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General Tabletop Discussion
*TTRPGs General
Boss Monsters? I Just Say No!
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<blockquote data-quote="Ralif Redhammer" data-source="post: 7758060" data-attributes="member: 30438"><p>With my larger group (eight), I’ve found that the idea of an epic fight against a single powerful foe generally doesn’t pan out too well. Even when you put various minions against them, they tend to still focus fire on the “boss.” Lair and Legendary actions help balance the fight out, but with so many people getting a turn before the boss goes again, unless they’re fiendishly powerful, those HP drop pretty rapidly.</p><p></p><p>As much as it goes against my impulses, I’m trying to use more co-bosses. Going for more Ornstein and Smough than Seath the Scaleless, so to speak.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 7758060, member: 30438"] With my larger group (eight), I’ve found that the idea of an epic fight against a single powerful foe generally doesn’t pan out too well. Even when you put various minions against them, they tend to still focus fire on the “boss.” Lair and Legendary actions help balance the fight out, but with so many people getting a turn before the boss goes again, unless they’re fiendishly powerful, those HP drop pretty rapidly. As much as it goes against my impulses, I’m trying to use more co-bosses. Going for more Ornstein and Smough than Seath the Scaleless, so to speak. [/QUOTE]
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