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Book of Nine Swords -- okay?
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<blockquote data-quote="brehobit" data-source="post: 3044324" data-attributes="member: 12032"><p>At 20th level I don't have a strong opinion. I don't play those levels _and_ I agree that warriors-types appear quite weak at those levels. However, at lower levels (1-5 say) warriors are, IME, the most powerful set of characters. Clerics come close. And above I showed a hastily built level 5 swordsage which is noticeably more powerful than anything warrior type (or anything else) at 5th level. </p><p></p><p>With a 32-point buy you could have </p><p>S14 I10 W16 D14 C14 Ch10. Let's go halfing so S is 12 and D is 16. Level 5 swordsage.</p><p>His standard (no stances) against medium and larger creatures is:</p><p></p><p>AC =10+4 (chain shirt) +1 (size) +3 (dex) +3(wis) = 21.</p><p>Attack=3(BAB) + 1 (STR) +1 (size) +2 (stance) +1 (WF)= +8</p><p>Damage=dX (weapon) +1 (STR) +4 (stance) +3 (Wis) or weapon +8</p><p></p><p>With magic (say +2 Wis +1 chain shirt, +1 weapon) this goes to 23 AC and +9 attack dX+10 damage.</p><p></p><p>A halforc barb in full plate with a two handed sword, 20 STR and 12 dex has:</p><p></p><p>AC 10+8 (full plate) +1 (Dex) = 19</p><p>attack +5 (BAB) +5 (STR) =+10</p><p>Damage = +7 (STR) </p><p></p><p>With magic probably AC 21 attack +11 Damage +8. </p><p></p><p>It is at the _least_ a close call which is better. The 1/2 orc will have more hps. The halfling has a much smaller armor penalty.</p><p></p><p>Now if the half-orc rages he gets +2 attack, +3 damage, -2 AC and some hitpoints. Baring feats, he can only do this once per day.</p><p></p><p>The halfling can, <strong>once per encounter</strong>, do 6d6 fire damage (reflex save DC 16 for half) to a target. That same 6d6 will hit everyohe other than the swordsage within 10' of the target. That probably averages at +16 damage against most opponents PLUS the area of effect attack.</p><p></p><p>Plus the halfing has other maneuvers, stances and is way ahead on initiative (I think +4 advantage). Not to mention saves.</p><p></p><p>It ain't really close. And the sword sage appears to be the weakest of the lot. If the halfing is fighting a small or smaller opponent, he needs to change stances. But still...</p><p></p><p>Utterly unbalanced? No. Unbalanced? Oh yeah.</p><p></p><p>Mark</p></blockquote><p></p>
[QUOTE="brehobit, post: 3044324, member: 12032"] At 20th level I don't have a strong opinion. I don't play those levels _and_ I agree that warriors-types appear quite weak at those levels. However, at lower levels (1-5 say) warriors are, IME, the most powerful set of characters. Clerics come close. And above I showed a hastily built level 5 swordsage which is noticeably more powerful than anything warrior type (or anything else) at 5th level. With a 32-point buy you could have S14 I10 W16 D14 C14 Ch10. Let's go halfing so S is 12 and D is 16. Level 5 swordsage. His standard (no stances) against medium and larger creatures is: AC =10+4 (chain shirt) +1 (size) +3 (dex) +3(wis) = 21. Attack=3(BAB) + 1 (STR) +1 (size) +2 (stance) +1 (WF)= +8 Damage=dX (weapon) +1 (STR) +4 (stance) +3 (Wis) or weapon +8 With magic (say +2 Wis +1 chain shirt, +1 weapon) this goes to 23 AC and +9 attack dX+10 damage. A halforc barb in full plate with a two handed sword, 20 STR and 12 dex has: AC 10+8 (full plate) +1 (Dex) = 19 attack +5 (BAB) +5 (STR) =+10 Damage = +7 (STR) With magic probably AC 21 attack +11 Damage +8. It is at the _least_ a close call which is better. The 1/2 orc will have more hps. The halfling has a much smaller armor penalty. Now if the half-orc rages he gets +2 attack, +3 damage, -2 AC and some hitpoints. Baring feats, he can only do this once per day. The halfling can, [B]once per encounter[/B], do 6d6 fire damage (reflex save DC 16 for half) to a target. That same 6d6 will hit everyohe other than the swordsage within 10' of the target. That probably averages at +16 damage against most opponents PLUS the area of effect attack. Plus the halfing has other maneuvers, stances and is way ahead on initiative (I think +4 advantage). Not to mention saves. It ain't really close. And the sword sage appears to be the weakest of the lot. If the halfing is fighting a small or smaller opponent, he needs to change stances. But still... Utterly unbalanced? No. Unbalanced? Oh yeah. Mark [/QUOTE]
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