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Boots of Striding and Springing.......kinda lame
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<blockquote data-quote="jaelis" data-source="post: 7027641" data-attributes="member: 60210"><p>Perhaps but it just seems very hard to me to square that up with what, for instance, JC says <a href="http://www.sageadvice.eu/2016/04/29/what-happens-when-jump-gives-a-jump-distance-greater-than-walking-speed/" target="_blank">here</a></p><p></p><p>He says pretty explicitly that if you want to get the full 60 ft from the jump spell, you need to use 60 ft of movement in that round. I guess you could say he's being deliberately obtuse by telling you one way and not bringing up another simpler method (by splitting the move over two rounds) but what reason would he have to do that? Maybe this is his convoluted way of implying "Here's how I play it, but the rules themselves are ambiguous." Which is fine with me, I guess my point is just that we know how JC plays it.</p><p></p><p>So just to ask, at your table my optimized jumping character might try to end every turn mid-jump, making him too high off the ground to be targeted by melee attacks. I guess perhaps you wouldn't like that, what would be your response?</p></blockquote><p></p>
[QUOTE="jaelis, post: 7027641, member: 60210"] Perhaps but it just seems very hard to me to square that up with what, for instance, JC says [URL="http://www.sageadvice.eu/2016/04/29/what-happens-when-jump-gives-a-jump-distance-greater-than-walking-speed/"]here[/URL] He says pretty explicitly that if you want to get the full 60 ft from the jump spell, you need to use 60 ft of movement in that round. I guess you could say he's being deliberately obtuse by telling you one way and not bringing up another simpler method (by splitting the move over two rounds) but what reason would he have to do that? Maybe this is his convoluted way of implying "Here's how I play it, but the rules themselves are ambiguous." Which is fine with me, I guess my point is just that we know how JC plays it. So just to ask, at your table my optimized jumping character might try to end every turn mid-jump, making him too high off the ground to be targeted by melee attacks. I guess perhaps you wouldn't like that, what would be your response? [/QUOTE]
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Boots of Striding and Springing.......kinda lame
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