p><p>So lets say the at 5th level, a character gets an apartment building in Sigil, maybe a ruined one but there's rooms that are available to use as a Bastion.</p><p></p><p>So the 2 free basic facilities for their apartment is a Bedroom and a Washroom (the cramped room). There's other tenants in the building (some who could be other PCs). Let's the say the character is a Bard, so they go for a Workshop and Library as the special facilities.</p><p></p><p>Along the way they build (or repair) a couple of more basic facilities, like other Bedrooms, a Parlor, a Kitchen, a Storage room, and a bigger washroom. And then they reach 9th level, so they convert or reclaim some rooms as a Theater (because they're a Bard of course) and a Trophy Room (related to all of the Bard's exploits), and the Workshop becomes a Scriptorium. At 9th level the apartment building is looking a lot less ruined as there's been quite a lot of renovations.</p><p></p><p>At 13th level despite a lot of people hanging around the building for performances and drinks, they get one of the rooms converted into an "official pub" as the apartment bastion (or at least their part of the apartment) becomes the place to hang out at. Along with getting a pub, the Library becomes an Archive. As a legendary planewalker at 17th level, they have a new room attached to the apartment bastion, and get a Guildhall (as an adventurers guild, since entertainers aren't that valuable) to attract some novice planewalkers.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 9158469, member: 779"] My idea on how a bastion might evolve, based on those rules so far. So lets say the at 5th level, a character gets an apartment building in Sigil, maybe a ruined one but there's rooms that are available to use as a Bastion. So the 2 free basic facilities for their apartment is a Bedroom and a Washroom (the cramped room). There's other tenants in the building (some who could be other PCs). Let's the say the character is a Bard, so they go for a Workshop and Library as the special facilities. Along the way they build (or repair) a couple of more basic facilities, like other Bedrooms, a Parlor, a Kitchen, a Storage room, and a bigger washroom. And then they reach 9th level, so they convert or reclaim some rooms as a Theater (because they're a Bard of course) and a Trophy Room (related to all of the Bard's exploits), and the Workshop becomes a Scriptorium. At 9th level the apartment building is looking a lot less ruined as there's been quite a lot of renovations. At 13th level despite a lot of people hanging around the building for performances and drinks, they get one of the rooms converted into an "official pub" as the apartment bastion (or at least their part of the apartment) becomes the place to hang out at. Along with getting a pub, the Library becomes an Archive. As a legendary planewalker at 17th level, they have a new room attached to the apartment bastion, and get a Guildhall (as an adventurers guild, since entertainers aren't that valuable) to attract some novice planewalkers. [/QUOTE]
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