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<blockquote data-quote="kingius" data-source="post: 5990881" data-attributes="member: 85123"><p>You're right, it's a rules framework for a game that is pure fantasy. The idea is to drop the bits you don't like and have fun.</p><p></p><p>This said, the way I view insanity in D&D is not the way that 20th and 21st century Psychiatrists do. In our world, the drug companies realised that if they wanted to sell more drugs, they needed to get a bigger market. Not long after this, a whole host of very normal and natural mental conditions got reclassified as 'mental disorders' and so drugs got presecribed. You are not sad, you are /depressed/ and there is a drug for that. You are grieving for too long, you are /depressed/ and (see earlier). A couple of examples there.</p><p></p><p>Anyway, back into the game. These kind of 'mental disorders' are not the way that I see insanity in D&D at all. Insanity in D&D I see as full blown schizophrenia (or worse). A sort of berserk, alternating state, likely the worse kind of insanity that gets diagnosed in our world. A fantasy, exaggerated, very frightening version, like when a person is in infected with rabies, or the red mist has descended, or they are afflicated with psychopathy, or are possessed. That's my idea of D&D insanity.</p></blockquote><p></p>
[QUOTE="kingius, post: 5990881, member: 85123"] You're right, it's a rules framework for a game that is pure fantasy. The idea is to drop the bits you don't like and have fun. This said, the way I view insanity in D&D is not the way that 20th and 21st century Psychiatrists do. In our world, the drug companies realised that if they wanted to sell more drugs, they needed to get a bigger market. Not long after this, a whole host of very normal and natural mental conditions got reclassified as 'mental disorders' and so drugs got presecribed. You are not sad, you are /depressed/ and there is a drug for that. You are grieving for too long, you are /depressed/ and (see earlier). A couple of examples there. Anyway, back into the game. These kind of 'mental disorders' are not the way that I see insanity in D&D at all. Insanity in D&D I see as full blown schizophrenia (or worse). A sort of berserk, alternating state, likely the worse kind of insanity that gets diagnosed in our world. A fantasy, exaggerated, very frightening version, like when a person is in infected with rabies, or the red mist has descended, or they are afflicated with psychopathy, or are possessed. That's my idea of D&D insanity. [/QUOTE]
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