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<blockquote data-quote="Dozen" data-source="post: 5990541" data-attributes="member: 6698275"><p>Okay, this hurt a little bit. You're onto the hardest issue at hand. But the short answer is yes. More on it below.</p><p></p><p>Exactly what I meant by 'parodies of real people who are nothing like what these rules suggest'. Kender are hilarious, yes, and really are unplayable. Kender aren't just kleptomaniacs, they suffer from severe delusions along with that. Not only they frequently steal from people, they also don't realize it, not even when presented with cold facts. Their minds come up with a story to save their own self-image the instant somebody's onto them. They aren't lying: They're dead serious. And likely, dead. If it weren't for their versatility as a race(i.e. breeding like rabbits to balance out the mortality rate and having good stats), they'd have been wiped out from Krynn eons ago. </p><p></p><p>What most people don't think about is that taking up insanity is a serious issue in a game, not an inside joke. The original Dragonlance party put up with Tasselhoff because the poor soul was their friend and they couldn't leave him to die alone with a clear conscience. A professional group would never allow a kender to join. I'm able to function properly because I make sure my problems doesn't become someone else's. This is how all real insane people manage to live normally(if they manage). For a kender, that's impossible, and as such he forces the party members to take care of him while he merrily messes up everything. Cleaning up after someone else is not fun. The players are adventurers, not nurses. It's not what they signed up for. </p><p></p><p>I'm not saying there won't be any issues with the party's loon, but 'Hassletoff' was very inconsiderate and not thinking logically even within the limits of the disorder he took. If you value your party members to the smallest extent possible, making sure you won't cause trouble to the very beings you spend your daily life with should be your foremost concern. Toppling insanity with stupidity is the player's fault.</p><p></p><p>And you know what? This shall be our first rule.</p><p></p><p>I think this sums it up. What do you think?</p></blockquote><p></p>
[QUOTE="Dozen, post: 5990541, member: 6698275"] Okay, this hurt a little bit. You're onto the hardest issue at hand. But the short answer is yes. More on it below. Exactly what I meant by 'parodies of real people who are nothing like what these rules suggest'. Kender are hilarious, yes, and really are unplayable. Kender aren't just kleptomaniacs, they suffer from severe delusions along with that. Not only they frequently steal from people, they also don't realize it, not even when presented with cold facts. Their minds come up with a story to save their own self-image the instant somebody's onto them. They aren't lying: They're dead serious. And likely, dead. If it weren't for their versatility as a race(i.e. breeding like rabbits to balance out the mortality rate and having good stats), they'd have been wiped out from Krynn eons ago. What most people don't think about is that taking up insanity is a serious issue in a game, not an inside joke. The original Dragonlance party put up with Tasselhoff because the poor soul was their friend and they couldn't leave him to die alone with a clear conscience. A professional group would never allow a kender to join. I'm able to function properly because I make sure my problems doesn't become someone else's. This is how all real insane people manage to live normally(if they manage). For a kender, that's impossible, and as such he forces the party members to take care of him while he merrily messes up everything. Cleaning up after someone else is not fun. The players are adventurers, not nurses. It's not what they signed up for. I'm not saying there won't be any issues with the party's loon, but 'Hassletoff' was very inconsiderate and not thinking logically even within the limits of the disorder he took. If you value your party members to the smallest extent possible, making sure you won't cause trouble to the very beings you spend your daily life with should be your foremost concern. Toppling insanity with stupidity is the player's fault. And you know what? This shall be our first rule. I think this sums it up. What do you think? [/QUOTE]
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